Solution to grinding

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I have got a idea against grinding. When you do a race 3 times a day, you will only get half of the credits an xp. After another 3 races you half that. People wil go do other races, cause they wont get anything about that races they did 6 times. Or will people go turn the time forward? Please tell mat you think about that.
 
Here is my solution to grinding, I race the races I want to when I want to. I don't repeat a single race over and over. Grinding doesn't become a problem then.
 
I think you skipped the part of your argument where you explain why we should punish grinding.

It's utterly unrealistic to do so. It's not like Jeff Gordon makes less money just because 92% of his schedule is oval racing, week in week out, for high six figures each time.

Grinding is the most realistic aspect of this game. I don't like it very much because it's too much like normal work than a diversion from the real world.

I guess now you'll tell us you were being sarcastic.
 
No i wasnt sarcastic, but i see a lot of people having problems with grinding. And jeff gordon does a lot of oval, cause that is specialty. But we can kart, rally and firmula 1. And if you race the races for fun, you dont race for the credits/xp.
 
Here is my solution to grinding, I race the races I want to when I want to. I don't repeat a single race over and over. Grinding doesn't become a problem then.

👎

Regardless, even if I change up the events, as long as the payout is the same, it's still going to take me 30 years to get that Ford Mark IV Race Car I've been wanting.

:ouch: :crazy:
 
Jeff Gorden can race kart, rally, or F1 too if he wants. But instead he specializes in one type of racing in order to maintain a certain level of success and lifestyle.

Similarly, GT5 practically forces gamers to specialize in grinding in order to maintain a successful garage and the races they are doing for fun. You wind up racing indy 65 times to fund the cars you need for the races you wanted to participate in, or to collect the garage you like. Or even just to qualify for the races you need a level for.

So like I said, it's realistic. I'm not a fan of it, but your solution makes it a lot worse. What's your solution to the underlying problem? The truth is, if I were really as successful at racing as my GT5 racer is, I wouldn't be making a mere $30,000 for an endurance race. My successful 6 car team wouldn't be netting me a paltry sum either.

The underlying problem is not that grinding is too rewarding, but rather that plain old playing GT5 is not giving gamers very good prize cars or credits.

And the reason for this is quite obvious. Polyphony intends to keep us starving for cars and tracks and additional content so they can sell it as DLC. The game simply cost too much to produce.

It's pretty boring. I love GT5's physics and graphics, but it's such a huge step backwards from GT4 as a game. The licenses and high rewards of GT4 worked. then again, GT4 cost far less to produce.
 
I dont care about grinding, i just see al lot of peolple complaining about grinding, and not just on gtplanet.
 
I dont care about grinding, i just see al lot of peolple complaining about grinding, and not just on gtplanet.

It's not really clear what you're saying. Are you saying people are complaining that grinding is too productive, and they wish they needed to grind far more and in more difficult ways?

Or are you saying that they complain that they need to grind in the first place?

What problem specifically are you trying to solve? It sounds a lot like you're trying to thwart someone who chose to grind by making grinding a lot harder. That's negative and paternalistic. No one is stopping anyone else from varying their race schedule in GT5.
 
So that guy who did the math and found it was something like 300 days of grinding indie to earn every car in the game... we should artificially make that exponentially LONGER?

Isn't the solution to grinding to remove the need to grind rather than make the grind even LESS rewarding?
 
👎

Regardless, even if I change up the events, as long as the payout is the same, it's still going to take me 30 years to get that Ford Mark IV Race Car I've been wanting.

:ouch: :crazy:
Really, I got a thumbs down for saying I do the races I want when I want. And being sarcastic about how long it will take doesn't prove your point. If you want quick money, go to the bspec forum, people will remote race your guys for you and make you crazy money.
 
Here is my solution to grinding, I race the races I want to when I want to. I don't repeat a single race over and over. Grinding doesn't become a problem then.

Thats my solution too. I'm a A/B-Spec level 31/32 respectively. And I have never 'grinded' for cash or xp. And I hve still all the enduros to tackle. All I've done is race all the A-Spec events (repeated a couple just cause they were fun), done all the Seasonal Events to date, done b-spec events, and then Remote Racing. All of this has equaled to 31/32 levels with no grinding.

Still confused why you want to punish grinding. Although I think its stupid and pointless, everyone has the right to repeat as many events as they want.
 
