RUF Porsche - Decent car?

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DrDetroit70
Hi guys,

Just picked up a RUF Porsche and I'm enjoying it (can't remember the model #-think it's the 2nd from the right) , but doesn't seem like it's "planted" when hitting turns, chicanes and high-speed curves. This because of the lack of downforce making it a bit unsteady while cornering? Seems like the car would be a good drifting vehicle 'cause that's what mine wants to do all the time.

Curious what others think of the car in general and if any suggestions how to get the car to hug the road a bit better....if possible.

Good day!

DrDetroit
 
If it's rear-engined, just make sure to brake early before a corner and turn in gently.

Just be very aware of weight transfer in the back, be smooth and drive like the car is on ice. Those are not the type of cars that you can pull too many Gs.
 
Hi guys,

Just picked up a RUF Porsche and I'm enjoying it (can't remember the model #-think it's the 2nd from the right) , but doesn't seem like it's "planted" when hitting turns, chicanes and high-speed curves. This because of the lack of downforce making it a bit unsteady while cornering? Seems like the car would be a good drifting vehicle 'cause that's what mine wants to do all the time.

Welcome to the world of Porsches and RUFs :lol:
 
And of course remember GT is attempting to simulate the lower grip available when these cars were introduced through reducing the chassis grip multiplier, so you get less lateral g's and the comfort or sports tires will tend to spin under hard acceleration when the car is off balance. All in all many of us find it a real treat and a challenge to drive this car, especially at the Nurburgring.
 
@DrDetroit , I think the RUF's and especially the Yellowbird are cars , that shows the pure strenghts of old RR force inducted cars.
A common challenge is trying to get a clean lap around the ring on CH tires with no driving aids :D

here's my attempt and you're absolutely right , It's a bit oversteery :lol:, but it is also realy satisfying if you finally get a clean, decent lap 👍

 
In order to drive a Porsche fast, you have to be near perfect with weight transfer... letting off the throttle mid corner is a no-no, trail braking... also a no-no. You really have to roll onto the throttle and get the rear end to hunker down by adding more throttle to get it to grip properly, and maximize the tire slip angle in order to be fast in these cars... By far my favourite manufacture in the game
 
I just bought a BTR to see what was up, and I found out the whole "weight transfer" concept the hard way. I've finally got it down I think, but still not good enough for an actual race. If you're using a DS3 like me, the only tip I can offer is be VERY gentle with turning and always be on the throttle just a little bit around the corner. And if you're not already, use the right stick for throttle. And I wouldn't use front ballast if I were you, just stick with the stock setup. It doesn't help as much as it just slows the thing down. I haven't installed a limited slip diff on mine just yet, but personally I think it really could benefit from one. So far, I love both of them (the BTR and CTR).
 
Hi guys,

Just picked up a RUF Porsche and I'm enjoying it (can't remember the model #-think it's the 2nd from the right) , but doesn't seem like it's "planted" when hitting turns, chicanes and high-speed curves. This because of the lack of downforce making it a bit unsteady while cornering? Seems like the car would be a good drifting vehicle 'cause that's what mine wants to do all the time.

Curious what others think of the car in general and if any suggestions how to get the car to hug the road a bit better....if possible.

Good day!

DrDetroit


The beauty of the RUF's, in my opinion, is learning to control them. (Esp. the Yellowbird) If you do feel the need to tame them, Praiano has some great tunes for them in his garage in the tuning forum. 👍
 
The Yellow Bird is an awesome car. But it speaks a different language, one that doesn't have a word for "understeer". If you go too fast into a corner with a "normal" car it will understeer and ruin your lap time but usually not lead to any big drama. If you go too fast into a corner with the Yellow Bird the front will turn in but the back will kick out, so you'll end up with a big slide.

Also, the car is very much alive, in the sense that the weight shift of the body will have a big influence on the direction that the car wants to travel in. In fact, a lot of times the weight shift and the momentum of the body is enough to make the car go around the corner "by itself" and all you need to do is countersteer in the opposite direction to make sure the back doesn't kick out too far. So a lot of times when you're turning right through a corner you will find yourself actually steering to the left! So you need to pay attention to the weight shift and be able to predict where the car wants to go when you break, when you lift the throttle and when you accelerate. It takes a bit of practice but once you learn to speak its language it'll be like riding a bicycle.

Edit: For an easier start you can limit the engine power. Also, use comfort or sports tyres as they're more progressive in the way they lose grip, while the grip of racing tyres will just abandon you without any kind of warning.
 
@KingKlingeling Very nice driving! Also, I really like your rig. Could you tell me what kind of button box that is? Where did you purchase it? I'm assuming you use it for other racing sims?
 
The Yellow Bird is an awesome car. But it speaks a different language, one that doesn't have a word for "understeer".
This "Yellow Bird" language also has 35 different conjugations for the words "slide", "wipeout", and "spin". And 8 different words for "wall"/"barrier". It's like learning Arapaho, only with 600 more words. Very difficult indeed. :D
 
@KingKlingeling Very nice driving! Also, I really like your rig. Could you tell me what kind of button box that is? Where did you purchase it? I'm assuming you use it for other racing sims?
Sorry , but the button box was a DIY project .
I built it it out of an arcade fight stick and its full compatible with GT6 or any console game that supports a second input device .
I started a thread in the SRH subforums about the project , maybe you find it because I don't know how to link.

sorry for beeing off topic

image.jpg
 
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Sorry , but the button box was a DIY project .
I built it it out of an arcade fit stick and its full compatible with GT6 or any console game that supports a second input device .
I started a thread in the SRH subforums about the project , maybe you find it because I don't know how to link.

sorry for beeing off topic

View attachment 234516

Yes, very cool rig indeed! Thanks for sharing it.

My first purchase is going to be a Fanatec base with F1 wheel; since I've been driving F1 2013 relentlessly. It's gotta help with times and a bit more control so I can get 3" away from the walls at Monaco as well (thanks Senna!).

Good day!

DrDetroit
 
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