Race 1.4.3: Street Course / Race Car / Race Tires

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Race 1.4.3: Street Course / Race Car / Race Tires

  • Honda S800 RSC @ Citta di Aria (Torc Talk)

    Votes: 0 0.0%
  • Toyota WedSport Celica @ Monaco/Cote d’Azur (GTweb)

    Votes: 0 0.0%
  • Lancia Delta S4 @ Citta di Aria (GTChallenge)

    Votes: 0 0.0%
  • Mercedes CLK Touring Car @ Opera Paris (Team Numbers)

    Votes: 0 0.0%
  • Mitsubishi CZ-3 Tarmac Rally Car @ Citta Di Aria (GTPlanet)

    Votes: 0 0.0%
  • Toyota 7 @ Opera Paris Reverse (GT Times)

    Votes: 0 0.0%
  • Honda S2000 LM Race Car @ Seattle Circuit (Crazy Team)

    Votes: 0 0.0%

  • Total voters
    11
  • Poll closed .

Duke

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Race 1.4.3: Street Course / Race Car / Race Tires

Voting by Team Manager ONLY please!

NOTE: All GT mode cars shall have nitrous oxide system installed, but use during races is prohibited. This is for verification purposes and GT cars without NOX will be disqualified.

All Arcade Races shall include AI at default strength and default tires unless noted otherwise.


Submitted by Torc Talk:

TRACK: Citta di Aria (Normal)

CAR: Honda S800 RSC Race Car '1968. (*cannot be bought, but is easily won in Professional Hall / World Compact Car race.)

SPECS:
Mode: GT > Special Conditions > Rally d'Umbria – EASY, 2 Laps
Modifications: Open
Tires: Racing Super Hard, R1
Settings: All including TCS & ASM open


Submitted by SOGT:

TRACK: Special Stage Route 5

CAR: Mazda 787 B

SPECS:
Mode: Arcade hot lap driven in Free Run
Modifications: Quick tune: Weight -10 %, Power +/- 0 %
Tires: Front: Racing Super Soft (R5), Rear: Racing Soft (R4)
Settings: TCS & ASM open, top speed open


Submitted by GTweb:

TRACK: Monaco/Cote d’Azur

CAR: Toyota WedSport Celica

SPECS:
Mode: GT / Family Cup - 2 laps - AI 6
Modifications: Open
Tires: Racing, compound selection open
Settings: All including TCS & ASM open


Submitted by GTIRN :

TRACK: New York Normal

CAR: Mugen Motul Civic Race Car

SPECS:
Mode: Arcade hot lap driven in Free Run
Modifications: Full quick tune (+20,-10)
Tires: Racing Super Soft, R5
Settings: TCS & ASM open, top speed open


Submitted by GTRP :

TRACK: Tokyo R246

CAR: Toyota Denso Sard Supra

SPECS:
Mode: GT >Japanese Events > All Japan GT Championship > Tokyo R246, 5 Laps
Modifications : Oil change (495 PS / 488 HP)
Tires : Racing Medium, R3
Settings: All including TCS & ASM open


Submitted by GTChallenge :

TRACK: Citta di Aria

CAR: Lancia Delta S4

SPECS:
Mode: GT hot lap driven in Free Run
Modifications: Full
Tires: Racing, compound selection open
Settings: All including TCS & ASM open


Submitted by Team Numbers :

TRACK: Opera Paris

CAR: Mercedes CLK Touring Car

SPECS:
Mode: GT > European Events> DTM Series> Opera Paris
Modifications: Open
Tires: Racing, compound selection open
Settings: All including TCS & ASM open


Submitted by GTPlanet :

TRACK: Citta Di Aria Normal

CAR: Mitsubishi CZ-3 Tarmac Rally Car '02

SPECS:
Mode: Arcade hot lap driven in Free Run
Modifications: Full quick tune (+20,-10: BHP: 377 KG: 1080)
Tires: Racing Super Soft, R5
Settings: TCS & ASM open, top speed open