I have got a idea against grinding. When you do a race 3 times a day, you will only get half of the credits an xp. After another 3 races you half that. People wil go do other races, cause they wont get anything about that races they did 6 times. Or will people go turn the time forward? Please tell mat you think about that.

Here's a radical thought... PD could just add more A-Spec events. 💡
 
Thats my solution too. I'm a A/B-Spec level 31/32 respectively. And I have never 'grinded' for cash or xp. And I hve still all the enduros to tackle. All I've done is race all the A-Spec events (repeated a couple just cause they were fun), done all the Seasonal Events to date, done b-spec events, and then Remote Racing. All of this has equaled to 31/32 levels with no grinding.

Still confused why you want to punish grinding. Although I think its stupid and pointless, everyone has the right to repeat as many events as they want.
Exactly. It sounds like we are playing it the same, but according to these people play the game wrong because we are having fun. I'm in no hurry to get to 40. I just enjoy racing and hot lapping. Guess we are in the minority compared to the instant gratification racers.
 
You guys the most unrealistic part of the entire game is starting hundreds of races against the AI with a 100% guaranteed 1st place result, and competition that runs the same lap times and even makes the same moves each time.

Real oval racing is very very hard and unpredictable, and there are many oval variations, too many to mention here. Drivers in real life get paid tremendous amounts of $$$ money for winning or loosing, and it happens quickly.

I like the idea of long formula races for lots of credits in the seasonal events section. A 40 lap Ferrari F1 race at Suzuka that pays $5,000,000 would get everyone to race, and alot of people would get better at driving F1 cars.... Right now you get 198,000-208,000 which is not worth it over grinding the american championship.

If PD wanted some realism the payout for the amateur races in A spec would be nothing, the payout in the extreme races would be alot more than they are now. But you see PD are japanese, their too concerned about proving their point that Oval racing is boring and shouldnt be so popular. Super GT should be the popular sport.
 
Here is my solution to grinding, I race the races I want to when I want to. I don't repeat a single race over and over. Grinding doesn't become a problem then.
Same here. I only do what I want to do, and the cash just keeps building up. I'm 30 A-spec, 31 B-spec, and I have cars like the Jag XJ13, Pagani Zonda LM and Zonda R, Citroen GT Race car, Ferrari F40, Bugatti Veyron, Jag XJR-9, Toyota 88C, Mercedes C9 Toyota 7, Gillet Vertigo, FGT, Courage C60, Panoz Esperante, Lamborghini Nomad Diablo GT, NSX-R prototype LM, plus several other million dollar cars in the garage. Sitting on 9 million cash, and it's never a problem buying the cars I want. It's just not that hard, and I don't really understand what the fuss is all about.

If I want to get the Ford Mk IV, I could run the Dream Car championship a few times (B-spec, so I can do other things -- takes an hour) and run a few seasonal events, and I'm there.
 
I have got a idea against grinding. When you do a race 3 times a day, you will only get half of the credits an xp. After another 3 races you half that. People wil go do other races, cause they wont get anything about that races they did 6 times. Or will people go turn the time forward? Please tell mat you think about that.

Are you serious?

It's a rubbish idea, and it doesn't solve the problem with grinding.

The problem is the lack of events.
 
"But we can kart, rally and firmula 1. And if you race the races for fun, you dont race for the credits/xp."

Oh so when that car I really want shows up in the UCD and I don't have the money to buy it I can just chant "race the races for fun, you dont race for the credits/xp." over an over! I don't know about you but I race for those credits so, get this, I can buy cars so I can, wait for it.........., race those cars. It's like like the circle of life, but in a racing game.

Seriously dude worry about YOU and YOUR gaming, WTF do YOU care what someone else does in their game.
 
Lack of events is a small part of the problem. The bigger part of the problem is the inadequate rewards given for each event. People grind indy not because of lack of other races but because it's the quickest way to make credits. They used a 20 year old game archetype that most gamers nowadays do not have the patience for. If someone is willing to spend the time much less be happy about how long it takes to complete the game / collect all the vehicles then they really need to step outside and see what the sunlight looks like again...It's probably been a few years
 
Lack of events is a small part of the problem. The bigger part of the problem is the inadequate rewards given for each event. People grind indy not because of lack of other races but because it's the quickest way to make credits. They used a 20 year old game archetype that most gamers nowadays do not have the patience for. If someone is willing to spend the time much less be happy about how long it takes to complete the game / collect all the vehicles then they really need to step outside and see what the sunlight looks like again...It's probably been a few years

Actually lack of events is the problem... people grind Indy because they have to grind something and given the mandate, they grind the best value thing.

