- 98
- Vancouver
- nataliereed84
Hi everyone,
I'm Natalie, been playing GT6 a whoooole lot over the past few weeks. I adore racing games, but this is the first time I've tried a heavily sim-oriented one, and have kinda fallen in love.
(though I wish it had Saabs, more rally events, and gave as much love and diversity to the European and American manufacturers as it does the Japanese)
Some of my fav cars in the game so far are the '70 Charger and Challenger, the Alfa TZ3 Stradale, Spider 1600 Duetto, 8C Competezione and Giulia Sprint Speciale, the Jag E-Type, the Abarth Biposto Bertone (crap but SO BEAUTIFUL), the '66 Cobra 427, the Tommykairas, the various Elises and Europas, the weird Japanese experiments and prototypes and concepts (like the Dome-Zero, GS-X/R, Toyota 7 '70, etc), the Audi R8s/Quattros, the TVRs, the Lancia and Mitsubishi rally cars, the hothatches (especially the Abarth 500 and Peugeot 106 S16), the XNR Ghia Roadster and the 'Cudas, the old Alpines, the bonkers classic Chapperals, the Ford Falcon XR8, the BMW Z4 GT3, the Panoz Esperante, the many Fairladies, Evos and GT-Rs to choose from, the Toyota Sports 800 and 2000GT, the Mazda Carol 360 and Cosmo Sport L10B, and the cute lil 90s/00s kei cars.
And yes, I am Lady Folk. And yes, I like games and cars. Please don't make a Big Thing of that.
So, as said, I'm good with racing, but haven't really had any past experience with sims, nor any experience in real garages, which makes the tuning aspect a whole unexplored country for me.
I'd LIKE to learn how to do my own tunes, properly (more on that in a moment), but it's a steep learning curve, especially for suspension and drivetrain (gear ratios, downforce, brakes and weight balance are comparatively easy to get the hang of). Even if you know what each of the values IS and what they DO, they doesn't necessarily translate to knowing where to put them, how much to adjust them, how they interact with one another, etc.
So, in the mean time, while I'm mostly using other people's tunes (ghostrider65, jeje6410, Praiano63 and Arrakis Speed Garage are all fantastic- if you're reading, you do wonderful magic! Thank you!)... I would like to ask...
1) What would be the simplest way to adjust a tune for different tires while preserving the overall handling of that tune? Like if I want to use a tune designed for RS in an event that requires SS or less, or I want to use a tune designed for SS in a SH-only event, etc?
Like, would I just soften or stiffen the springs? By what percentage? Would I need to also adjust the ride height and/or ARB too? How much?
2) Similarly, is there a relatively simple way to factor in improved body rigidity to a tune that isn't supposed to have it? Early in the game, while I was sort of naively pretending I could mostly ignore the tuning menus, the body rigidity improvement was my go-to for taming wild or oversteering cars, and now I'm stuck with it for several of my favs'. But (for good reason), body rigidity is rarely used in quality tunings, and (for less good reasons) can't be undone once it's there.
And then, getting back to learning to do my own tunings...
I was wondering if anyone would be willing to do a custom tune for me where they also sort of write a "walkthrough" for each setting, explaining (in order of their actual process) what they changed and why they set it to the value they did, including indications of the INITIAL changes they made before arriving on the final settled ones. That way I could get a look at what the process looks like for people who know what they're doing.
A few cars that I might enjoy tunings for, as part of the walkthrough / explanation dealie, are...
- Isuzu Piazza XE (for the current intermediate seasonal race). I think this is a lovely looking car, very "of it's time" and yet also has a good deal of the maestro's personality in it, and I'm SURE it's got a lot of potential to exceed what the stock form is capable of.
- Fiat 500 F '65 (these things are cute and cool and an iconic part of 60s automotive history)
- Lotus Espir Turbo HC '87 (very very cool 80s look, almost like a weird British knockoff Lambo, I LOOOOVE Lotus, and for some reason this is the only one I haven't been able to find a tune for)
So... what do you say? Help a girl out a bit?
...
OH! And... I also might be interested in joining some clubs for online races.
- I prefer clean road racing to drag, top speed, etc.
- I like drifting a bit, but I'm not huge into it and not terrible great
- I'm probably a much better pilot than your average GT beginner, but I'm not a hardcore expert either
- Female-friendly, LGBT-friendly, and low on bigoted / macho / competitive BS a must. Likewise good sportsmanship - in victory and defeat - is far far too rare in online gaming, and I prize it dearly.
