SwitchCars (Currently in Early Access)

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United Kingdom
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JASON_ROCKS1998
JR98 GAMING
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Switchcars is a vehicular roguelike arcade set in a broken spacetime. Escape alien beasts over procedural environments, using more than 1,000 vehicles. You'll crash or run out of fuel, but that's okay - you'll switch to another vehicle. All you need to do is reach the year 2055. In theory!

About This Game
Switchcars is a vehicular roguelike arcade set in a broken spacetime. Escape alien beasts through procedural environments, using more than 1,000 vehicles. All you need to do is reach the year 2055. In theory.

You are probably not going to make it. Not the first time, not the second, but perhaps the 100th? Every round is different, and you'll get better over time, so crack your knuckles and show those alien beasts who's the master of vehicular arts, the ultimate escaper of Earth, the unintended interdimensional time traveler scientist-man of pure vehiculative efficiency! Or, get struck by a bus and try again.

Features:
Switch instantly between vehicles in your inventory to move as fast as possible.

Nearly all kinds you can imagine, all driveable, with different behaviors. There's a bit more than a thousand actually, and more is yet to come.

Forests, streets, ice plains, outer space, train yards, minefields - Around 100 unlockable types of terrain, diverse traffic to dodge, as well as more than 150 static scenery objects.

The playable years are 1950 to 2055. The point in time dictates available vehicles and environments, but also difficulty. Can you make it to the end and get an interstellar spaceship, the ultimate vehicle?

Rocket-propelled motorcycle with caterpillar tracks and machine guns? Yes! There are 40 powerups that can be used on any vehicle, altering their performance and appearance.

Browse vehicles, lanes or powerups you've unlocked. See how many you haven't seen yet.

Due to agile gameplay and procedural nature of the game, the rounds are always different, relatively short and unpredictable - in classic action roguelike manner.

Crunchy crashes, distinctive and colorful pixel art, highly detailed sound and original adaptive music.

System Requirements:​
  • Processor: 2.5 GHz​
  • Memory: 2048 MB RAM​
  • Graphics: GeForce 6600 GT / Ati Radeon 9800XT​
  • Storage: 100 MB available space​
 
I'm amazed no one talks about this game, even if only for a little bit. It seems all there is here is the copied Steam description and a post asking whether or not the person who posted said description actually played the game...

Well, I've played it, and I like it. It's one of the games I play the most on Steam because despite the simplicity of its looks and concept, it has legitimate attention to detail within those things. The developer is always looking for places to add stuff, tinker with stuff, and generally adding even more stuff. And the amount of content it has for an alpha game is outstanding, all things considered.

So, I'll ask a question or two myself; who plays the game, from those here who have it? What do you think of the little or the lot you have played?
 
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