Teaching Younger Brother to Drive, Need Help with a Program

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gogatrs
Alright, so as a bit of a challenge, I'm taking on the task of teaching my six (and three quarters) year old brother to drive... relatively decently.

I was hoping to start with the basics, gas and brake with TCS and ABS off in something like a RUF BTR on the Mulsanne. Then slowly working up all the way to some wet weather driving.

So I'm thinking I want to set up a weekly program to slowly work our way up.
As I said, I'll start with accelerating and braking, then make a course with a basic 90 degree turn, tell him how to approach that, then a hairpin, some esses, etc.

Does anybody have some suggestions?
 
I started video game racing on Super Speedway back in GT3 with a Dodge Viper Team Oreca... I was eight back then.
 
Only question in my mind is "Does HE want this?"
 
License tests?
 
Ah ha! Another reason open up a driving school! I don't really have a suggestion, although I COULD teach him. Even though I've never done that. If you think that's ok, just give me a PM, and I'll sort things out. Other than that, just continue on with what you are doing now. Hopefully he's a good driver! ;)
~ENDURANCEGUY
 
No TCS no ABS BTR is not the easiest place to start but starting high up makes easier cars feel really easy.

I think the most important thing to learn is natural driving lines and approaching corners. When to brake, when to turn in and how to apply the throttle on exit are the basics of going fast on a track, so I think it's a good idea to take a simple and short track (Autumn Ring Mini for example) and try to teach him to get around that properly. Car control (for wet weather driving for example) come much much later.
 
Have you thought of making him do the licences?
 
1241Penguin
I started video game racing on Super Speedway back in GT3 with a Dodge Viper Team Oreca... I was eight back then.

He does Daytona without any issues, the tracks that have right hand turns however...

TP1
Only question in my mind is "Does HE want this?"

Oh yes. He likes it even more than I do.

GTMail
License tests?

Too complicated, need to start even more basic.
But maybe the braking tests could be beneficial

ENDURANCEGUY
Ah ha! Another reason open up a driving school! I don't really have a suggestion, although I COULD teach him. Even though I've never done that. If you think that's ok, just give me a PM, and I'll sort things out. Other than that, just continue on with what you are doing now. Hopefully he's a good driver! ;)
~ENDURANCEGUY

Uh, my parents would rather he didn't drive online with strangers. :scared: :lol:
Thanks for the offer though.

OK8
No TCS no ABS BTR is not the easiest place to start but starting high up makes easier cars feel really easy.

I think the most important thing to learn is natural driving lines and approaching corners. When to brake, when to turn in and how to apply the throttle on exit are the basics of going fast on a track, so I think it's a good idea to take a simple and short track (Autumn Ring Mini for example) and try to teach him to get around that properly. Car control (for wet weather driving for example) come much much later.

I've been around Autumn Ring Mini with him in the karts before, and that's just A BIT too challenging. He tries to go a little bit too much faster than he should, he needs to learn WHY he can't go that fast.



Multi-Quoting Like a Boss.
 
Are you planning on making him use an H-pattern shifter?
 
Uh, my parents would rather he didn't drive online with strangers. :scared: :lol:
Thanks for the offer though.

Multi-Quoting Like a Boss.

Even with your guidance? I'm pretty sure not. Well, good luck though! I was think of creating a sheet with certain driving tasks. Would that be better?

"Multi-Quoting Like a Boss" :lol:
~ENDURANCEGUY
 
interpolfan11
Are you planning on making him use an H-pattern shifter?

Probably not, but might give it a shot way down the road. Excuse my pun.

ENDURANCEGUY
Even with your guidance? I'm pretty sure not. Well, good luck though! I was think of creating a sheet with certain driving tasks. Would that be better?

"Multi-Quoting Like a Boss" :lol:
~ENDURANCEGUY

Yeah, that would be perfect!
 
