Absolutely ready 100%
The Ps key even works as it should!
The rumble thing is overrated for those who: dont know how to curve and dont loose sometime on tuning a perfect setup... and several are possible...
I have both... t500 and the fanatec ps4 compatible... I prefer the fanatec... only drawback... the trustmaster th8a shifter wont work...
Thanks
Mirror_man! Great response. So I take it the rumble thing doesn't work then? But you can live without it easily. I also have a PC and some sims for it but GT:S is all I play right now. That may change in the future though.
So the McLaren wheel should work perfectly you say, thats good to hear! Would you recommend it over the Formula wheel then?
I would also want to get the Clubsport V3 pedals, any issues there? I read somewhere that they also have some sort of rumble function, I cannot imagine that working on PS4 and GTS...?
No!!!! The rumble thing exhists (like it existed at least during some time for the T500 wheel and GTS... I remember very well having it on previous GTS versions!
It´s slighly different from the T500 "thing"... but more or less the same... and with correct tuning you may "tune it" and either reduce to almost nothing.. to.. maybe a bit unpleasant.. to say the least..
Fanatec wheel may be configured on several parameters of its range of "work" .. in just some seconds just by pressing one and some more buttons on the wheel ... can be done even during a race (but you should nt) best usage during classification laps.. and previously to final race (for example) if needed...
As probably you don´t know nothing about this and have no manual of the wheel I´m posting this configuration part of the manual to help you understand it:
6.3 Tuning menu
Activate the tuning menu by pressing the tuning menu button (see the ‘Hotkeys’ chapter of this user manual). The menu will be shown on the tuning
display of the Fanatec® steering wheels. To navigate through the tuning menu, use the directional stick of the Fanatec® steering wheel.
Note: Tuning functions are subject to change and may be altered in future frmware versions.
6.3.1 S_1 … S_5 (Setups)
Setups range: S_1 ... S_5 Setups default: S_1
The CSL Elite Racing Wheel provides fve different setups to store your adjusted values independent from each other. To change which setup is active, move the directional stick of the Fanatec® steering wheel in the up or down direction.
6.3.2 SEN (Sensitivity)
SEN range: 009 … 108 Aut SEN default: Aut
The sensitivity defnes the steering angle. If SEN is set to 009 the steering wheel can only be turned 90° (45° to left and 45° to right side direction from calibrated centre position). If SEN is set to 108 the steering wheel can be turned the mechanical maximum way of 1080° (540° to left and 540° to right side direction from calibrated centre position). If SEN is set to OFF/Aut the sensitivity is controlled by the PC* driver (see chapter PC* driver for more details) or even some games support this feature. To change the active value, move the directional stick of the Fanatec® steering wheel in the up or down direction.
6.3.3 FF (Force Feedback)
FF range: OFF 001 … 100 FF default: 100
The Force Feedback defines the maximum strength of the motor when force feedback effects from software / games are sent to the CSL Elite Racing Wheel. If FF is set to OFF, there will be no force feedback effect executed by the CSL Elite Racing Wheel motor. If FF is set to 001, the motor will execute only 1% of the maximum motor power. If FF is set to 100, the motor will execute 100% of the maximum motor power. To change the active value, move the directional stick of the Fanatec® steering wheel in the up or down direction. It is recommended to leave this setting at 100 and turn down the in-game setting in case you have force feedback clipping.
6.3.4 SHO (Shock)
SHO range: OFF 010 ... 100 SHO default: 100
The strength of the shock / vibration motors inside the Fanatec® steering wheel can be adjusted from 100% to 0%. These vibration motors can be used by a game directly (Fanatec® SDK) or by the ABS function.
Note: The CSL Elite Steering Wheel has no vibration motors.
6.3.5 ABS
ABS range: 000 … 100 OFF ABS default: OFF
This feature gives you a direct feedback based on your brake inputs. If you set the value to 100 the vibration will start as soon as you give 100% brake input to the game. If you set it to 95% the vibration will start if you push the brake to 95% or more. The ABS feature uses the vibration within your wheel rim (can be turned off by setting SHO to “0”) AND the vibration motor on a CSP (V2 or V3) pedal set if it is connected directly to the wheel - not individually by USB. ABS can also be simulated dynamically by the game if the developer makes use of the Fanatec® SDK. To change the active value, move the directional stick of the Fanatec® steering wheel in the up or down direction.
6.3.6 DRI (Drift mode)
DRI range: -05 ... -01 OFF 001 … 005 DRI default: -05
The drift mode reduces overall resistance of the wheel and lets you turn the wheel more easily. It almost works like power steering. It reduces the basic dampening of the wheel in the range of -05 to -01 and makes the wheel turn faster in the range of 001 to 005. If the value is set to values beyond -05 (or if the games FFB interferes with this feature) you might experience some oscillation.
If that happens - reduce the value or turn DRI “-05”.
To change the active value, move the directional stick of the Fanatec® steering wheel in the up or down direction. “-05” to “-01” is a damper effect (natural damper), “OFF” is without damper effect and “001” or higher values are with motor assistance to accelerate the steering wheel.
6.3.7 FOR (force), SPR (spring), DPR (damper)
FOR range: OFF 010 … 120 FOR default: 100 (%)
SPR range: OFF 010 … 120 SPR default: 100 (%)
DPR range: OFF 010 … 120 DPR default: 100 (%)
These force feedback modifers give you the ability to change the force feedback signals of a game (only applicable if game uses these effects). In theory there are three types of signals which a game can send: Force (pushes the wheel into a special direction), spring (pulls the wheel towards the dynamic centre) and damper (creates friction). Not every game uses all types of effects and some games even use only one type to create all different feelings. Using your tuning menu in the CSL Elite Racing Wheel you can increase or reduce these different effects individually. To change the active value, move the directional stick of the Fanatec® steering wheel in the up or down direction.
Note: If SPR is set to low values or ‘OFF’ the CSL Elite Racing Wheel will not be able to move the attached steering wheel to correct centre position after calibration run.
IMPORTANT: Only set these values higher than 100% if the force feedback effects are clearly not strong enough and weaker in comparison to
other games. When the game sends full effects and the wheel is set to 100% then the device will work on its power limit. Pushing up one value
to a very high number or even raising multiple values will result in higher load on the motor and increased heat development.
For further information check the FAQ section on our website
www.fanatec.com/support.
6.3.8 BRF (brake force)
BRF range: OFF 010 … 100 BRF default: 050
This brake force modifers give you the ability to adjust the brake feeling according to your favour: Increasing the BRF to 100 means the user needs to
press the brake with minimum force to achieve 100% brake signal. Reducing the BRF to OFF means the user needs to press the brake only with maximum force to achieve 100% brake signal.
You can either check the brake signal level on the PC* driver or you can see it on the RevLEDs of the CSL Elite Racing Wheel and/or the attached steering wheel (depending on steering wheel type). To change the active value, move the directional stick of the Fanatec® steering wheel in the up or down direction