I saw this post on another forum and wondered if there is any truth to it.
It would explain ALOT of the problems people are having and might make it easier for people to understand how to go about drifting, and perfecting techniques.
I talked to one of the guys that worked on creating the game. He said the physics engine places the car on a pivot point in the middle of the car. That's why the rear wheels cant push the car thorugh a slide. They did this to make the weight transfer effects more realistic for the grip driving. For 90% of the time it makes everything more realistic than GT3, but in the other 10% is where it falls short.
It would explain ALOT of the problems people are having and might make it easier for people to understand how to go about drifting, and perfecting techniques.