Someone can do this circuit ? I don't have the app.

Discussion in 'GT6 Course Maker Showcase' started by Bolaites, Oct 7, 2015.

  1. Bolaites

    Bolaites

    Messages:
    8
    Location:
    Portugal
  2. bokimoto

    bokimoto

    Messages:
    255
    Location:
    United States
    Last edited: Oct 7, 2015
    CTznOfTime likes this.
  3. Bolaites

    Bolaites

    Messages:
    8
    Location:
    Portugal
    Last edited: Oct 7, 2015
  4. Bolaites

    Bolaites

    Messages:
    8
    Location:
    Portugal
    You have to cut the first hairpin after (more slower) and the next hairpin earlier (you exit the corner faster). It's the opposite of the line (in the image).
     
    Last edited: Oct 7, 2015
  5. Bolaites

    Bolaites

    Messages:
    8
    Location:
    Portugal
    Many thanks for the track. Keep up the good job ;)
     
    bokimoto likes this.
  6. CTznOfTime

    CTznOfTime

    Messages:
    2,990
    Location:
    France
    Great work @bokimoto



    May i suggest you modify slightly the 5 corner ( the corner before the kink )

    I think it should not hang so much on the right.... It probably should either center or even a tad to the left before making the right turn...

    I think that would flow better.

    Is this 1:1?

    Many thanks and thanks.
    Awesome work!!
     
  7. bokimoto

    bokimoto

    Messages:
    255
    Location:
    United States
    "May i suggest you modify slightly the 5 corner ( the corner before the kink )

    I think it should not hang so much on the right.... It probably should either center or even a tad to the left before making the right turn...

    I think that would flow better.

    Is this 1:1?"

    thanx for the suggestion
    unfortunately, to preserve a 1:1 scale of track width, those two sections of track are too close to one another for the track editor to reproduce

    i tried to preserve the curvature and dynamic within that limitation
    when you look at the image overlay, it is obviously hanging right of the satellite image, but when you drive it, it feels ok to me
    sometimes i can 'split the difference' by pushing the other lane over, but in this case i liked that previous turn and line too much, to mess with it

    thanks, tho .... if Bolaites has driven the real track, perhaps after he drives this, he could say whether it could use some adjustment
    i'm not attached to it the way it is, they are easy to tweak
     
    Last edited: Oct 7, 2015
    CTznOfTime likes this.
  8. bokimoto

    bokimoto

    Messages:
    255
    Location:
    United States
    this view shows the blue zones as close as they are permitted

    blue zones constitute the track borders and armco barrier
    the are often a limitation for reproducing tight radius turns, and places where the track folds back & passes itself closely
    [​IMG]
     
    CTznOfTime likes this.
  9. CTznOfTime

    CTznOfTime

    Messages:
    2,990
    Location:
    France
    Thanks @bokimoto
    I can see you did great quality work there.

    Thanks for replying ;)

    I forgot about the closeness of the corners there.
    I agree with you that the first corner you did is great! No complain there. And yeah i do not think you should or alter it.

    But for the corner i was talking about,i am not sure if you did a "decrease radius" already.

    If you didnt,i think you can make it even closer to the left to allow for a faster exiting corner speed by going left on this right hand ;)

    No matter if you decide to change it or not , i WILL DOWNLOAD your track tonite... I really like what you did there!!

    Thanks to you and @Bolaites for the suggestion.
     
    Bolaites and bokimoto like this.
  10. Bolaites

    Bolaites

    Messages:
    8
    Location:
    Portugal
    Hello both of you. @bokimoto I never driven in real life on this track. But i can suggest you a video, with more precision and accuracy.

     
    CTznOfTime likes this.
  11. CTznOfTime

    CTznOfTime

    Messages:
    2,990
    Location:
    France
    Yup... Out In Out

    Hang left,turn right, and exit out on the left.
     
  12. bokimoto

    bokimoto

    Messages:
    255
    Location:
    United States
    OMG! Deja vu! .... i have done a bunch of laps on mine, and now seeing this video, i am astonished at how well course maker worked with this one ... i 'knew' it, watching the video, as if i'd driven there

    that corner 5 is just fine ... i will study this video and double-check placement of kerbs(can't make um blue & white, sorry), and i will try to mimic some trees or landmarks that show in photos and that vid ... this is a good one


    thanx
     
    Bolaites and CTznOfTime like this.
  13. bokimoto

    bokimoto

    Messages:
    255
    Location:
    United States
    btw, when you drive it, you will notice the virtual kink is very 'gentle' compared to actual

    this is as tight as it will get with this version of the software

    this line of the track follows the actual driving line very closely, there,
    but driving the real road, it is fooking tight,
    because the driving line cuts from one edge of the track to the other edge

    even though my track's line is about the same as the real driving line,
    it's the center line of my track that follows the real driving line,
    so ... since there is no challenge, if you follow the center of the tarmac,
    pushing the limits, the driving line on my track is gentler and faster

    i hope updates to course maker give us more detailed capabilities

    i think those words make the sense i meant them to
     
    Bolaites and CTznOfTime like this.
  14. CTznOfTime

    CTznOfTime

    Messages:
    2,990
    Location:
    France
    I cant wait to test your track tonight ;)
     
  15. bokimoto

    bokimoto

    Messages:
    255
    Location:
    United States
    [​IMG]
    it's Portugal !!
     
    Bolaites likes this.
  16. OdeFinn

    OdeFinn

    Messages:
    2,643
    Location:
    Finland
    Longer Bezier grab and those overlap like this:
    Screenshot_2015-10-08-07-19-46.png
     
  17. bokimoto

    bokimoto

    Messages:
    255
    Location:
    United States
    explain, please :)
     
  18. OdeFinn

    OdeFinn

    Messages:
    2,643
    Location:
    Finland
    Use long curve pieces and bend them on right shape, drop anchor to lock bended curve, and if not overlapping use dropped anchor for fine tuning. Overlap locks entire curve, anchor cuts locked area.
    Edit: don't use anchor if not needed.
    demo_line.png
    demo_tag.png
     
    Last edited: Oct 11, 2015
    CTznOfTime likes this.