Real driving simulator? MAKE it real PD… (about cars tuning & settings)

  • Thread starter Thread starter Bluez_Freak
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Let me begin by saying that this is not another moaning post but hopefully a constructive one. I LOVE THE GAME but few things could make it even better.

IMHO there is one basic golden rule PD should fave followed but they didn’t:

If you want to make the “real driving simulator” make the cars tuning/setting options to their real-life counterparts.

The logic is simple:
-Did this X ‘65 car had ABS in real life? NO.Fine then don’t give us the option to have ABS with it and we should deal with it like we would do IRL.
-Did this Y ’88 350 HP sports car had traction control? NO. Fine, let us drive it till death until we master throttle control and be able to tame it.

I’ll skip commenting on the other assistances as they could be related to controller limitations so maybe they could just leave them open for all cars.

For cars equipped with ABS/TC:
This should be switchable as IRL too. If you have the option IRL to turn it off fine, otherwise let it ON all the time. If you have the option to adjust the ABS/TC sensitivity IRL then fine inlclude it as well otherwise make it just ON/OFF in accordance with each car in real life.

Braking controller:
How is it possible that every damn car has braking controller? Even the cheapest Yaris has it? Does any car have actually brake balance control IRL?? Not the majority of factory cars I know, but maybe the race cars do.
Fine PD, just tweak the brake balance to factory settings (not just 5/5 for all cars – this is just unrealistic) and leave it locked there and let us deal with that default setting and leave that option open for race cars only or if you purchase an “upgrade” part for customising balance control yourself (like in the not-so-fully-customisable transmission).
Also what about upgrading braking components in the tuning shop? Major ommission IMHO.

Suspension:
How come most stock sports cars don’t have already the 1st level suspension (fixed sports) installed already (or the option disabled)? Does PD mean Ferraris and Lambos have “normal” suspension installed?

Transmission:
The thing with the not-so-fully-customisable transmission has been discussed already. Nothing more to add here. I think an update will come very soon for this. The buttons to adjust each gear separately are already there – just not enabled for some reason.

Body rigidity improvement:
What’s this about? No car ever has it preinstalled (even race cars) and no-one has even noticed any difference after installing it either. How can you “improve” rigidity with 20,000 credits on an F1 car??

Also what about tyre pressures? This is soooooooooo important for the car’s grip and tyre wear.

Finally a service history log would be handy, just to know how many KM passed since last oil change / engine overhaul / body rigidity.

I am sure many will not agree with all above but it could be implemented as an option when buying a car. Do you want the “realistic” version or “standard” (with all settings/options open to you).

This way (“realistic”), cars would have much more “character” into them – especially the older ones, making you to go back again and again just to try them out and appreciate their difficulties and peculiarities.
 
I leave ABS on. Unless you have a force feedback pedal set I don't see how you can match braking in reality in the game, you need to assist to overcome that simulation shortfall.

The TCS and ASM systems though are more the games assists than simulations of reality and they are there for people who either don't want a hard core sim or are easing into the game. People like yourself who wants it hardcore can turn it off.
 
I wholeheartedly agree, all of the above would have a positive impact on tuning and upgrades, especially the bits on brakes and transmission.

However ABS and TCS I think are required simply from the perspective that the game is obviously going to be played by a huge variety of people of varying skill levels and abilities. These options are what make up this game's version of "Easy", "Normal" and "Hard". Some people would only ever be able to make their way through some games on the Easy setting, but the rest of us can try turning things off to tailor the game to our preferences.

I feel it's more of a difficulty setting than a realism thing.
 
I leave ABS on. Unless you have a force feedback pedal set I don't see how you can match braking in reality in the game, you need to assist to overcome that simulation shortfall.

The TCS and ASM systems though are more the games assists than simulations of reality and they are there for people who either don't want a hard core sim or are easing into the game. People like yourself who wants it hardcore can turn it off.

The problem is we cannot know how each car was built in reality. For sure if you want to try out a 60s car you want ABS OFF, but in the 80s and early 90s some cars had it some did not.

Also if you turn ABS OFF, you get the 5/5 braking thing (default for all cars) which is not a good representation of the actual braking behaviour of each car. How should I know each car's real-life braking balance so I can then adjust it accordingly??
 
I think driving assists such as TC, ASM, ABS etc. shouldn't be confused with car setup. Driving assists mostly work like a tool to make the game accesible for beginners. So what they call traction control is just a game assist rather than a feature which tries to resemble the real life counterpart. Same with automatic transmission. The game is simply helping the player to shift gears but it's not a simulation of automatic transmission.

I follow many of your thoughts but first I think they should focus on correcting the factory specifications for some cars. I've driven a Citroën Xantia for many years and to find out that they messed up the number of gears on the counterpart in GT5 is annoying beyond anything. Don't include +1000 if they can't make them all simulate reality.
 
@OP:

I think for the most part. PD has designed the game to reflect the after market portion of RL, this way it represents folks with the financial means to add and/or remove equipment of any given Vehicle.

