TES Oblivion

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I still play it all the time, I love it. My character is a level 27 Dark Elf, Expert or above in all the magic skills, expert of blade, Journeyman of heavy and light armor etc. Such an awesome game, I really play it too much.
 
Good thing my PC isn't good enough for it, sounds really addictive!
 
A cool thing I've been doing recently is slipping poison apples into people's pockets. Because the NPC's eat whatever they have in their inventories, they always eat the apples :D

Then they die :D
 
The AI is pretty good in this game but sometimes it's just plain retarded. Sometimes if the guards are attacking a bandit (or other enemy) they will accidentally hit each other, then get into a fight with each other! Then after one guard has killed the other he crouches over the body and says 'oh my god, this man is dead. Looks like there's a killer about!'
 
The AI is pretty good in this game but sometimes it's just plain retarded. Sometimes if the guards are attacking a bandit (or other enemy) they will accidentally hit each other, then get into a fight with each other! Then after one guard has killed the other he crouches over the body and says 'oh my god, this man is dead. Looks like there's a killer about!'

Haha reminds me of the time a guard killed a bandit, then looks at the body and says "Hmm, body is still warm, the killer must be near."

I sat there for about 5 minutes comprehending what he just said and started laughing.
 
It's a good idea to listen to the conversations the NPCs have with each other. Most of the time they're completely nonsensical. A lot of the time in my game they still talk about the Oblivion gate at Kvatch being closed even though I completed the main quest ages ago.

Also I went to the guard barracks in Bruma once and pick pocketed all of a guards armor off him while he was asleep. Now he stands at the town gate with no armor at all, lol. The cool thing is now that I'm at level 27 I can take on a lot of guards and kill them now. At the beginning of the game when you're level 1, it makes you wonder why the kingdom needs a hero like you at all when the guards are so amazingly strong.
 
Has already been done: https://www.gtplanet.net/forum/showthread.php?t=78430&highlight=oblivion

However i bought this only a couple of months ago and have been playing it quite a bit. It got a bit boring when i got near the end (endless gates, dungeons, mines just repeated over and over) so i modded the game a bit (linky) and started again. Much more fun with cool armour and weapons :)


I am modded to death..plug ins and unooficial mods...

My favorite right now is the telavani codex...as you learn a spell everytime you open the book it sends a demon or some other high powered enemy out to kill you...so add that to the mod that adds more NPCs to the town ...to kill and rob of course...:) and stand near a crowd of guards and towns folk...


Bwaaaaaaaaaahhahahahaahah MAYHEM ! and Slaughter..it is AWSOME..

Giant Goblin warloards being attacked by mages and town guards..people jumping off brigdes to get away....CHAOS !!! and the spells are crzy bad..from morrowind mostly...awsome mod .

I have a dark elf assasin and a Breton thief / assasin..along with the player hunter mod...it sends trackers out to hunt and kill you based on your actions / fame / infamy :)

I killed all the IC palace guard and took their weapons...BTW I use the " more realistic sneaking " and non telepathic guards mod...they have to see you or someone else has to see and get away to report your crime ...:)

I can see tons more time with all the great mods ..and different types of characters and ways to play...

I created a Palidan type goody guy and the morag tong assasins keep trying to off him :)
My thief robbed the city blind...like 58000 in pawned stuff with Olaf the bored..from Bruma...:)

Man ...I should give you a list of awsome mods that do not conflict...

let me know..



http://www.oblivionsource.com/?page=modforge&op=viewcategories_list


http://www.tessource.net/files/cache/5385.html
 
I play it on 360.. It's the only 360 game I have. But I'll post here since my 360 Oblivion thread kinda died.

I have 2 main Characters:

Level 36 female wood elf -Blade-66 Heavy Armor -106 Light Armor -52 Marksman - 100 Conjuration -50 Security -113 Armorer -81 Sneak - 74
Guildmaster of all 4 guilds, and Chapion of Cyrodiil. I'm also the arena chapion too. I've done every daedra shrine as well. The quests are quite fun.:dopey: And.. I got around the massive crash on the Clavicus Vile quest for 360. Goldbrand is cool...

