- 53
- Doncaster
- Supermarioking
Hi, I have been having lot's of graphical issues with Project CARS, regarding really bad screen tearing and/or stuttering. The system that I am trying to run this on is an MSI GE60-2PF Apache Pro (which sports and Intel Core i7-4810MQ & NVIDIA GeForce GTX 860M GDDR5 2GB).
The settings that I play the game on are 1920x1080 with everything on Medium (with the exception of Texture Resolution: High, AF: 16X & MSAA with equates to 4X AA). In terms of FPS, I normally get 45-55 or around 40 in rain.
With VSync disabled, I have the issue where there is really bad screen tearing (roughly 1/3 of the way down the screen from the top), which is very distracting.
When I enable VSync, the screen tearing is gone, however I have a problem where there is really bad stuttering, to the point where the game is unplayable (it looks like a yuck 20fps, despite it being 40fps).
Accoriding to my google searches for a solution, the resolution is to enable Adaptive VSync in NVIDIA Control Panel, however my system is equiped with Optimus, meaning that Adaptive VSync is not supported by my system (this cannot be the resolution, unless there is a workaround to this).
I tried everything, Tripple Buffering with/without VSync enabled, but no avail here!
Does anybody have any idea of a resolution to the issues I am facing making the game unplayable. I will highly appriciate a resolution to my problem. My drivers are up to date, still makes no difference. Any ideas?
The settings that I play the game on are 1920x1080 with everything on Medium (with the exception of Texture Resolution: High, AF: 16X & MSAA with equates to 4X AA). In terms of FPS, I normally get 45-55 or around 40 in rain.
With VSync disabled, I have the issue where there is really bad screen tearing (roughly 1/3 of the way down the screen from the top), which is very distracting.
When I enable VSync, the screen tearing is gone, however I have a problem where there is really bad stuttering, to the point where the game is unplayable (it looks like a yuck 20fps, despite it being 40fps).
Accoriding to my google searches for a solution, the resolution is to enable Adaptive VSync in NVIDIA Control Panel, however my system is equiped with Optimus, meaning that Adaptive VSync is not supported by my system (this cannot be the resolution, unless there is a workaround to this).
I tried everything, Tripple Buffering with/without VSync enabled, but no avail here!
Does anybody have any idea of a resolution to the issues I am facing making the game unplayable. I will highly appriciate a resolution to my problem. My drivers are up to date, still makes no difference. Any ideas?