Let's remember that there are several vehicles, vintage, classic, modern and futuristic, that are modified in some way by people with the means to do so. Hence the game reflects these options, in some way.
 
If you want these things, and a more realistic simulation in general, go play rFactor or iRacing on PC...seriously, they will please you.
 
If you want these things, and a more realistic simulation in general, go play rFactor or iRacing on PC...seriously, they will please you.

Look on the box of your copy of GT5, Does it say THE REAL DRIVING SIMULATOR ?, Ill answer that for you yes it does to which point means the OP has a good argument for what has been listed, Let me give you a for instance did the VW Kubelwagen come fitted with Traction Control or ABS ? I seriously doubt it hence why it is not a REAL DRIVING SIMULATOR and the OP made a good call with this thread 👍 to him
 
Look on the box of your copy of GT5, Does it say THE REAL DRIVING SIMULATOR ?, Ill answer that for you yes it does to which point means the OP has a good argument for what has been listed, Let me give you a for instance did the VW Kubelwagen come fitted with Traction Control or ABS ? I seriously doubt it hence why it is not a REAL DRIVING SIMULATOR and the OP made a good call with this thread 👍 to him

Meh. It's a console and as a result it's much more likely all software will be more 'game' orientated.
 
ABS and TC on older model cars should be an upgrade item. I use the old fashioned method of logging vehicle maintenance, paper and pencil.
 
Bluez_Freak
If you want to make the “real driving simulator” make the cars tuning/setting options to their real-life counterparts.

The logic is simple:
-Did this X ‘65 car had ABS in real life? NO.Fine then don’t give us the option to have ABS with it and we should deal with it like we would do IRL.
-Did this Y ’88 350 HP sports car had traction control? NO. Fine, let us drive it till death until we master throttle control and be able to tame it.

Agreed for 100%, I and my friends noticed this in first day, since we all love cars, but this is just nonsense, have to be fixed ASAP. 👍


Bluez_Freak
For cars equipped with ABS/TC:
This should be switchable as IRL too. If you have the option IRL to turn it off fine, otherwise let it ON all the time. If you have the option to adjust the ABS/TC sensitivity IRL then fine inlclude it as well otherwise make it just ON/OFF in accordance with each car in real life.

True! 👍

Bluez_Freak
Braking controller:
How is it possible that every damn car has braking controller? Even the cheapest Yaris has it? Does any car have actually brake balance control IRL?? Not the majority of factory cars I know, but maybe the race cars do.
Fine PD, just tweak the brake balance to factory settings (not just 5/5 for all cars – this is just unrealistic) and leave it locked there and let us deal with that default setting and leave that option open for race cars only or if you purchase an “upgrade” part for customising balance control yourself (like in the not-so-fully-customisable transmission).
Also what about upgrading braking components in the tuning shop? Major ommission IMHO.


Agreed with the suspension and transmission part. For brakes I think its just to difficult to do it with controler or Plastic steering wheel with plastic brakes.


Bluez_Freak
This way (“realistic”), cars would have much more “character” into them – especially the older ones, making you to go back again and again just to try them out and appreciate their difficulties and peculiarities.

Good post, something PD can learn from, and make game even better and more enjoiable! 💡👍
 
I think there needs to be more distinction between the arcade mode and the realistic mode. If you choose the arcade mode then you get all the bells and whistles like the TCS. The realistic mode should be just that and not include things that are not normally available on a car like the TCS. The problem with that thinking is there would not be that many people playing the realistic mode because it would be too difficult. I think the game to me is just that a game not a full fledged racing simulator. IMHO
 
Well maybe (and hopefully) someone from PD reads our posts
:)

I guess there's always hope... But I wouldnt bet on it my friend... There is absolutely no affiliation with GTP and PD. I believe they know it exists... but thats where it stops....
 
My real car doesn´t have ABS and I never had problems with it braking hard and blocking the wheels, I find it too hard braking with abs off using a G25 wheel and pedals, you barely touch the brake pedal and it locks the wheels., very unrealistic.
regarding other topics I totally agree, GT4 was great, every option was functional, almost every upgrade, here, you buy a ferrari 458 or a lambo and i guess it´s better to leave it with stock suspension, exhaust, etc. and those are cars with high level of suspension components and electronics.
it´s still very enjoyable to drive, but some tires, the cheapest hard compound are sometime impossible to wear in order to drive some cars..
 
For such passion Kaz has for cars it's just feels very cheesy to include ABS/TCS option for legendary vintage cars like old lambos, ferraris etc.

Maybe they could do it for older cars only to resemble previous eras of automotive industry...

Or they could just include a "factory" setting button where all of these would be de-activated to make it more realistic and tuning would be much more limited.

I know all these matters does not concern maybe 80% of the casual gamers but purists should have the option simply because the awesome physics are already there. If it was "shift" physics it really wouldn't matter...
 
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