With this character I saw 3 imperial foresters having an arrow fight near bruma. One killed the other two, and then called me a murderous bastard. I also spawned a Dremora Kynreeve in Hackdirt at the chapel. It killed everyone inside, and I hadn't done anything to them. :dopey:

Level 12 female Imperial - Marksman -79 heavy armor -65 light armor -68 Armorer -53 Blade - 37 Security -40 Sneak -36
Champion of the Arena And Champion of Cyrodiil. I've found M'aiq a couple times too. :) THe guard pays my fines. It's quite handy.

I love Ebony Armor. It's so cool looking, and it's really useful too. Hands of the atronach + weatherweald circlet = not much elemental damage.

The AI are funny. Especially in the mage's guilds.

"Hello.." "hi" "I saw a mudcrab.." "goodbye" "how do you do" "...they are such nasty creatures"
 
My main character is a Drak Elf Mage/Swordsman kinda guy, he's equally skilled in heavy armor and light armor (about 55 in both) so I can choose which one I want to wear. For heavy I wear Daedric armor (it looks so cool) and for light I wear glass. Also he's a master of conjuration, so I can summon up a storm atronach to figh for me, which is great.
 
If you have the PC version ..get the telvani codex mod. I don't have a 360 but with all the mods for the PC version I can't ever go back . To plain old Oblivion..although with a console I can use my big screen and surround sound...hmmmmmmmmmmmmmmmmmmm......maybe time to buy a 360...
 
If you have the PC version ..get the telvani codex mod. I don't have a 360 but with all the mods for the PC version I can't ever go back . To plain old Oblivion..although with a console I can use my big screen and surround sound...hmmmmmmmmmmmmmmmmmmm......maybe time to buy a 360...

Have you heard of Oscuro's Oblivion Overhaul (referred to as OOO on tes forums)? It's a huge mod that basically changes the way the game plays and adds loads of new stuff. New armor, new dungeons, ayleid ruins, female guards, new npcs, loads of stuff. It's well worth the download in my opinion, loads of people are using it on the Elder Scrolls forums 👍

If anyone fancies checking it out here's the link:

http://www.elderscrolls.com/forums/index.php?showtopic=554448
 
I have mods and charachters that are not compatable...it will be a while before I use it..I want to start from scratch with it as reccomended...right now I'm having fun being hunted.....💡
 
How do you think this game would run on my pc? It's really outdated but i'd just like an opinion...

AMD Athlon XP 1800+ OC'd to 2100+
1.5gb DDR
ATI Radeon 9600XT

:]
 
Well your processor seems pretty underpowered to be honest, your RAM is more than enough but I don't really know much about the 9600XT. What other PC games do you play? Maybe your performance in them will give you an idea of whether your PC can play Oblivion.
 
you would have to play on super low settings... :( the visuals are one of the great things about this game. even i can't fully enjoy them with my x800gto
 
Yeah, i know my processor is way behind...


I've been thinking about building a new system but i dont have too much money right now... and i REALLY want to buy and play oblivion.

Makes me sad.

I think i'm going to try Neweggs "Bill me later" thing... Seems like a good idea.
 
Why's that? What were you expecting that it didn't deliver on?

Well, my biggest gripe is the level-scaled diffculty. It is in my opinion very poorly implemented. It takes away all sense of achievement because everything or at least most beings level with you. Suddenly the forest are overrun by different creatures and wolves have ceased to exist. And when you get as far as level 25+ (yes, I did play the game a lot) you meet bandits with glass and daedric armor etc. It's just rediculous.
Another thing with the level-scaling was the armor/weapons thing. There didn't exist any glass armor in the game in the beginning. Suddenly at some level, armor and weapons of a certain type just started to exist magicaly. I loved it in Morrowind when you could meet characters in ebony armor, etc and just think: "someday I'll get me one of those".
Leveled loot makes exploring the very repetetive dungeons pointless after a while.

That's my biggest gripe, then there's lots of small ones like the lack of lore, and the built in walkthrough (well....this isn't such a small gripe it's actualy quite big)

I know there's mods for this but they don't change the game fundamentaly like I would like them to do.

The game does, of course, have it's good sides as well, but they're so vastly overshadowed by the bad ones (in my opinion.)
 
