I've been studying the AI for a while now to do my AI comparison debunk video, and I decided to observe a bit more to see if there was the material to do a further video in more genric conditions.
I found out something quite funny (I've been able to replicate it a few times now). If you pressure an Ai car closely for a while (even without bumping or touching at all), he'll start making more and more small mistakes, until he'll finally do some big error and go into the dirt or spin out.
It was evident in B-spec, but honestly I didn't think they actually implemented it in A-spec too. I'm starting to think that there's a lot more depth in the AI behavioir than people think.
It kinda reminded me of the mechanic of the old R:Racing Revolution. Too bad in GT5 the AI doesn't cuss at you like they did there
I found out something quite funny (I've been able to replicate it a few times now). If you pressure an Ai car closely for a while (even without bumping or touching at all), he'll start making more and more small mistakes, until he'll finally do some big error and go into the dirt or spin out.
It was evident in B-spec, but honestly I didn't think they actually implemented it in A-spec too. I'm starting to think that there's a lot more depth in the AI behavioir than people think.
It kinda reminded me of the mechanic of the old R:Racing Revolution. Too bad in GT5 the AI doesn't cuss at you like they did there