1. Steering & Front‑Wheel Animation
Please implement synchronized front‑wheel steering animation, where the wheels visually turn according to steering input.
Something like in EA F1 25
This improves realism, immersion, and feedback for both controller and wheel users.
2. AI Contact Physics – Equal Consequences
AI cars currently experience far less destabilization from collisions than the player.
In GT8, contact physics should be symmetrical:
Please implement synchronized front‑wheel steering animation, where the wheels visually turn according to steering input.
Something like in EA F1 25
This improves realism, immersion, and feedback for both controller and wheel users.
2. AI Contact Physics – Equal Consequences
AI cars currently experience far less destabilization from collisions than the player.
In GT8, contact physics should be symmetrical:
- Light bumps should affect AI and player cars equally.
- AI should not have hidden stability advantages.
- Consequences of side‑to‑side or rear‑end contact should be identical for both sides.