Seasonal Events make it too easy to start the game.

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Hi i created a secondary account after starting on lvl 0 about an hour a go now im lvl 21 with nearly 2 million credits in the bank, do you think that the seasonal events make it too easy for people just starting off?
 
Nope, I've been going from level 0 to 23 with 5,000,000+ cr. Makes the game way more bareable because I can mass dupe cars to myself.

I would have loved the seasonals when I first got the game. Would have saved me loads of time. A-Spec isn't worth doing in my opinion. I'm glad others can walk right past it.
 
I have been using the seasonal events to fill my garage. I have yet to go online but when I do I will definetely have something for just about every possible race. I also think the seasonal events are great because I have to buy cars that I would otherwise never consider buying much less driving.
 
Seasonal events should only unlock when you are a certain level, because like mentioned in the OP it makes it far too easy to level up. It took me around a month to reach level 21, doing a combination of A spec, license and special events (i'm not the most committed player) and now because of these seasonal events one of my friends who got the game at christmas has almost caught me up. I'm level 29 now and he is level 26. There needs to be some kind of restrictions to who can enter the seasonal events, or at least make them hard. Anybody can get gold because all you have to do is upgrade the car as much as you can so you can win.
 
Seasonal events should only unlock when you are a certain level, because like mentioned in the OP it makes it far too easy to level up. It took me around a month to reach level 21, doing a combination of A spec, license and special events (i'm not the most committed player) and now because of these seasonal events one of my friends who got the game at christmas has almost caught me up. I'm level 29 now and he is level 26. There needs to be some kind of restrictions to who can enter the seasonal events, or at least make them hard. Anybody can get gold because all you have to do is upgrade the car as much as you can so you can win.

But why does it matter if someone else can level faster just because they got the game later? You both get to benefit from them. He's three levels below you in a game where leveling becomes more and more tedious, he did not even catch up. He probably had to use the winnings to buy other cars, etc, where as in your case it's more like free money since you've probably got a larger garage in the first place.

It's unfortunate that you didn't have the luxury to skip over leveling, but that does not justify taking it away from new players. Imagine if they did that in the real world. We'd still be in caves because everytime someone found something new, the previous generation would burn it with fire for being "unfair".
 
Here is a revolutionary idea, just hear me out on this one...........

Don't do them.

EXACTLY!

Why are people so concerned by how OTHER PEOPLE play a game? If you think it will be an unfair advantage to do the Seasonal Events.... do not do them. :dunce:
 
But why does it matter if someone else can level faster just because they got the game later? You both get to benefit from them. He's three levels below you in a game where leveling becomes more and more tedious, he did not even catch up. He probably had to use the winnings to buy other cars, etc, where as in your case it's more like free money since you've probably got a larger garage in the first place.

It's unfortunate that you didn't have the luxury to skip over leveling, but that does not justify taking it away from new players. Imagine if they did that in the real world. We'd still be in caves because everytime someone found something new, the previous generation would burn it with fire for being "unfair".

It matters because that's not the way the game is meant to be played. It seems a bit of a joke that people can unlock the majority of the cars in the game within just 2 hours of playing. This game's gt mode is small enough as it is, but giving a quick and easy way to earn experience makes the first parts of the game even more pointless. I mean now it's helping me out a lot because it's a good way to earn experience and credits without repeating the same events over and over. I just think they should either be made harder or require you to be a certain level to take part.
 
Maybe the seasonal events make it too easy to get through the first 20 levels, but without them it would be impossible to get to higher levels without grinding. Look at this thread: https://www.gtplanet.net/forum/showthread.php?t=137162. The first 21 levels are worth 316310 points altogether, but just getting from level 29 to 30 requires more than twice that number.

So IMO doing the special events at the start only gives an illusion of fast progress.
 
Honestly, they should make it so you can only go up 1 full level or a half level per seasonal race. PD completely botched up their own leveling system with the Seasonal events. The leveling system is bad to begin with, so I'm not sure if it really matters.
 
It matters because that's not the way the game is meant to be played.
That's up to the player. The way GT5 is meant to be played in my mind is to go online. Not much else.

