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- London, Ontario
- voodoovaj
So, we were watching some Top Gear, specifically Season 10, Episode 10. This is when they went to Ascari. The Stig did a standing start 2:38.9 lap with the M3. (if you go looking, it's near the end of the episode).
So, I decide to see what it would take to match that in the game. I grabbed the '07 M3 and went at it.
I got a 2:38.2, flying lap. In order to get down to real world Stig level times, I had to put Comfort Hard on the car.
Now, although the car was a bit nervous, it was no more so than it was in the episode. This leads me to wonder, should they change the tires back to when they had the "real" options back in the PS1 days? Or maybe some other naming convention?
I did a similar test tossing sports tires on the race cars and it seems like the grip difference from the game tires to their real world counterparts is about 3 steps (so an actual RS would be an SS in the game). All the race tires are essentially fiction.
Do you think the game sales would suffer? Do you think folks would just figure it out?
So, I decide to see what it would take to match that in the game. I grabbed the '07 M3 and went at it.
I got a 2:38.2, flying lap. In order to get down to real world Stig level times, I had to put Comfort Hard on the car.
Now, although the car was a bit nervous, it was no more so than it was in the episode. This leads me to wonder, should they change the tires back to when they had the "real" options back in the PS1 days? Or maybe some other naming convention?
I did a similar test tossing sports tires on the race cars and it seems like the grip difference from the game tires to their real world counterparts is about 3 steps (so an actual RS would be an SS in the game). All the race tires are essentially fiction.
Do you think the game sales would suffer? Do you think folks would just figure it out?