Hi everyone! I'm new on GT Planet and I propose to you some facts about the Driveclub graphics. I hope it'll be interest you! Fact 1: The road texture The road texture is hand made, yes, hand made! For avoid a repetition on its texture, the developpers created the texture themselves. Fact 2: The environment and the sky The environment was modeled with NASA's photos, hence its fidelity with the real world. Same for the sky, its was the same on the real world: for example, if you go in a India track, you'll see the same sky who is present in the real world. Moreover, the clouds will never are at the same place. Fact 3: Polygon-ception In the game, a car (i don't know which), a car is composed of 240 000 polygons. For make it in 1995, this would have required 480 PS1! Fact 4: When we make a forest, we don't pretend In some tracks, there are...1 200 000 trees. Yup, ONE MILLION AND TWO HUNDRED THOUSAND TREES MODELED IN 3D. It's just...enormous. That's all, guys! I hope you've learned some things about Driveclub. See ya!