Ridiculously Difficult Golds

  • Thread starter Thread starter Dolbytone
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I'm working on the License tests again, this time to get the golds because I always like to try and make a "Perfect Starter" save for use later on. You know where you do all the prelim stuff like license tests and such, only I'm making them gold so I can have the prize cars etc. etc. So, in the process I'm finding a few tests that aren't necessarily difficult to pass, but are ridiculously difficult to get gold on. Here are a few of my "favorites" so far:

A-8: Lancer Evolution IV GSR(J) ~ This is the most difficult stretch of Midfield. In the small S-corner, ignore the first left and focus on the next right. Make a deep cut into the right curb and come out as close as possible to the next hairpin. Brake while disturnbing the car's attitude to trun toward the inside. The key lies in turning the car sharply in the first half of the corner so that you can hit the gas when coming out.

This one gave me trouble because they put those stupid cones in that yoink turn where I normally drive the front of the car in kind of a whippy almost going sideways over the rumble strip maneuver. Plus, it seemed like the Lancer wouldn't turn in for me on that hairpin. The "cheater line" was helpful in the end though, as it forced me to rethink my line on the braking stretch just before the pin... I usually like to hug the right, where the line was more in the center of the road.

IB-8: NSX Type S Zero(J) ~ This is the most difficult stretch of Apricot Hill. You just graze the inside of the first high-speed left and control the car from its unstable attitude while intermittently applying the brakes to enter the second left. Make sure you are able to keep solidly to the inside of the left corner. In the subsequent S-turn section, watch for excess speed while rhythmically tracing the curbs.

I mostly had problems with this one because I hate how the NSX handles... plus the voodoo of having a lot of trouble with this test on GT2. Granted this GT3 Test NSX handles better, but it still bogs easily if you get it sideways, which is what the car likes to do... get sideways. It's a battle to keep the dang car straight after successfully screaming through the first compound turn.

IA-1: Lancer Evolution VI Rally Car ~ This is a technical section in the middle stretch of Tokyo Route 246. Take the first left corner by lightly letting up on the gas. Take the right corner at thetop of the hill by braking just before starting to climb the hill. It is a blind corner, so be sure to remember the point when to start turning. If you think of this as one large corner, you will be able to drive through it quickly.

This test is comprised of nearly half the stinkin' track which is my big beef with it. Plus, Tokyo is a new track to the land of GT and I had to learn it from scratch this time AND, the car was a Lancer. I just don't get along with those.

IA-4: Castrol Mugen NSX JGTC(J) ~ This section is from the latter half of Tokyo Route 246. In the braking into corner number 1, it is importand to find the optimal braking start point that lets you turn into the corner the instant that braking ends. Excessive speed must be avoided at all costs. The S-curve surrounded by fences after the tree-lined boulevard also requires care in braking solidly before entering and acclerating while leaving.

Two strikes against me on this one. First, once again we are on Tokyo, an unfamiliar track. Second, we are forced to use the Dreaded NSX of Death. For a while I was wondering if it was even possible to get a gold on this one. Perserverence won out in the end though and I was lucky to come out of it with a Gold after losing much hair and only bursting a vessel or two. I'll never do this one again, ever.

I could mention a few others but these are my main antagonists. I'm glad I finally got them and about the only thing else I found extremely frustrating is the Regulation Time Trial for the Complex String. I spent much time on that endurance track whittling down my lap time so's I could win that stupid Esperante.

So, go ahead everyone, let it out. Time for the healing to begin.
 
I am still praising the diety of my choice that I managed to pull a damn bronze on most of those jerk face tests. Harder and Harder every time...
I have nightmares about the tests on GTconcept.
 
I haven't even tried to get gold on all the licences yet, I just made sure I passed them all to get the licences. Nice going though.
 
Originally posted by Dolbytone
IA-1: Lancer Evolution VI Rally Car ~ This is a technical section in the middle stretch of Tokyo Route 246. Take the first left corner by lightly letting up on the gas. Take the right corner at thetop of the hill by braking just before starting to climb the hill. It is a blind corner, so be sure to remember the point when to start turning. If you think of this as one large corner, you will be able to drive through it quickly.

That one has got to be the hardest test of the whole lot for me it just makes me so :mad: I just cant seem to hook the corners up. I only have all golds on my B licence (and i won a damn miata/ mx5 grrr) usually ill just settle for silver myself. Oh and using a gameshark doesnt get you the prize cars, well unless you use the stop the race timer cheat.
 
My biggest help in getting golds in GT3 (only have the Super license left now) is to buy a wheel, it helped my precision out in a big way, you'll loose less time in the corners.... :)
 
NO,I wish..................Get anything i want..............Nevermind that............ive had lots of practice in the GT series , if i feel my line is off , i save GT3 and pratice in GT1 or GT2
 
The ghost doesn't help me at all, in fact I wish I could turn it off. I end up outdriving myself if I'm behind, and driving in my mirrors if I'm ahead. Either way, it's a distraction.

I don't know how people start this game out by golding all the licenses before they go race. If I had to do that I'd have played this game twice and then thrown it in the drawer to rot. I'm working on my S license now, having bronze and some silver on the lower tests. Maybe, if I'm really bored after I get to 100%, I'll go back and gold them all. I might have had enough practice by then.
 
Neon: If I recall, you can turn the ghost on and off using the start button while racing.

Can someone back me up on this?

And yes, I do believe that Golds on the license are the second hardest thing in the game. Right behind TT10.

AO
 
your car never turns like the replay.

i'd have an ulcer as big as russia if i went for gold
 
you can turn off the ghost option with the start button but everytime you get a decent time, it'll ask you if you want to update the ghost.
 
I've won all golds too. Took me about a week.

What really helps is to drive some races before you try all golds. Finish Beginner league first, then it will be a little bit easier.
 
I have been begging for a ghost for use during license tests since GT came out. Finally they've implemented it and I'm in heaven. They even included the abillity to toggle it on and off, which is great because I too sometimes find the ghost distracting, but that's only if it's in FRONT of me of course. Regardless, I find it to be a useful tool, if nothing else, as a point of reference to let me know if my current attempt is worth continuing.

Talentless, I've found that the test cars can in fact mimic the Demonstration replay. You just have to pay careful attention to how the car feels and properly manage the weight transfer to be able to do so. GT3 does a great job of relaying the sense of driving a real car with mass, better than any other game in fact. You just have to tap and use it, especially for the underpowered cars.

Y2TUSCAN, what helped me was to pay attention to signs hanging above the race track. Many times there's one hanging right were your turn or brake point is that you can use as a landmark. That's ultimately how I passed that Tokyo test... that and I grew a set of junts and just went for it.
 
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