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So I am looking at the different lists and sites that give you car information. They are great and I am thankful other people spent the time to put them together.
But there is something I have been wanting to do since GT4 and I think being able to read game saves would help a lot: I would like to have a database where you can pick a car and it will tell you what races you can do with it. It would be grouped by "Easy Peasy", "Fair Challenge", "Needs tuning", "Can participate but will finish dead last even if max modded" or something along those lines.
How would reading games saves would help with this?
Well, compiling all the info will take a long time. You'd have to BUY/WIN 1000 cars and then try them on each and every race. There are many races that you would not have to try simply because a given car cannot participate but for those that it can participate in you'd have to try different levels of modding until you exhaust all possibilities. This is DEFINITELY NOT a job for one single person.
That is where gamesaves would come in. From what I can gather the following info is present in a game save:
- List of cars owned
- Mod level for each car
- Race replays (not sure about this)
So if the database is compiled by (to use the buzz term) "User generated content" a bit (or a lot) of coding could yield a submission system that would work something like this:
Part One (ON YOUR CONSOLE)
1. Buy a car
2. mod it
3. Win a race with it and save the race replay.
4. Copy your games save to USB stick/drive
Part two (On the database site)
1. Log on.
2. Go to the submit page
3. Upload your save
4. After the upload is complete the site reads it and displays the name of the race from your LATEST race replay save along with the information regarding the car you used, its state of tune, the finishing position and the finishing margin.
5. Click submit and your are done.
Part Three (On the website)
1. Any member or guests picks a car from the database and a combination of the following criteria: Mod Budget, Finishing margin (in bands), driving skill required (would be inferred -maybe- from the profile details of the person who submitted the car/event)
2. List of races that can be participated in where the finishing position / margin and other criteria fits the given car is displayed.
So the question is: Is there a way to READ game saves?
But there is something I have been wanting to do since GT4 and I think being able to read game saves would help a lot: I would like to have a database where you can pick a car and it will tell you what races you can do with it. It would be grouped by "Easy Peasy", "Fair Challenge", "Needs tuning", "Can participate but will finish dead last even if max modded" or something along those lines.
How would reading games saves would help with this?
Well, compiling all the info will take a long time. You'd have to BUY/WIN 1000 cars and then try them on each and every race. There are many races that you would not have to try simply because a given car cannot participate but for those that it can participate in you'd have to try different levels of modding until you exhaust all possibilities. This is DEFINITELY NOT a job for one single person.
That is where gamesaves would come in. From what I can gather the following info is present in a game save:
- List of cars owned
- Mod level for each car
- Race replays (not sure about this)
So if the database is compiled by (to use the buzz term) "User generated content" a bit (or a lot) of coding could yield a submission system that would work something like this:
Part One (ON YOUR CONSOLE)
1. Buy a car
2. mod it
3. Win a race with it and save the race replay.
4. Copy your games save to USB stick/drive
Part two (On the database site)
1. Log on.
2. Go to the submit page
3. Upload your save
4. After the upload is complete the site reads it and displays the name of the race from your LATEST race replay save along with the information regarding the car you used, its state of tune, the finishing position and the finishing margin.
5. Click submit and your are done.
Part Three (On the website)
1. Any member or guests picks a car from the database and a combination of the following criteria: Mod Budget, Finishing margin (in bands), driving skill required (would be inferred -maybe- from the profile details of the person who submitted the car/event)
2. List of races that can be participated in where the finishing position / margin and other criteria fits the given car is displayed.
So the question is: Is there a way to READ game saves?