Well, my biggest gripe is the level-scaled diffculty. It is in my opinion very poorly implemented. It takes away all sense of achievement because everything or at least most beings level with you. Suddenly the forest are overrun by different creatures and wolves have ceased to exist. And when you get as far as level 25+ (yes, I did play the game a lot) you meet bandits with glass and daedric armor etc. It's just rediculous.
Another thing with the level-scaling was the armor/weapons thing. There didn't exist any glass armor in the game in the beginning. Suddenly at some level, armor and weapons of a certain type just started to exist magicaly. I loved it in Morrowind when you could meet characters in ebony armor, etc and just think: "someday I'll get me one of those".
Leveled loot makes exploring the very repetetive dungeons pointless after a while.

That's my biggest gripe, then there's lots of small ones like the lack of lore, and the built in walkthrough (well....this isn't such a small gripe it's actualy quite big)

I know there's mods for this but they don't change the game fundamentaly like I would like them to do.

The game does, of course, have it's good sides as well, but they're so vastly overshadowed by the bad ones (in my opinion.)

That's the great thing about OOO. It allows you to find great loot at low levels (I got a Daedric Warhammer at level 5!) and makes the enemies all different difficulties. Some will be really hard and some will be really easy regardless of what level you are.

*Possible Spoilers*

I just did the miscarcand quest (at level 10) and the King of Miscarcand killed me with one hit. So basically you need to be quite a high level to do that quest whereas before you could do it at level 1.
 
There is a mod (aside from OOO) that changes the leveling so that it makes more sense. I agree that that was a pretty stupid issue.

The way that the town guards immediately know if you kill someone is pretty annoying, but there is a mod for that too.

After spending a couple of hours checking out some enhancing mods, i've really got back into this game :)
 
Yeah the physic guards are very annoying :D

If you kill someone behind a wall where no-one can see you, they'll still shout out 'someones been murdered!' and run towards you. Maybe they can hear when someone is murdered? Lol.
 
I got into a fight in the countryside with a creature and there was a guard nearby. The two of us killed the creature and I accidentally hit the guard a couple of times. After the fight I talked to him and and he was real angry at me - "I know you, you've got murder in your eyes!" (or something like that), I don't know if it was because I "assaulted" him but he was angry at me, but as soon I asked him about something else he immediately brightened up and chatted away no problem, and when I asked him about rumours, he was laying the praise on me for saving the world.

So much for the awesome AI. When characters meet in the street and start chatting, it sounds so forced and unnatural. "Did you hear about Joe's Weapons? It's an excellent place to purchase swords." and nonsense like that.

And what did they do to the Dunmer? They used to be really cool. But now they're just rubbish. Gone are their harsh looking angular faces and gravelly voices, both of which suited then. Now they've got a really stupid sounding effeminate voice and they've got stupid looking faces.

I'm really liking the game, and they've made several improvements over Morrowind, but they've also taken away so much and changed a lot for the worse. In Oblivion the central quest is so boring and unimaginative. In Morrowind you had to deal with different factions and there was a lot of interesting tensions between various religions/cultures/etc. None of that in Oblivion.

Remember arriving in Vivec for the first time and having the Ordinators walk past you and mutter "We're watching you.... scum!"? That was cool. They didn't like you because you were a foreigner and from what I remember liked you even less when word went around that you were a religious heretic (i.e. claiming to be the Nerevarine), but they changed their attitutde when it was obvious that you WERE the Nerevarine. There was also an interesting history - different factions wrote the history of Morrowind from different perspectives and they sometimes conflicted with each other, so you had to progress far into the plot and read plenty of material before you started to learn what REALLY happened at Red Mountain all those ages ago, and not what the average Dunmer thinks happened, which is just propoganda from the Tribunal Temple.

In Oblivion, there's just no interesting history or tensions to deal with. Everyone in Cyrodiil is on the same side vs. the demonic hordes. How boring and simple is that?

There's still enough for me to really enjoy the game and for it to be eating up a lot of my hours, but I'm just so dissapointed in a lot of it.


KM.
 
I've never played Morrowind but I heard a lot of people who did were quite disappointed with how Oblivion turned out. And about the Dunmer voices, they have the same voices as the Wood Elves and High Elves, so basically all the Elves have the same voices.
 
