Real life times and GT4 times

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There have been reports where they state the time to finish on a track x with car y in real life is just 1-3 seconds of to that in the game. Now did the same driver take the test? If not then it doesnt matter how close the times are.

And if they indeed was the same driver then is it just one course that is so "close"?

Then if it actually proves to be that the proximity of times in real life is also on other cars and tracks then it proves its "realistic" when you drive right...because I dont think you will be doing the big misstakes with a professional driver......

So for me it looks just like PR thing to state stuff like that...any other input`?
 
I don't know about the drivers but if one is good in the real car her could be below par in the game so using the same person might not be good, using a skilled real driver and a skilled game driver could be more accurate. As for the times they were withing 1 second of real life but it was done on at least two or three tracks.
 
But then if one is good and bad the other then its not really simulation anymore.....
 
Don't forget to look at the Street Tire times only.
 
Originally posted by Soman
But then if one is good and bad the other then its not really simulation anymore.....
You forget that you don't experience any g-forces while playing a simulator and the field of view is smaller than in real life.. that's why a professional racing driver won't be automatically skilled in playing a simulator :D
 
There was also a report in a UK magazine that a top Nissan test driver got his time on Gran Turismo 4 down to 1% of his best time in the Skyline R34 GTR round Tsukuba Circuit.
Now to me anyone who hears that must wonder in awe at how accurate this game is to real life! it is so amazing wot they can do wiv the accuracy!:rolleyes:
 
Originally posted by Soman
There have been reports where they state the time to finish on a track x with car y in real life is just 1-3 seconds of to that in the game. Now did the same driver take the test? If not then it doesnt matter how close the times are.

And if they indeed was the same driver then is it just one course that is so "close"?

Well, in one of the presentation video's the man told about The Ring...
Same driver (testdriver from Nissan who normaly tests cars @ the ring.) did a lap IRL and in GT4 with the same car.
Difference was 5seconds, which results in a difference of less then 1% for that track.

Other tracks I don't know
 
Subaru Impreza WRX Sti Version VI 1:06.798 from gt4p db

1,07,69 Subaru Impreza WRX Sti Version VI real time..

Pretty close...
 
Would you take the same risks in real life as you can in a no-damage computer game? I think not...
 
Originally posted by usernamed
Subaru Impreza WRX Sti Version VI 1:06.798 from gt4p db

1,07,69 Subaru Impreza WRX Sti Version VI real time..

Pretty close...

Which track are you reffering to?
 
The purpose of running real life driver time against in game time, has been to see how close the phyics engine and track modelling is to real life time And to identify any need to modify the data used for car handling.
Of course Kaz is never gonna recreate perfect racing simulation enviroment, but is using test runs IRL compared to ingame to achieve a close as real life as possible.

I think being able to constantly achieve times on track of about 1% shows consitancy in the track modeling, car data and physics engine.

Doesnt means its like real life tho.
 
Originally posted by basje_1
Which track are you reffering to?
Judging by the lap times i assume it would be Tsukuba. :)
 
Originally posted by Famine
Would you take the same risks in real life as you can in a no-damage computer game? I think not...
thats right. i remember about a discussion about GT3 and the F1 cars, and how that the cars in GT3 were alot faster. but you gotta remember that if we hit a wall, we can just retry. if they hit the wall, they'll be out for x amount of time. they have to set a reality safety barrier when they race, be it subconciously, or not. when we race, we dont have to care about that barrier. just remember how long theyve actually raced throughout their entire life. its taken them that long to get that good, and that close to the edge. how bout us? after half a year, we could all compare to them in simulation time. why? because we can keep on testing and seeing where the best line/speed is. they have to slowly work up to that point, and even then, if they pass that point, theyre screwed, so they might not even get to that point.
 
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