If there were plent of interesting and varied events, far fewer people would grind and no one would have to. Grinding would be relegated to a choice you make if you don't really enjoy racing but just want to buy the cars.

That said those people would probably turn to duping for the most part except for mill plus cars.
 
If someone is willing to spend the time much less be happy about how long it takes to complete the game / collect all the vehicles then they really need to step outside and see what the sunlight looks like again...It's probably been a few years

I've always wondered where these comments come from but it seems that certainly not from people who play the game as described. GT5 has been out for a bit over three months now and during those months I've worked five days a week, split my free time between fixing my car and bike, reading books, watching TV, just going out, and playing GT5. I've yet to duplicate a single car, I'm 99% through the game and have 873 cars at the time of writing this. Do I know something others don't or are the others doing something a bit wrong?
 
You want the solution? Its simple.

Yes more events would be nice, but it doesn't look like its gonna happen in the near future.

What should happen is the prize money should be given the same order of boost as the XP has been given. Double or triple the current payouts.

I want 3M from spending more than an hour doing the Dream Car championship, not bloody 880k..


An alternative solution is also pretty simple.

Allow high priced cars to be sold. I don't see the logic in stopping us from selling our higher priced cars, especially with the new trade limit coming.
 
I have a clip that I put around the wheel and paddle shifter that I use for gas and I run Indy just by steering. Right now I have 8,000 credits (I just bought the Audi that won LeMans a bunch of times). Looks like I've gotta go back to grinding if I want to buy another car. :(
 
Are you serious?

It's a rubbish idea, and it doesn't solve the problem with grinding.

The problem is the lack of events.

Exactly. 👍

Give us more different races and challenges to do. I'm not in a rush to get all of my favorite cars. I grind because there is simply not enough different things to do in this game, and I have nothing left but to collect cars now.

Edit: Devedander sumed it up nicely.
 
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They had a good thing going with the original seasonal events. Massive XP, massive ammounts of money and strict restrictions making them very challenging and well balanced, i thought they were brilliant fun, i loved them.


But people moaned it was too hard, resulting in the restrictions getting removed which resulted in the challenge being removed. The problem is half the people want one thing, half want another. When something comes in, the half who don't like it will complain.

We see loads of complaining about something, PD makes a change, then we see loads of complaining about the change.


Seasonal events could be the fix to everything, they have been a great addition to the game, but without the restrictions they are too easy.
 
The easiest solution would be to allow prize cars to be given each time you do a race and to allow all cars to be sold.

With the cars over 500,000 that are currently not saleable, keep the selling price to 25%of the car's value, but if need be, cap the payout to a maximum of say 2,000,000 (10% of the high value prize car). That sort of reward from selling the prize from the Indy 500 would be acceptable for the time and effort involved.

In addition, get rid of the stupid 20,000,000 credit cap. Because of limitations with the UCD system the cars you want may not be instantly available when you hit the cap and you have to currently spend money if you want to continue to race, rather than manipulate the UCD.
 
They had a good thing going with the original seasonal events. Massive XP, massive ammounts of money and strict restrictions making them very challenging and well balanced, i thought they were brilliant fun, i loved them.


But people moaned it was too hard, resulting in the restrictions getting removed which resulted in the challenge being removed. The problem is half the people want one thing, half want another. When something comes in, the half who don't like it will complain.

We see loads of complaining about something, PD makes a change, then we see loads of complaining about the change.


Seasonal events could be the fix to everything, they have been a great addition to the game, but without the restrictions they are too easy.

Although it's important to note that seasonals only fix the game for those who have access to PSN and broadband. A surprisingly large percent of the market would be stuck with a forever broken game if seasonals are the only fix.
 
The solution to grinding will be solved when PD rework the entire race events for more races and variety of them, all of wich when races at least once each will reach maximum level when finished.

THAT IS HOW YOU SOLVE THE SYSTEM!
 

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