- 26,911
- Houston, Texas, USA
- JMarine25
This is the first-ever Sound Off! in the GT5 forums. What are they all about? Simple. There's an issue that doesn't pertain to the game in general, or a situation in general, but there is something that obviously needs your opinion. This time, it's about what the next Gran Turismo will have to provide to silence critics.
GTP, I've heard all sorts of things. Perhaps people were expecting too much out of Gran Turismo 4. I seen GameSpot's video review on Gran Turismo 4, and one quote I can remember was about GS saying that GT4 lacks any real evolution, especially among the artificial intelligence. Many people think that GT4 is still easy even with all that's changed. I think one such comment is that people can still bring an overpowered car and easily win races. Heh. I bet your Motul Pitwork Z could easily blow away the pack in the GT World Championship. I bet your Fiat 500R can easily win the 24 Hours at the Nurburgring. And hey, online play was promised, but you were relegated to LAN play. Well guess what? I didn't ask for too much in Gran Turismo 4, and I still love this game. I'm not likely to play through GT3 again until I get REALLY bored with GT4. There are some people who believe that the weak points Gran Turismo games have had over the years will never be fixed again. Crummy AI. Easy to win races with seriously overpowered cars. No damage. No online. Nothing Forza has already. Unrealistic rally races. More on driving than racing. I've heard and read it all, and I'm sick of it. What can I do about it? I'm a 22-year old community college student here in Houston, Texas, USA. I'm not the head of a game company or even part of the design team for a game company. I can't address certain complaints overheard about Gran Turismo games.
So GTPlanet, how must the next Gran Turismo be to actually impress the hardcore critics? Take into account all the flak Gran Turismo games have been given by hardcore critics say about the game. I think Gran Turismo games have yet to disappoint me. I don't ask for much, just make things fun, interesting, immersive, and deep. You do that, I'll love your game for weeks and months to come. But since GT has been around for just under 10 years, many of us are probably thinking "how must the next GT be good enough so even hardcore critics won't feel completely disappointed or feel redundant?" GTPlanet, sound off!
GTP, I've heard all sorts of things. Perhaps people were expecting too much out of Gran Turismo 4. I seen GameSpot's video review on Gran Turismo 4, and one quote I can remember was about GS saying that GT4 lacks any real evolution, especially among the artificial intelligence. Many people think that GT4 is still easy even with all that's changed. I think one such comment is that people can still bring an overpowered car and easily win races. Heh. I bet your Motul Pitwork Z could easily blow away the pack in the GT World Championship. I bet your Fiat 500R can easily win the 24 Hours at the Nurburgring. And hey, online play was promised, but you were relegated to LAN play. Well guess what? I didn't ask for too much in Gran Turismo 4, and I still love this game. I'm not likely to play through GT3 again until I get REALLY bored with GT4. There are some people who believe that the weak points Gran Turismo games have had over the years will never be fixed again. Crummy AI. Easy to win races with seriously overpowered cars. No damage. No online. Nothing Forza has already. Unrealistic rally races. More on driving than racing. I've heard and read it all, and I'm sick of it. What can I do about it? I'm a 22-year old community college student here in Houston, Texas, USA. I'm not the head of a game company or even part of the design team for a game company. I can't address certain complaints overheard about Gran Turismo games.
So GTPlanet, how must the next Gran Turismo be to actually impress the hardcore critics? Take into account all the flak Gran Turismo games have been given by hardcore critics say about the game. I think Gran Turismo games have yet to disappoint me. I don't ask for much, just make things fun, interesting, immersive, and deep. You do that, I'll love your game for weeks and months to come. But since GT has been around for just under 10 years, many of us are probably thinking "how must the next GT be good enough so even hardcore critics won't feel completely disappointed or feel redundant?" GTPlanet, sound off!