Thank you!
I'm Natalie, been playing GT6 a whoooole lot over the past few weeks. I adore racing games, but this is the first time I've tried a heavily sim-oriented one, and have kinda fallen in love.
(though I wish it had Saabs, more rally events, and gave as much love and diversity to the European and American manufacturers as it does the Japanese)
Some of my fav cars in the game so far are the '70 Charger and Challenger, the Alfa TZ3 Stradale, Spider 1600 Duetto, 8C Competezione and Giulia Sprint Speciale, the Jag E-Type, the Abarth Biposto Bertone (crap but SO BEAUTIFUL), the '66 Cobra 427, the Tommykairas, the various Elises and Europas, the weird Japanese experiments and prototypes and concepts (like the Dome-Zero, GS-X/R, Toyota 7 '70, etc), the Audi R8s/Quattros, the TVRs, the Lancia and Mitsubishi rally cars, the hothatches (especially the Abarth 500 and Peugeot 106 S16), the XNR Ghia Roadster and the 'Cudas, the old Alpines, the bonkers classic Chapperals, the Ford Falcon XR8, the BMW Z4 GT3, the Panoz Esperante, the many Fairladies, Evos and GT-Rs to choose from, the Toyota Sports 800 and 2000GT, the Mazda Carol 360 and Cosmo Sport L10B, and the cute lil 90s/00s kei cars.
And yes, I am Lady Folk. And yes, I like games and cars. Please don't make a Big Thing of that.
So, as said, I'm good with racing, but haven't really had any past experience with sims, nor any experience in real garages, which makes the tuning aspect a whole unexplored country for me.
I'd LIKE to learn how to do my own tunes, properly (more on that in a moment), but it's a steep learning curve, especially for suspension and drivetrain (gear ratios, downforce, brakes and weight balance are comparatively easy to get the hang of). Even if you know what each of the values IS and what they DO, they doesn't necessarily translate to knowing where to put them, how much to adjust them, how they interact with one another, etc.
So, in the mean time, while I'm mostly using other people's tunes (ghostrider65, jeje6410, Praiano63 and Arrakis Speed Garage are all fantastic- if you're reading, you do wonderful magic! Thank you!)... I would like to ask...
1) What would be the simplest way to adjust a tune for different tires while preserving the overall handling of that tune? Like if I want to use a tune designed for RS in an event that requires SS or less, or I want to use a tune designed for SS in a SH-only event, etc?
Like, would I just soften or stiffen the springs? By what percentage? Would I need to also adjust the ride height and/or ARB too? How much?
2) Similarly, is there a relatively simple way to factor in improved body rigidity to a tune that isn't supposed to have it? Early in the game, while I was sort of naively pretending I could mostly ignore the tuning menus, the body rigidity improvement was my go-to for taming wild or oversteering cars, and now I'm stuck with it for several of my favs'. But (for good reason), body rigidity is rarely used in quality tunings, and (for less good reasons) can't be undone once it's there.
And then, getting back to learning to do my own tunings...
I was wondering if anyone would be willing to do a custom tune for me where they also sort of write a "walkthrough" for each setting, explaining (in order of their actual process) what they changed and why they set it to the value they did, including indications of the INITIAL changes they made before arriving on the final settled ones. That way I could get a look at what the process looks like for people who know what they're doing.
A few cars that I might enjoy tunings for, as part of the walkthrough / explanation dealie, are...
- Isuzu Piazza XE (for the current intermediate seasonal race). I think this is a lovely looking car, very "of it's time" and yet also has a good deal of the maestro's personality in it, and I'm SURE it's got a lot of potential to exceed what the stock form is capable of.
- Fiat 500 F '65 (these things are cute and cool and an iconic part of 60s automotive history)
- Lotus Espir Turbo HC '87 (very very cool 80s look, almost like a weird British knockoff Lambo, I LOOOOVE Lotus, and for some reason this is the only one I haven't been able to find a tune for)
So... what do you say? Help a girl out a bit?
...
OH! And... I also might be interested in joining some clubs for online races.
- I prefer clean road racing to drag, top speed, etc.
- I like drifting a bit, but I'm not huge into it and not terrible great
- I'm probably a much better pilot than your average GT beginner, but I'm not a hardcore expert either
- Female-friendly, LGBT-friendly, and low on bigoted / macho / competitive BS a must. Likewise good sportsmanship - in victory and defeat - is far far too rare in online gaming, and I prize it dearly.
Thank you!