Steering Delay using DS2?

  • Thread starter BFI
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BFI

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I've noticed recently that if you throw the stick all the way, it takes a second for the wheels to catch up....

is this the reason for the extreme difficulty in catching the drift correctly?

I can most of the time catch the drift and maintain it for a while but when i try and link into another drift the car seems to pause for a second while the steering catches up with the input from the analog stick, and then snaps back stupidly fast.

It feels like I have to predict how much lock to put on, and im having to control the car in advance, which is extremely difficult.

Does anyone have any tips/advice on how to counter-act this (phenomenon? lol)?,

Is there a setting in options that can help? or do they only effect the steering wheel?

I really cant afford to get the wheel and i would love to be able to link lots of corners without the car tank slapping all over the place, more often than not resulting in a spin.

TY
 
You can't go lock-to-lock in a millisecond in a real car either -- you just have to learn how to handle it.

And if you think that's unbearable, try with the DFP in 900 degree mode...
 
thats not what i mean, it seems like i start to steer, its not enough its enough oh no its way too much ive spun and i havent even moved the stick half a mm...

it wasnt like that in gt3, also in gt3 it was harder to keep the car in a dead straight line without thousands of tiny adjustments, but in gt4 its so much easier, i think maybe because they've delayed the steering so a quick flick to one side will only steer a little, because of that delay.

maybe this is because the game physics are set up for use with 900 degrees of rotation, not 5mm of analog stick?
 
Here's the thing, don't completely countersteer all the way. In real life and with the wheel, you don't countersteer the full 900, you countersteer according to your angle. Thus, when you're steering with the DS2, you must learn to control the angle of the front wheels. You can't just countersteer all the way left/right and not except your car to completely snap that way. And the delay most likely is because of the initial loss of traction in all wheels.
 
i know what you're saying, but im not countersteering all the way, im trying to get just enough to hold my angle and keep the car pointed in the right direction.

Ive just read the drifting settings and techniques post and i realise that the controls are that much more sensitive than gt3 and most likely my settings are pants coz i mainly grip race,

however i still think the delay in steering is weird and will take some getting used to,

(if you dont get what i mean by it, stop your car in outside view and look behind you, then quick as you can flip the left stick to one side, the wheels will take a little longer to get there than the stick)

but anyway its just gonna take even smaller inputs than i am already doing and better settings, more practice.
 
After practicing, you'll get used to it. Just practice a whole bunch. It'll come. And it'll become second-habit ^_^
 
you're lucky, its blatent, i was practicing a little while ago caught a 2nd gear drift perfect, held throttle and steering dead and was going perfect then the steering caught up and i overcorrected without anymroe input...

sometimes i can account for it but only in acute angles.

maybe one of the steering options removes it then? i.e. changes setup for controller or wheel i dunno.

it could be me i spose, but i definately have to know exactly how much steering lock to apply for the angle i want to drift at before i initiate the drift,

or use the analog stick like a d pad and tap it to stop the wheels from catching up, which kinda ends up in a 0 steering lock drift (race drifting?) which i do anyway whilst driving as fast as i can
 
What I do many times is just tap it back and forth, countersteer and then let it go. That way, if it begins to counter too much, it doesn't go back all the way.
 
I've observed my force feedback allows me to enter the drift smoothly, but it lags on the quick exits. I have to fight the road force to straighten the wheel properly, which makes a lot of noise and shakes the desk. It is unrealistic and does not feel like in reality. This is when doing fast drifting, like in a rear engined car, not a big showy one. Big high slip angle drifts just require quick steering work like in real life, but not so much as to exceed the wheel's speed. In fact, I found my wheel spinning technique working in tandem as it should but only when doing slow drifts. A real dissapointment for me, but I'll be OK until my wheel breaks :)
 
BFI
maybe one of the steering options removes it then? i.e. changes setup for controller or wheel i dunno.

it could be me i spose, but i definately have to know exactly how much steering lock to apply for the angle i want to drift at before i initiate the drift,

or use the analog stick like a d pad and tap it to stop the wheels from catching up, which kinda ends up in a 0 steering lock drift (race drifting?) which i do anyway whilst driving as fast as i can

There are no options to remove this. :yuck:

But it's true, you'll get used to it.
 
I understand what your talking about with the delay with the DS2, but I think it is optimized for the whole 900 degree feel also making it super sensitive. I had trouble with it when I started drifting, and taking a month or so break from the game didn't help (I blame R* and MC3:DE). The only thing the DS2 drifter can do is get used to it. How? PRACTICE. I'm still trying to find a car I'm comfortable to drift in. What car(s) are you using?
 
yeah it is annoying but i have no choice but to get used to it and practice.

I wasnt really into drifting when i started out I havent bought any cars specifically for it, but i got the AC Cobra to do the 1000 miles and its so much quicker than the rest of the pack i thought id have a play.

The settings i changed a little to keep it more stable as the handling was completely ****e, as it is in real life im told, so i got it set up for lap times.

Its easy to get out of shape but once out, it can get hectic, i can link some race drifts if i get my entry right, but the slower 2nd gear drifts it is very snappy, also the 2nd gear is very very short which doesnt help as i often hit the red line mid drift when i need more throttle so i have to change gear and end the drift.

I'm gonna fiddle with the settings after 90 more laps of monaco, I couldnt find any drift specific settings for the Cobra I dont know if anyone has done any yet, So i'll have a play with it.
 
To get used to the delay, use a High power and a Low power car. Go from one extreme to the other. Then, use some stock cars. After you play around with all those, you'll improve A LOT and get used to all the little things that happen mid-drift. I used an SRT-10 and Cien (Cien mostly) for my high power and for low power I went with an almost stock 240sx (S13 model) with Full Costumized Suspension. I then Xlinked a WHOLE BUNCH, making me drift stock cars. Now I drift A LOT better with the modded ones ^_^
 
ill try those cars soon as this championship is over, i have another 3 hour race after monaco to do before i can do anything else so just gonna practice more with the cobra see if i can get some good settings in the practice session.

Do you have any setting suggestions? nething will do, i got fully custom suspension and lsd etc just so i could mess around with them.

i usually use stock cars maybe with a few small engine mods just so the race is more of a challenge, but for the long races i would rather have an overpowered car and win than have to do the race again.
 
i hate using the stick i just tap the d-pad really fast and it works fine hell i try to use it but it just feels weird. the d-pad seems to respond faster then the stick(in my opinion)
 
I know exactly what the original poster is talking about. This same problem was causing my car to whip back real fast and spin. The solution that worked for me was too PRACTICE with a lower powered car and to use the gas to controll the drift more than the steering. Someone else might be able to explain what "techniques" im using better than me. but i started with the tureno ss with just over 200 horse, and ds2.
 
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