kingstang5oh
(Banned)
- 630
- JACKEDRAM1500
I've just recently started thinking about it so i downloaded the F1 2012 demo and a couple things bugged me.
1. There is no such thing as throtte/brake control it's either full on or full off which i think is a slap in the face to controller users. Do not like that at all.
2. The steering is extremely sensitive and it reminded me of the old D-pad days of twitching the car back and forth to get it straight. Moving the stick a mm is nearly a quarter turn on the wheel. There isn't an option to change this in the demo and it really makes it hard to get into a groove and drive smooth and clean.
I was also wondering about customization, Can you build a car or even a race team,choose the manufacturer,make the paint scheme, choose the sponsor etc. How far does the customization go?
One other thing physics, Is there a maximum simulation setting or are you stuck with whatever codemasters decides you should use. I would want to be on the maximum settings for this because i don't like the "everyone can be fast" mindset that many games have. I would want the actual driving to be the hardest thing to overcome in a race instead of the A.I cars being the focus of difficulty.
There really aren't that many good racing games around anymore on consoles so should i take a chance on F1 2012 or should i look elsewhere for my racing fix?
BTW It would be the PS3 version
1. There is no such thing as throtte/brake control it's either full on or full off which i think is a slap in the face to controller users. Do not like that at all.
2. The steering is extremely sensitive and it reminded me of the old D-pad days of twitching the car back and forth to get it straight. Moving the stick a mm is nearly a quarter turn on the wheel. There isn't an option to change this in the demo and it really makes it hard to get into a groove and drive smooth and clean.
I was also wondering about customization, Can you build a car or even a race team,choose the manufacturer,make the paint scheme, choose the sponsor etc. How far does the customization go?
One other thing physics, Is there a maximum simulation setting or are you stuck with whatever codemasters decides you should use. I would want to be on the maximum settings for this because i don't like the "everyone can be fast" mindset that many games have. I would want the actual driving to be the hardest thing to overcome in a race instead of the A.I cars being the focus of difficulty.
There really aren't that many good racing games around anymore on consoles so should i take a chance on F1 2012 or should i look elsewhere for my racing fix?
BTW It would be the PS3 version
Last edited: