Calling all ride height gurus, could you please help explain ride height because I don't really know what I'm doing! I've read Scaff's guide for the basics, but I'd like to go into greater details. So if you could explain how you use the ride height for your track tuning, that would be great thanks. What I'm not understanding at the moment is 1) How do you know when it's too low? The sparks are obvious, but I've had strange handling effects when I've lowered a car not enough to cause sparks. A friend was telling me about how IRL his car now oversteers after lowering the rear, because he now doesn't have enough rear travel in cornering, so the car rests on the bump stop. This effectively makes the rear really stiff so he oversteers. I was wondering if there's a similar effect in GT4. 2) How do you use the front:rear height ratio to tune under/oversteer? What are the side effects to look out for? When would you use ride height instead of springs/dampers/stabilisers for your tuning? 3) Scaff's guide talks about raising the rear to increase weight transfer during braking, wouldn't raising the front also increase the weight transfer? My understanding is that weight transfer is proportional to rate of deceleration and CG height. So an increase in ride height at either end will cause more weight to transfer forward.