Well, my biggest gripe is the level-scaled diffculty. It is in my opinion very poorly implemented. It takes away all sense of achievement because everything or at least most beings level with you. Suddenly the forest are overrun by different creatures and wolves have ceased to exist. And when you get as far as level 25+ (yes, I did play the game a lot) you meet bandits with glass and daedric armor etc. It's just rediculous.
Another thing with the level-scaling was the armor/weapons thing. There didn't exist any glass armor in the game in the beginning. Suddenly at some level, armor and weapons of a certain type just started to exist magicaly. I loved it in Morrowind when you could meet characters in ebony armor, etc and just think: "someday I'll get me one of those".
Leveled loot makes exploring the very repetetive dungeons pointless after a while.

That's my biggest gripe, then there's lots of small ones like the lack of lore, and the built in walkthrough (well....this isn't such a small gripe it's actualy quite big)

I know there's mods for this but they don't change the game fundamentaly like I would like them to do.

The game does, of course, have it's good sides as well, but they're so vastly overshadowed by the bad ones (in my opinion.)


I use mods for more realistic sneaking and no pshycic guards...no problem.

I dont mind the level scaling ..I just find more inventive ways of killing people . They want to be 15 levels above me..for a guard that kinda makes sense ..think about it....I just use chameleon on my armor and sneak up and waste the whole towns barracks and watch and every non essential NPC .

If I could find a dog I waste it .


birds dead...puppys I eat for dinner and babies for dessert.

I also installed a player hunter mod , it based its bounty hunters on your FAME..morog tong..come to assaninate you..or INFAMY..( me) ..I get the Imperial trackers showing uo to ambush me..four at a time or more ...and you never know when or where ..💡
 
Wow this OOO mod is so cool. I was just exploring the Skyrim (where the Nords come from)border and came across some Skyrim bandits! Awesome. They were all wearing white fur armor and had white bows and shields, I just love all the new content this mod adds to the game.
 
I got into a fight in the countryside with a creature and there was a guard nearby. The two of us killed the creature and I accidentally hit the guard a couple of times. After the fight I talked to him and and he was real angry at me - "I know you, you've got murder in your eyes!" (or something like that), I don't know if it was because I "assaulted" him but he was angry at me, but as soon I asked him about something else he immediately brightened up and chatted away no problem, and when I asked him about rumours, he was laying the praise on me for saving the world.

So much for the awesome AI. When characters meet in the street and start chatting, it sounds so forced and unnatural. "Did you hear about Joe's Weapons? It's an excellent place to purchase swords." and nonsense like that.

And what did they do to the Dunmer? They used to be really cool. But now they're just rubbish. Gone are their harsh looking angular faces and gravelly voices, both of which suited then. Now they've got a really stupid sounding effeminate voice and they've got stupid looking faces.

I'm really liking the game, and they've made several improvements over Morrowind, but they've also taken away so much and changed a lot for the worse. In Oblivion the central quest is so boring and unimaginative. In Morrowind you had to deal with different factions and there was a lot of interesting tensions between various religions/cultures/etc. None of that in Oblivion.

Remember arriving in Vivec for the first time and having the Ordinators walk past you and mutter "We're watching you.... scum!"? That was cool. They didn't like you because you were a foreigner and from what I remember liked you even less when word went around that you were a religious heretic (i.e. claiming to be the Nerevarine), but they changed their attitutde when it was obvious that you WERE the Nerevarine. There was also an interesting history - different factions wrote the history of Morrowind from different perspectives and they sometimes conflicted with each other, so you had to progress far into the plot and read plenty of material before you started to learn what REALLY happened at Red Mountain all those ages ago, and not what the average Dunmer thinks happened, which is just propoganda from the Tribunal Temple.

In Oblivion, there's just no interesting history or tensions to deal with. Everyone in Cyrodiil is on the same side vs. the demonic hordes. How boring and simple is that?

There's still enough for me to really enjoy the game and for it to be eating up a lot of my hours, but I'm just so dissapointed in a lot of it.


KM.

Very well written and I agree. I loved all the lore in Morrowind. It made the game feel alive somehow. In fact, I think it feels more alive than oblivion even though the npcs just stand at the same place all the time.
 
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