- 1,155
- gtp_iLex
I've been wondering for some time now: Shouldn't PD remove the 'normal car' restriction from seasonals?
I mean the A-spec seasonals and not the time trials.
Here's my train of thought:
Because of the way PP is calculated and the fact that there is no restriction to tyres, winning any A-spec event is very easy. It's just a case of picking the right car, putting RS tyres under it and you have the lead at the end of the first lap. The 'normal car' restriction does not make it harder to win the event. It just locks out a few cars that would make it just as easy as any of the other normal top cars.
In other words I don't see any spoiling of the events when tuned cars are allowed.
If the PP system works a bit the racing modifications should give a car a relatively hight PP value (for the horses and kilos of the car) and should be as competitive as a normal car of the same value.
For people who actually like the challenge nothing changes. I've driven seasonals on tyres that were a grade below allowed, I've driven cars many PPs under average and I would certainly be able to find some nice "TC" cars that will give me a challenge too.
As seasonals have a feeling of a 'track day' I like using them instead of using the Practice mode to try out new cars. If I really want to know lap times I go to practice mode, but for the enjoyment of the handling I use seasonals.
I bought a nice set of tuned cars in the first DLC. Most of these cars aren't even close to competitive in the high PP range events (which do permit race cars). All the TC cars are just in my garage waiting to be driven. Ofcourse I could go arcade with them, but as I stated before I like the seasonals better.
Besides that, the monetary gain from seasonals helps me get more cars, which by now becomes interesting for me.
I see no reason to keep the 'normal car' restrictions there. Your thoughts please
edit: I am not talking about time trials, I am talking about the A-spec seasonals in which you compete against AI opponents.
I mean the A-spec seasonals and not the time trials.
Here's my train of thought:
Because of the way PP is calculated and the fact that there is no restriction to tyres, winning any A-spec event is very easy. It's just a case of picking the right car, putting RS tyres under it and you have the lead at the end of the first lap. The 'normal car' restriction does not make it harder to win the event. It just locks out a few cars that would make it just as easy as any of the other normal top cars.
In other words I don't see any spoiling of the events when tuned cars are allowed.
If the PP system works a bit the racing modifications should give a car a relatively hight PP value (for the horses and kilos of the car) and should be as competitive as a normal car of the same value.
For people who actually like the challenge nothing changes. I've driven seasonals on tyres that were a grade below allowed, I've driven cars many PPs under average and I would certainly be able to find some nice "TC" cars that will give me a challenge too.
As seasonals have a feeling of a 'track day' I like using them instead of using the Practice mode to try out new cars. If I really want to know lap times I go to practice mode, but for the enjoyment of the handling I use seasonals.
I bought a nice set of tuned cars in the first DLC. Most of these cars aren't even close to competitive in the high PP range events (which do permit race cars). All the TC cars are just in my garage waiting to be driven. Ofcourse I could go arcade with them, but as I stated before I like the seasonals better.
Besides that, the monetary gain from seasonals helps me get more cars, which by now becomes interesting for me.
I see no reason to keep the 'normal car' restrictions there. Your thoughts please
edit: I am not talking about time trials, I am talking about the A-spec seasonals in which you compete against AI opponents.
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