Technical issue with objects (AC_SEMAPHORE) that disappear in-game

  • Thread starter GaryUK
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I'm having an issue with a track - it's new, i.e. I only just noticed it and I'm certain it wasn't always an issue - where the AC_SEMAPHORE objects disappear as the car gets close. So, e.g., as you can see in the images below, the start gantry lights are on and visible when the car is far away, but the lights disappear as the car gets closer. The same thing happens with the pit exit lights, again AC_SEMAPHORE. These objects are behaving almost like a reverse-LOD, where they're visible when far away but they are not rendering when the car gets closer. This is my track and I know that I did not set any LOD IN, OUT for these particular objects.

Any ideas?

Car Far-Away
Screenshot_ks_porsche_911_rsr_2017_bryar_motorsport_park_10-0-123-15-2-9.jpg


Car Closer. You can see the green and red light objects have stopped rendering, leaving a hole in the egg-crate gantry
Screenshot_ks_porsche_911_rsr_2017_bryar_motorsport_park_10-0-123-14-58-57.jpg
 
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