I would hit up the 2 player arcade first have him just follow you in a decent normal car, so you can litterally show him how to take corners and stuff like that. Once he starts getting the basics, go to a one make practice race mod his car so he has just a bit more power then let him race and help as needed. After that maybe some License tests, cause I can see those being a bit annoying and difficult for a new driver, but at this point they should have a idea of whats going on. From there why not let him get into the A-Spec carreer mode and just put emphasis on that he shouldn't be hitting any of the other cars to win.


Just like in the real world its just a practice thing. All you can do is try and make sure they don't pick up any bad habits. You can only explain so much beofre you just have to let them get out there and do it. The benefit here is you don't have to worry about them destroying anything.
 
I would start with Licence tests, and then move up to GT Academy. It's actually a pretty good driving school, at least for driving in Gran Turismo. And they give you the complete programme, starting with low powered cars and then stepping it up gradually.
 
I'd recommend going through this order of cars: FF < 4WD < MR < FR < RR
I'd use RS tyres for the first full cicle. Then followed by dropping to SS.
In the beggining take tracks with barriers, that way when there's a spin out, recovery is quick.

GTA2012 is great school, better than License tests. But constant loading and super short races will make boredom set in quick; possibly also frustration.

Driving skill is like an RPG. You get good at it with every kilometer you drive (+1EXP :lol: ).
So going to no aids, manual, crappy tyres; is useless as a teaching tool.
It takes dozens of hours and thousands of Km to learn proper footwork, etc.
 
Make him understand telemetry :lol:
Make a ghost replay with a "slow" car then load your ghost so he can understand the importance of the driving line and to not focus completely on the opponent.
Let him learn the race tracks, you could ask him where is the Schumi SS or Adenaeur if you explain him.
Liscence are inevitable, or maybe GT Academy, people of all ages need to refresh there skills once in a while.

If you are telling the liscence is too hard to bronze, let him learn in A spec.
Slowly but surely.
 
Things that come to mind if I were to teach a young person to drive:
1) the friction circle
2) momentum and conservation of energy (aka "the racing line")
3) braking (gradual vs sudden application, a skill that cannot be overrated)
4) acceleration (how much gas, again gradual vs sudden application)
5) Have fun!

I would not even think of discussing tuning of any kind, not yet. Keep it basic. Good luck.
 
My boy was about 8-1/2(almost 10 now) when he wanted to drive instead of watching Dad. We used my DFGT wheel on a wheelstand pro. He had a bunch of other PS3 racing games but wanted to do GT5. He got right into the Aspec stuff driving with full aids and got a kick out of getting the prize cars. After a couple months his skills improved to the point of him only wanted to drive fully stock cars with only ABS1 as an aid. Got all hardcore on me!

He would even join lobbies and could hold his own on at Daytona. Always tried to race clean and apologizing for bumps. We tried to get up a race group for younger kids but didn't get much interest. He got a few online friends to race with but none was ever up to his level. Eventually he started the license tests but at first driving some of the fastest cars in the game held his interest.

It's a lot of muscle memory for a young child to adjust to in GT5 especially as there's braking zones to remember. Starting as easy as possible so he could compete with the AI made for a good introduction. We really had a good time discussing different cars and tracks but he lost interest after a while and has moved on to other interests.
 
DGXR
Things that come to mind if I were to teach a young person to drive:
1) the friction circle
2) momentum and conservation of energy (aka "the racing line")
3) braking (gradual vs sudden application, a skill that cannot be overrated)
4) acceleration (how much gas, again gradual vs sudden application)
5) Have fun!

I would not even think of discussing tuning of any kind, not yet. Keep it basic. Good luck.

I've touched on the G-Circle with him.
He seems to understand it pretty well.
So he gets the basic idea of out-in-out too.
Being able to actually DO out-in-out however, he has some issues with.
 
Stick him in a stock Miata on comfort hard at Tsukuba.
Turn off SRF, TC and ASM and let him figure out how to steer the car with the throttle.
After that give him something a little quicker like a Z4 or an S2000.
 
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