Submitted by GTN:

TRACK: Paris George V

CAR: Wedsport Celica

SPECS:
Mode: Arcade Single Race
Modifications: Full Quick Tune, Power +20 %, Weight -10 %
Tires : Open, enter race on R2, then switch
Settings: TCS & ASM open, top speed open
Options: 5 laps, AI -10, no tire wear or penalties


Submitted by GT Times :

TRACK: Opera Paris II (Reverse)

CAR: Toyota 7

SPECS:
Mode: GT multiple hot laps driven in Free Run
Modifications: Full mods
Tires: Open
Settings: All including TCS & ASM open
Notes: Time submitted to be combined total of 5 (five) consecutive hot laps, including start lap. After crossing line to complete 5th lap, exit session and save the replay for submission.


Submitted by GTPlay :

TRACK: Seattle Circuit

CAR: Ford GT LM Race Car spec II

SPECS:
Mode: GT > American Hall > All American Championship > Seattle > 8 laps
Modifications: Full mods, NO TURBO
Tires: Racing Super Soft, R5, tire wear on
Settings: All including TCS & ASM open


Submitted by Team GTX :

TRACK: Tokyo R246

CAR: Castrol NSX (JGTC)

SPECS:
Mode: GT > Japanese Hall > All Japan Championship > Tokyo
Modifications: Oil change allowed, no power mods, all other mods open
Tires: Open
Settings: All including TCS & ASM open


Submitted by Crazy Team :

TRACK: Seattle Circuit

CAR: Honda S2000 LM

SPECS:
Mode: GT hot lap driven in Free Run
Modifications: None, oil change only
Tires: Racing Medium, R3
Settings: All including TCS & ASM open
 
Got a question to the SOGT race backchannel, if top speed is open or not.

Sorry, forgot to write down, that top speed is open.

Duke, could you please add this to the settings. Thank you very much. :)
 
Submitted by GTPlanet:
TRACK: Citta Di Aria Normal
CAR: Mitsubishi CZ-3 Tarmac Rally Car '02
SPECS:
Mode: Arcade hot lap driven in Free Run
Modifications: Full quick tune (+20,-10: BHP: 377 KG: 1080)
Tires: Racing Super Soft, R5
Settings: TCS & ASM open, top speed open

Is this the car that can only be acquired by winning the Normal Grand Canyon Special Conditions races (and by Trading of course)?
 
Polls open! I anticipate leaving them open for about 48 hours, but that can be discussed.
 
Is this a legal area of the track?

img00006dp.jpg
 
Curbs are legal. Touching the wall just inches away isn't. That pic is OK so far.
 
SSR5 is in City Courses; therefore anything you can drive on is legal, so long as you don't smack that wall.
 
The thing is, this curb is a sheer 90 degrees and it's very hard to determine a wall nudge from the feel of the car jumping onto the curb. I've looked in the analyzer and it shows a completely straight line at the point of question. I also viewed it in photo mode and to the best of my knowledge, I can't see a hit. I guess I'll hope for the best :sick:
 
Can I just go ahead and say that having Photomode available during this BC, friggin' rules? :D
 
icemanshooter23
The thing is, this curb is a sheer 90 degrees and it's very hard to determine a wall nudge from the feel of the car jumping onto the curb. I've looked in the analyzer and it shows a completely straight line at the point of question. I also viewed it in photo mode and to the best of my knowledge, I can't see a hit. I guess I'll hope for the best :sick:
"If in doubt, throw it out." I would be worried about submitting something that is that close. I remember the jimeez run at Smokey mountain. What suffering that caused. Have more than 1 of your team mates watch the replay and then decide.
 
GT3mich
"If in doubt, throw it out." I would be worried about submitting something that is that close. I remember the jimeez run at Smokey mountain. What suffering that caused. Have more than 1 of your team mates watch the replay and then decide.

The picture shown here is clearly not wall contact. If this is the closest the car comes to the wall, you're fine.
 
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