Here, info on the Cell Processor. It's quite impressive if you understand what they are saying. Also derails certain claims made by certain uneducated net nerds who say it's really a weak processor...IF you understnad what they are saying.
http://www.pcstats.com/articleview.cfm?articleID=1727
Information on Cell that is easier to understand (I recommend this one for people who don't like numbers):
http://neasia.nikkeibp.com/neasiaarchivedetail/000830
Playstation3 stats:
http://news.com.com/PlayStation+3+s...3-5709571.html?part=rss&tag=5709571&subj=news
Xbox 360 stats:
http://www.xbox.com/en-US/xbox360/factsheet.htm
PS3 Memory:
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
X360 Memory:
512 MB of 700 MHz GDDR3 RAM
So, they both have the same AMOUNT, but that's not what's important. PS3 has memory broken into two sections, and one runs over 3 times faster than X360, KEY FACTOR. You can have all the memory in the world, but without the power to push it around efficiently it's useless. And while 700Mhz isn't bad, I'm sure that 512 is a bit overkill at such a low clock speed, with a bigger bus, MS could have really had a killer here.
Shader Operations Per Second:
PS3: 100 billion
X360:48 billion shader operations per second
sources:
PS3: http://www.gamespot.com/news/2005/05/16/news_6124681.html
X360: http://www.xbox.com/en-US/xbox360/factsheet.htm
Dot Products Per Second:
PS3: 51 Billion
X360: 9 Billion
sources:
PS3: http://www.gamespot.com/news/2005/05/16/news_6124681.html
X360: http://www.xbox.com/en-US/xbox360/factsheet.htm
Overall System Floating-Point Performance
PS3: 2Tflops
X360: 1Tflop
sources:
PS3: http://www.gamespot.com/news/2005/05/16/news_6124681.html
X360: http://www.xbox.com/en-US/xbox360/factsheet.htm
I can go on and on. My point is not to show that PS3 has more power, in fact, there are areas that it does not, however, my point is, it only takes a little time to skew numbers.
Though I do believe PS3 will be the bigger heavy hitter, I think a lot of people aren't really SEEING the numbers here. It's all in the links, just look, read, and understand.
http://www.pcstats.com/articleview.cfm?articleID=1727
Information on Cell that is easier to understand (I recommend this one for people who don't like numbers):
http://neasia.nikkeibp.com/neasiaarchivedetail/000830
Playstation3 stats:
http://news.com.com/PlayStation+3+s...3-5709571.html?part=rss&tag=5709571&subj=news
Xbox 360 stats:
http://www.xbox.com/en-US/xbox360/factsheet.htm
PS3 Memory:
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz
X360 Memory:
512 MB of 700 MHz GDDR3 RAM
So, they both have the same AMOUNT, but that's not what's important. PS3 has memory broken into two sections, and one runs over 3 times faster than X360, KEY FACTOR. You can have all the memory in the world, but without the power to push it around efficiently it's useless. And while 700Mhz isn't bad, I'm sure that 512 is a bit overkill at such a low clock speed, with a bigger bus, MS could have really had a killer here.
Shader Operations Per Second:
PS3: 100 billion
X360:48 billion shader operations per second
sources:
PS3: http://www.gamespot.com/news/2005/05/16/news_6124681.html
X360: http://www.xbox.com/en-US/xbox360/factsheet.htm
Dot Products Per Second:
PS3: 51 Billion
X360: 9 Billion
sources:
PS3: http://www.gamespot.com/news/2005/05/16/news_6124681.html
X360: http://www.xbox.com/en-US/xbox360/factsheet.htm
Overall System Floating-Point Performance
PS3: 2Tflops
X360: 1Tflop
sources:
PS3: http://www.gamespot.com/news/2005/05/16/news_6124681.html
X360: http://www.xbox.com/en-US/xbox360/factsheet.htm
I can go on and on. My point is not to show that PS3 has more power, in fact, there are areas that it does not, however, my point is, it only takes a little time to skew numbers.
Though I do believe PS3 will be the bigger heavy hitter, I think a lot of people aren't really SEEING the numbers here. It's all in the links, just look, read, and understand.