It seems a bit of a joke that people can unlock the majority of the cars in the game within just 2 hours of playing. This game's gt mode is small enough as it is, but giving a quick and easy way to earn experience makes the first parts of the game even more pointless.

I don't think it's a joke. I think it's brilliant. A-Spec is a waste of time. By forcing you to play it to progress, PD is wasting your time.

This is a metter of personal taste. If you think the game should be about unlocking things over a long time span, don't do the seasonals. If you think the game is about driving (like me), do the seasonals, then start a new account and redo the seasonals and bypass the entire leveling aspect of the game.

You either want to stuggle to unlock things, or you don't. How other people do things doesn't factor into that at all.


Honestly, they should make it so you can only go up 1 full level or a half level per seasonal race. PD completely botched up their own leveling system with the Seasonal events. The leveling system is bad to begin with, so I'm not sure if it really matters.

It could very well be PD trying to do something that they should do more often - pleasing more than one side.

Those who hate leveling have a way out. Those who like leveling can still take weeks to go from one level to another. Right now, everyone should be happy.
 
How is the game meant to be played? Did I miss some memo from PD stating it?

Is it not obvious? The A spec events and licenses are there for a reason, to help people who are getting started in the game. What is the point of them being there if somebody can just skip over them and get the first 20 levels out of the way with ease?
 
Is it not obvious? The A spec events and licenses are there for a reason, to help people who are getting started in the game. What is the point of them being there if somebody can just skip over them and get the first 20 levels out of the way with ease?

They obviously didn't need help then, and now they don't have to suffer through 60 uneeded lessons.

And if they need help, they can turn to 60 very good lessons. Now there's a choice, it seems much better.
 
Not when that person is my friend who can't drive to save his life, yet he has somehow caught me up with ease and can now buy every car I can, race in pretty much every event I can and has about the same amount of credits as me. The whole point of a GT game is working you're way up through the different types of cars, starting off in the cheap, slow cars and working your way up to the top spec racing cars. That's how it's always been and the seasonal events take away from that part of the game.
 
Is it not obvious? The A spec events and licenses are there for a reason, to help people who are getting started in the game. What is the point of them being there if somebody can just skip over them and get the first 20 levels out of the way with ease?
The only thing obvious to me is that each player needs the same amount of experience to get to a given level, and there are many paths to obtain that experience.
 
The only thing obvious to me is that each player needs the same amount of experience to get to a given level, and there are many paths to obtain that experience.

Yeah true, I do like how it gives people choice. But when one of those choices is practically giving credits and experience away for nothing (no time or skill needed) it takes away the credibility of reaching a certain level or owning certain cars. People that put in lots of time and effort in to the game should be the ones who are rewarded with the best cars.
 
That's how it's always been and the seasonal events take away from that part of the game.

Better corrected late than never. Tradition is not justification. GT1 had no real tracks, so I could argue than GT2 including Laguna Seca was wrong. We've also never had visual damage before, it's always been that way, etc.

And like I said, 26 =/= 29, though yes, he does have access to all of your cars, though when you get to 30, that might change.

And again, why is it a bad thing that someone else got to 26 so fast? It doesn't negatively impact you. It pretty much doesn't impact you at all.
 
Yeah true, I do like how it gives people choice. But when one of those choices is practically giving credits and experience away for nothing (no time or skill needed) it takes away the credibility of reaching a certain level or owning certain cars. People that put in lots of time and effort in to the game should be the ones who are rewarded with the best cars.

I don't agree, you should be happy with *how* you went about reaching level x and enjoyed the process. No disrespect but no one really cares too much what level someone else is at, or what cars they accumulated. If you really need to prove your skills go online. Anyone can reach level x and get car y if they grind long enough, and all power to them. Would royally suck if they could never drive their dream car because they weren't quite good enough.

That said, on the other end of the scale you have those who complain about how long it took them to reach the higher levels, without the benefit of seasonal events, and that mystifies me, as the game has been out less than 2 months. Why feel the need to "finish" it so quickly? I guess what I am saying is that the learning curve seemed/seems pretty right to me, perhaps not hard enough (or big enough) if anything, but if there are ways people can take shortcuts, that's their prerogative, unless you have very poor self control it shouldn't be an issue.
 
