magburner
Premium
- 2,693
- The Empire State
- magburner, GTP_madgurner, showtime_uk
Before we start, I want to say this:
I had to put it in foot high red letters, because no doubt, someone would of got the wrong end of the stick!
So what exactly am I on about? whilst playing EVE Online (a superb game I intend to subscribe to), I wondered why such a game and business model, was not present on the PS3.
For me, I feel that the PS3 is being dragged through the gutter at the moment. There is a dearth of originality and innovation, and the quality of most games nowadays seems to be dictated by mob rule (KZ2 being a game in question).
I think that Sony needs to look at additional income streams that break out of the current 'spend years on a game and it must get to number one' attitude. There is a lot of money to be made in gaming, but if your going to stick to last generations business models and practices, then I really can't see a future for gaming above the 'bigger better, badder' formula we have now.
One approach would be to have subscription gaming, that is you pay a flat monthly fee to play the game. I would be more than willing to pay a fee for a quality 'pc like' simulation like Eve Online, or a good RPG like WoW.
To some of you reading this, you would see them as niche games, which they are. But if Sony could create something on a par with PC simulations, then I'm sure they could pay their way, hence, the monthly fee. Of course there would be other benefits to paid for games - the quality of players playing it would go through the roof. Another by product I feel would be a massive diversity in the tpyes and concepts of games available.
On a side note, I also think that Sony needs to bury online multiplayer once and for all, its an old and tired concept that in most cases, is dragging down and/or holding back games development.
So what do you replace it with MMOs of course! MAG is the first (of I hope many) MMOs, which I feel is the future of online gaming, and could be a lifeline for the PS3. Which brings me back (around the houses), to subscription gaming. Imagine a quality subscription game where hundreds, if not thousands of players interact in a world in some way or another.
Games like EVE Online have proven that subscription gaming works. Sony just to get to grips with the concept. There is one more thing that I like about EVE Online, it is player driven. That is everyone in the game creates the content that is played with, or everytihng you play with in the game has been created by someone else. LBP has toyed a little with the idea, but that game has barely scrathced the surface of what is possible.
I can imagine a player driven subscription MMO on the PS3, Sony just needs the courage and the determination to make it possible. I also also need to understand the difference between player driven and player ruled. One enhances the game, whilst the other destroys it!
Anyone got any thoughs on this subject/concept?
I DON'T WANT THE PSN NETWORK
TO BECOME A PAID FOR SERVICE
(though there would be obvious benefits if it were)
TO BECOME A PAID FOR SERVICE
(though there would be obvious benefits if it were)
I had to put it in foot high red letters, because no doubt, someone would of got the wrong end of the stick!
So what exactly am I on about? whilst playing EVE Online (a superb game I intend to subscribe to), I wondered why such a game and business model, was not present on the PS3.
For me, I feel that the PS3 is being dragged through the gutter at the moment. There is a dearth of originality and innovation, and the quality of most games nowadays seems to be dictated by mob rule (KZ2 being a game in question).
I think that Sony needs to look at additional income streams that break out of the current 'spend years on a game and it must get to number one' attitude. There is a lot of money to be made in gaming, but if your going to stick to last generations business models and practices, then I really can't see a future for gaming above the 'bigger better, badder' formula we have now.
One approach would be to have subscription gaming, that is you pay a flat monthly fee to play the game. I would be more than willing to pay a fee for a quality 'pc like' simulation like Eve Online, or a good RPG like WoW.
To some of you reading this, you would see them as niche games, which they are. But if Sony could create something on a par with PC simulations, then I'm sure they could pay their way, hence, the monthly fee. Of course there would be other benefits to paid for games - the quality of players playing it would go through the roof. Another by product I feel would be a massive diversity in the tpyes and concepts of games available.
On a side note, I also think that Sony needs to bury online multiplayer once and for all, its an old and tired concept that in most cases, is dragging down and/or holding back games development.
So what do you replace it with MMOs of course! MAG is the first (of I hope many) MMOs, which I feel is the future of online gaming, and could be a lifeline for the PS3. Which brings me back (around the houses), to subscription gaming. Imagine a quality subscription game where hundreds, if not thousands of players interact in a world in some way or another.
Games like EVE Online have proven that subscription gaming works. Sony just to get to grips with the concept. There is one more thing that I like about EVE Online, it is player driven. That is everyone in the game creates the content that is played with, or everytihng you play with in the game has been created by someone else. LBP has toyed a little with the idea, but that game has barely scrathced the surface of what is possible.
I can imagine a player driven subscription MMO on the PS3, Sony just needs the courage and the determination to make it possible. I also also need to understand the difference between player driven and player ruled. One enhances the game, whilst the other destroys it!
Anyone got any thoughs on this subject/concept?