- 348
- Australia
Hello all,
Just a quick question regarding driver aids - is there any word on these being implemented realistically per car? Not talking about assists aimed at adjusting the difficulty for beginners or the like, but more wondering if the ingame cars will match their real life counterparts in this department.
For example, GT3 cars have adjustable traction control and ABS as standard, do we know if the GT3 cars ingame will be the same?
And the same question goes for transmissions: some types of gearboxes don't require use of a clutch at all, while others might need a clutch and blip on the downshift, so on and so forth. Are these different gearboxes represented?
Thanks in advance.
Also wanted to give a thumbs-up to the GTPlanet community. I've never even owned a Sony console before so wouldn't have thought to find myself here, but the information I've found on this forum about Project CARS has been fantastic and gave me the extra info needed for me to decide that I definitely wanted the game!
Cheers
Just a quick question regarding driver aids - is there any word on these being implemented realistically per car? Not talking about assists aimed at adjusting the difficulty for beginners or the like, but more wondering if the ingame cars will match their real life counterparts in this department.
For example, GT3 cars have adjustable traction control and ABS as standard, do we know if the GT3 cars ingame will be the same?
And the same question goes for transmissions: some types of gearboxes don't require use of a clutch at all, while others might need a clutch and blip on the downshift, so on and so forth. Are these different gearboxes represented?
Thanks in advance.
Also wanted to give a thumbs-up to the GTPlanet community. I've never even owned a Sony console before so wouldn't have thought to find myself here, but the information I've found on this forum about Project CARS has been fantastic and gave me the extra info needed for me to decide that I definitely wanted the game!
Cheers