Better corrected late than never. Tradition is not justification. GT1 had no real tracks, so I could argue than GT2 including Laguna Seca was wrong. We've also never had visual damage before, it's always been that way, etc.

In GT1 there was no tradition, it was their first game. So by expanding the tracks to real world locations it seemed like the right thing to do, and i'm sure the majority of people would agree. The same would be said about visual damage, there are no drawbacks to seeing your car get scuffed up when you crash, it makes the game more realistic. But I can't imagine PD would like to see the effort they have put in to making the first part of the GT mode fun go to waste because of these seasonal events

And again, why is it a bad thing that someone else got to 26 so fast? It doesn't negatively impact you. It pretty much doesn't impact you at all.

If it were just any person then yes it wouldn't make a difference to me. When i'm racing online it wouldn't matter to me how the person I was racing against had levelled up. But it's my mate and I want him to have to suffer and grind through the levels like he should have to, not skip them and catch me up :lol: I mean when I was working my way up it wasn't great fun, but I wouldn't make it out to be the chore that some people say it is.
 
In GT1 there was no tradition, it was their first game. So by expanding the tracks to real world locations it seemed like the right thing to do, and i'm sure the majority of people would agree. The same would be said about visual damage, there are no drawbacks to seeing your car get scuffed up when you crash, it makes the game more realistic. But I can't imagine PD would like to see the effort they have put in to making the first part of the GT mode fun go to waste because of these seasonal events



If it were just any person then yes it wouldn't make a difference to me. When i'm racing online it wouldn't matter to me how the person I was racing against had levelled up. But it's my mate and I want him to have to suffer and grind through the levels like he should have to, not skip them and catch me up :lol: I mean when I was working my way up it wasn't great fun, but I wouldn't make it out to be the chore that some people say it is.

What grind? >_>
Racing just every race in A-spec and doing the special events would get you atleast to 24-25 without grinding. And until then it was great fun imo.
 
What grind? >_>
Racing just every race in A-spec and doing the special events would get you atleast to 24-25 without grinding. And until then it was great fun imo.

Yeah it was for me because there was a goal. I always looked forward to getting the better, faster cars and that's what makes the GT mode great fun for a lot of people. But those cars are worth nothing when it only takes a couple of hours to get the required credits and level to buy them.

This might not be a great example but in GT4 my favourite car was the Sauber C9. And to unlock that car it took a lot of time and effort, it was probably the hardest car to unlock in the whole game. When I finally got it, it felt like I had earned it, and I had something that was rare which not too many people would have. The seasonal events take away all of that required time and effort in this game and it makes the better cars far too easy to own.
 
People that put in lots of time and effort in to the game should be the ones who are rewarded with the best cars.

As one of those people (got the game in November, was in the 20's before I did the birthday exploit), I disagree. My level is meaningless and artificial. I deserve nothing because of it.

That said, on the other end of the scale you have those who complain about how long it took them to reach the higher levels, without the benefit of seasonal events, and that mystifies me, as the game has been out less than 2 months. Why feel the need to "finish" it so quickly?

I guess it depends on what you're playing for. I went for online, so level 30 was my goal (access to all cars including X1), and getting there was annoying.

Some people like the endurance events, because they are more like real racing (ie, more than 2 laps). They have to get to level 25 just to see them, and even then, it could take 5-10 more levels just to try.

Then there are the completionists who want 100%. I'd divide them into two camps. Those who feel leveling is legitimate, and those who don't. The former shouldn't complain. The latter might want the platinum, but feel that it was a poor decision to tie it to artificial longevity like leveling instead of actual completion %, or something.

In GT1 there was no tradition, it was their first game. So by expanding the tracks to real world locations it seemed like the right thing to do, and i'm sure the majority of people would agree. The same would be said about visual damage, there are no drawbacks to seeing your car get scuffed up when you crash, it makes the game more realistic. But I can't imagine PD would like to see the effort they have put in to making the first part of the GT mode fun go to waste because of these seasonal events
GT1 left a tradition though. It's evident because there were expectation of GT2. If GT2 was a Mario Kart clone, I bet people would have complained. If the number of cars was cut in two, if the graphics were toned down, if physics went complete arcade, if tuning was removed, etc.

