- 30
- United States
While waiting for Hurricane Nate to come and blow over my patio furniture I decided to get FM7 to kill some time.
Thoughts so far:
1. Crates...Am I supposed to be buying these?
2. Useless off-road vehicles....Polaris RZR, Rockstar Trophy Truck, Raptor....what is the point of these, this is a circuit based racing game. Are they only here to get the count over 700? If so...where in the deuce is the '15 Z28 and other road cars from previous FM titles that would've better fit the bill.
3. Homologinization(sp?)....I get it, it looked a bit ridiculous to see a LaFerrari, Koenigsegg, P1, etc get beat on a circuit by a modded 82 Datsun. But is there a way to turn it off?
4. Design Editor....How can I paint a car that I can't see...the screen is too bleeping dark. Is this a side effect of their new dynamic lighting?
5. Driver gear, I mean, do I really give a care as to what my driver is wearing, will it make more sense once i'm driving an open roof car.
6. Cars behind barriers, yes there are over 700 cars but the ones I really want are behind some kind of purchase barrier, Looking at you 991.2 GT3
7. Sounds....much, much better than FH3 and FM6
Preliminary verdict:
In a way its better than FM6 as I was in the camp of the swaps and mods were getting way out of hand in FM6/FH3. T10 is on their way to bring this game back into the real world but I feel that there are two camps in play over there. 1 camp that wants to be serious and the other that wants crap like limo bowling and BMW Iseta's. Hopefully the serious camp wins out and for FM8 we get a more serious-like game devoid of the childish stuff.
Also, I hope the spoiler glitch on the 458 speciale cost someone their job, simple QA testing should've identified this issue.
Thoughts so far:
1. Crates...Am I supposed to be buying these?
2. Useless off-road vehicles....Polaris RZR, Rockstar Trophy Truck, Raptor....what is the point of these, this is a circuit based racing game. Are they only here to get the count over 700? If so...where in the deuce is the '15 Z28 and other road cars from previous FM titles that would've better fit the bill.
3. Homologinization(sp?)....I get it, it looked a bit ridiculous to see a LaFerrari, Koenigsegg, P1, etc get beat on a circuit by a modded 82 Datsun. But is there a way to turn it off?
4. Design Editor....How can I paint a car that I can't see...the screen is too bleeping dark. Is this a side effect of their new dynamic lighting?
5. Driver gear, I mean, do I really give a care as to what my driver is wearing, will it make more sense once i'm driving an open roof car.
6. Cars behind barriers, yes there are over 700 cars but the ones I really want are behind some kind of purchase barrier, Looking at you 991.2 GT3
7. Sounds....much, much better than FH3 and FM6
Preliminary verdict:
In a way its better than FM6 as I was in the camp of the swaps and mods were getting way out of hand in FM6/FH3. T10 is on their way to bring this game back into the real world but I feel that there are two camps in play over there. 1 camp that wants to be serious and the other that wants crap like limo bowling and BMW Iseta's. Hopefully the serious camp wins out and for FM8 we get a more serious-like game devoid of the childish stuff.
Also, I hope the spoiler glitch on the 458 speciale cost someone their job, simple QA testing should've identified this issue.