Hi Everyone,
We are currently working on the development of a product that we think would greatly enhance the racing simulation experience, and would like some feedback from you guys/girls.
Its currently in the design phase and have got to the point where we have discovered a way to achieve what we set out to (on paper anyway).
To take this any further we kind of need to do a bit of market research for obvious reasons and would love to hear your feedback.
So the product we are developing is a g simulator, its a cushion that you can place on any chair/seat, its just under half an inch thick and has 12 pads that sit under each thigh and buttocks which expand relative to the amount of force outputted from the game, giving the driver the same felling from you backside as in the real world with the sensation of lateral and longitudinal forces, bumps and impacts giving you more control over the vehicle and an overall better experience.
The obvious solution would be a motion simulator, but that's out of the question for the majority of racers, so we thought this would cover the ground in between.
We would love to get your thoughts and feedback.
Thanks in advance,
Callvey
We are currently working on the development of a product that we think would greatly enhance the racing simulation experience, and would like some feedback from you guys/girls.
Its currently in the design phase and have got to the point where we have discovered a way to achieve what we set out to (on paper anyway).
To take this any further we kind of need to do a bit of market research for obvious reasons and would love to hear your feedback.
So the product we are developing is a g simulator, its a cushion that you can place on any chair/seat, its just under half an inch thick and has 12 pads that sit under each thigh and buttocks which expand relative to the amount of force outputted from the game, giving the driver the same felling from you backside as in the real world with the sensation of lateral and longitudinal forces, bumps and impacts giving you more control over the vehicle and an overall better experience.
The obvious solution would be a motion simulator, but that's out of the question for the majority of racers, so we thought this would cover the ground in between.
We would love to get your thoughts and feedback.
Thanks in advance,
Callvey