But I can't imagine PD would like to see the effort they have put in to making the first part of the GT mode fun go to waste because of these seasonal events

But, they did what they did. If they wanted a level restriction, it would be there. Also, they could have realized that it was not fun. I certainly think that it was not fun, and maybe they are trying to make up for it to people like me.

They could have removed levels completely. I would have been overjoyed. I could care less that my journey to level 30 would never be experienced by new players. The people who like levels would have been upset. Maybe PD saw this and compromised.


If it were just any person then yes it wouldn't make a difference to me. When i'm racing online it wouldn't matter to me how the person I was racing against had levelled up. But it's my mate and I want him to have to suffer and grind through the levels like he should have to, not skip them and catch me up :lol: I mean when I was working my way up it wasn't great fun, but I wouldn't make it out to be the chore that some people say it is.

Is he really your friend? lol
 
When i'm racing online it wouldn't matter to me how the person I was racing against had levelled up. But it's my mate and I want him to have to suffer and grind through the levels like he should have to, not skip them and catch me up :lol: I mean when I was working my way up it wasn't great fun, but I wouldn't make it out to be the chore that some people say it is.

Either you think it was an annoying chore and are pissed that your mate has it easier and it makes you angry, or you are just whining about nothing at all. Even if it is your mate, I don't understand how it affects you. I want my friends to have the same cars and same fun I'm having. Heck, I'll give them some cars if they are just starting out to help them along.

I do not get the whole pride in 1st person gaming. WHO CARES how anyone else plays the game so long as it doesn't tangibly affect your playthrough. If every single person had the same car, then it would come down to who is a better driver.

Every single complaint thread about car duping or fast/easy exp is about people who have already done it the 'legit' way and somehow convince themselves that other people getting what they have in a game will somehow actually affect them.

It's absurd. There are millions of people playing this game in many different ways. Instead of concerning yourself with how people choose to have fun and what people define as fun vs grinding/chores, just play. Stop concocting imaginary issues in your mind to be angry about.
 
Yeah ok, I see what you mean about GT2 having an expectation because of GT's success. But most of the time PD seem to be on the money with the changes they make to this game. These seasonal events seem like something they have decided to add on because they realised their levelling system was flawed and it was taking people to long to reach the later levels. To me it seems like they did this without thinking about how it would impact the earlier levels and the beginning of the game.
 
I've been trying to figure out why some people care how others play a video game. I understand now. They have to have access to everything in the game , BUT no one else should have these things. Anything that allows any one else to access these things is "UNFAIR" . PD should come out with an "Exclusive car" . Let's call this car XXX2011 and it should have 10,000hp and weigh 10kg and never run off the track and it could be made of 24k virtual gold and come with a matching 24k gold paint chip and only a select few should have this car . I thought Gran Turismo 5 was just a video game.
 
It's very simple. I believe that xp ruins games nowadays as it places a pointless target to get to and enforces grinding etc. Remember the good old days before xp where (shock horror), we could just play the game. Xp=stress over fictional values. Same in cod etc. Just play the game boys and girls. You bought it, it's yours so do as you please with it. End of story
 
I've been trying to figure out why some people care how others play a video game. I understand now. They have to have access to everything in the game , BUT no one else should have these things. Anything that allows any one else to access these things is "UNFAIR" . PD should come out with an "Exclusive car" . Let's call this car XXX2011 and it should have 10,000hp and weigh 10kg and never run off the track and it could be made of 24k virtual gold and come with a matching 24k gold paint chip and only a select few should have this car . I thought Gran Turismo 5 was just a video game.

Yeah you're right, I clearly have no life and I spend every minute getting annoyed with other people when they get the same stuff as me.
 
well this a nice change.

All I read are peaple complaining about not leveling fast enough.
This topic is about leveling to quickly.

Great job. 👍
 
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