Stanced out

Discussion in 'GT6 Tuning' started by 300zxfairman, Sep 15, 2016.

  1. 300zxfairman

    300zxfairman

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    I got a 97 civic ek fully modded . I'm looking for a slammed and camber look but still functional at the same time. It's decent right now but could be better . I'm using a g29 wheel anybody got a good setup ? Also this thread can be used for other stance settings thanks.
     
  2. DolHaus

    DolHaus

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    If you go low and cambered you're going to be slow, just the way the game works unfortunately
     
  3. 300zxfairman

    300zxfairman

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    I
    I just want a good setting . Just for online car meets . I enjoy just cruising around I'm going for looks and a little handling I got the front wheels full cambered and it handles pretty decent but I know it can handle better. Just haven't figured it out yet . Last night I stiffened up the rear sway bars I just don't have the time to go real deep into the tuning anymore unfortunately. . One thing I have noticed on gt6 with the wheel is the Front wheel drive cars handle way better the on previous gt games . Wich makes them way more fun than rwd at the moment to drive.
     
  4. DolHaus

    DolHaus

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    Fwd cars are much better in GT6 but they're still not great, the physics engine doesn't allow for the fun stuff like lift off oversteer. The camber is what is harming your handling, any degree of camber is an instant grip loss so you can either have a show car or a race car, not both. Camber has been broken since release, has its uses but improving grip is not amongst them
     
  5. OdeFinn

    OdeFinn

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    Say what you want to be in car, parts, tires, pp? Exact car model. I can stance one for you, just provide info what car etc.
     
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  6. OdeFinn

    OdeFinn

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    Location:
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    vdWHfLNj0SvyFbfa2_0.jpg
    Totally MAXED out Civic Type R EK '97
    515pp
    My eyes are bleeding edition tune


    Tuned for version 1.2x
    Oil changed
    Suspension (Full Custom) - from CS to RS verified
    Ride Height (mm): 75 /75 - locked(stanced), even on compound changes.
    Spring Rate (kgf/mm): 7.51 / 4.52
    Dampers (Compression): 7 / 6
    Dampers (Extension): 8 / 8
    Anti-Roll Bars: 4 / 3
    Camber Angle (-): 9.9 / 10.0 - anything, just keep front difference -0.1
    Toe Angle: -0.99 / +0.02
    - change only front toe 10:1 from camber on front, rear toe always same.
    Brake Balance Controller
    Racing Brakes
    Brake Balance: 2 / 2


    Drivetrain
    Initial Torque: 8
    Acceleration Sensitivity: 18
    Braking Sensitivity: 13
    Standard Clutch (works with others, different handling)


    Power for 389BHP/309Nm/515pp

    MAXED


    Gearbox (Full Custom)
    Set Transmission to default
    Set Max Speed to 22 km/h
    1st gear: 4.143
    2nd gear: 2.825
    3rd gear: 2.078
    4th gear: 1.602
    5th gear: 1.294
    6th gear: 1.095
    Set Final Drive Ratio to 4.400 - more speed, change this or adjust higher gears longer


    Body weight 877kg (58:42) - Body Rigidity INSTALLED!


    Wheels +2" size RAYS 57D Orange (3rd) (tune guaranteed to work with)


    First have to admit at I was lazy, "copy pasted" my old tune and changed stanced camber setup on it.. But it works, below few of my first laps.
     
  7. 300zxfairman

    300zxfairman

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    Location:
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    Nice video and nice civic! That's what I'm going for. I'm gonna try the setup as soon as I get home.!
     
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  8. OdeFinn

    OdeFinn

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    Did it work for you as wanted?
     
  9. 300zxfairman

    300zxfairman

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    Just now seting it up. I wasn't in the mood yesterday long day at work.
     
  10. OdeFinn

    OdeFinn

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  11. 300zxfairman

    300zxfairman

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    Location:
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    @OdeFinn It works great.I put close to a 100mi on the civic tonight. Only thing is you feel every bumb in the road x10 . But that's normal for a stanced car loving the setup tho...
    Do you have a wheel?
     
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  12. Ridox2JZGTE

    Ridox2JZGTE

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    11,646
    I have Top Fuel Monster Civic replica that had some camber ( around 3 front ), may put some stance tweaks on it, and it may be very wild with a steering wheel even on straight :p Using stick, there's a limiter on how much steering input on straight, so I could throw lock to lock and it's stays stable.
     
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  13. OdeFinn

    OdeFinn

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    Location:
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    Nice at you liked it, I was bit surprised how well it handles on maxed camber.
    Yes I have G27, makes easy to setup car by feel and how wheel reacts on setup.
     
  14. Ridox2JZGTE

    Ridox2JZGTE

    Messages:
    11,646
    @300zxfairman : This is the car I talked about, I added updated damper with stance alignment/ride height. Recommend to install flat floor, do not install body rigidity. Try the car without body rigidity first, mine had rigidity installed, but still very nimble on SM tire. Try the extreme toe first, see if it's not too much with steering whee :D I tried it on SM tire, 10.0/10.0 camber, 0.70/-0.48 toe, at Rome, 1:19s and Matterhorn Short 27s :) Not really fast, but enjoyable even at Apricot Hill Reverse. This is a contrasting car to @OdeFinn Civic, so don't be surprised if mine may bite back :p Brake deep, turn in is very good even with max camber, the car may wander on high speed straight, hold on tight :cool: Please read the notes section thoroughly for more detailed infos on the build.
     
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  15. 300zxfairman

    300zxfairman

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    569
    Location:
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    The guys appreciate the setups. I'm really taken back at how well the civic handles and performance well that could be a little better. Its got my respect. I'm working on a mk4 golf r I thing that's the awd on the game. Kind disappointed they don't have the mk3 vr6 golf oh well . FB_IMG_1474265000951.jpg This is my 93 vr6 more pics of it into personal car thread. Recently went to a stanced car show that's how I got the idea on gt6
     
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  16. 300zxfairman

    300zxfairman

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    569
    Location:
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    FB_IMG_1474265371711.jpg
     

    Attached Files:

  17. OdeFinn

    OdeFinn

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    2,643
    Location:
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    Tried that, high cambers with given toe values makes wheel user bit uncomfortable, front wheels tries to dive under hood and rear floats bit when it's not "keeping body on straight line". BUT I tried also with slight modification on tune, only on toe values and used front -1.00 and rear can be used ±0.05 or more around +0.10. (+0.05)
    +0.10 rear toe gives average turn on corners. (+0.05)
    +0.05 rear toe "locks" rear and car has tendency to push on slow corners.(+0.00)
    +0.15 rear toe makes rear alive, minor tendency to oversteer during corner entry.(+0.10)
    First with 75/85 and on bold 75/75

    GT6 masks slightly handling on DS3(2) controller, wheel tells lot more where tire tries to travel due toe.
    Good tune anyhow :)