Steering angle in Gt5p realistic??

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KaAre_kaNin
When i drive in gt5p I always notice how little little steering angle is needed to get a decent time. I can get through suzuka with f430 time trail s2 in 2.11, with less then 180 degrees used of wheel.. Even f1 cars use wheel more then that! Looking at top drivers at time trail, they also use very little angle. Is this really realistic?? Just look at onboard video from suzuka in RL on youtube and you see that they use wheel way more. Sorry for not have set up link but dont know how i do that.
 
There are some cars with a very small steering angle... Like the tuned Elise and the Ford GT. I use a G25 and the Ford GT is really undrivable, just a twitch of the weel and the car turns too harsh...

All cars considered, I don't know. You might be right. Come to think of it, a lot of production cars have a small steering angle too (in the game). I don't think there's a car in the game that requires you to turn more than half a turn in even the tight hairpin of suzuka...
 
I would say it is realistic.

When I was at my local race track (Knockhill) I used way less than 180 degrees round nearly the full lap.

The only time I used that kind of angle was at the hairpin where I used round about 180 degrees no more than that.

I remember the instructor telling me to keep my hands at quarter to three on the wheel which I could do with ease round the full lap.
 
I have a feeling PD did it this way too make it easyer for casual gamers...? And when i said 180 degrees, i ment both ways so i didnt use more then 90 degree turn at hairpin. That dont seem realistic too me..
Anyone else notice this?
 
Sorry thought you meant 180 degrees of steering lock whilst turning.

In that case I would say it is unrealistic due to the amount of angle I had to use on track as described in my previous post.
 
Maybe its just me but couldn't you just adjust the steering angle of the car in-game to make it match more closely to its real life counterpart?

lower the in-game steering angle to 30 and see how far you have to turn the wheel... if its not far enough, go with 25... etc.


IIRC most street cars only have like a 30-40 degree steering angle, hense there are 45-50 degree kits that drifters purchase to make it easier...
 
I use normally 40 in steering angle because its faster to me. But i have tried 30 who i thinks its the lowest, even then i dont need as much steering as i see in onboard videos from real life. I have not driven much in RL, so i base this on onboard video. Even f1 drivers use more angle then when i drive f430..when i try to use so much angle i seem from videos, then i just understeer out.
 
Well you have to remember that the amount of rotation in your game wheel may not match the car you are comparing it to.

For instance:

On a G25 (which is the only wheel I'm really familiar with) you have 900 degrees of steering...

And F1 car doesn't have 900 degrees, and prolly only 180 (i dont know for sure).

So the amount you turn the wheel in an F1 car will be much less than on a 900 degree wheel to achieve the same turning radius... (this seems backwards to your point though so IDK)
 
I know that f1 have less angle but i saw f1 on tv yesterday and on a tight turn they used around 180 degree, so they have atleast 360.

And I use 900 degree DFP wheel..
 
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