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Since there is no definitive and up-to-date "iceberg" chart for Forza, I attempted to build one, highlighting interesting and odd facts, controversies and unused content spread throughout Forza.
As of now, I have 80 entries and the WIP iceberg is still under moderation review for public access, so, I'll have to screenshot.
Do you guys have any interesting facts, theories, and maybe even unused content discoveries in the files of Forza games?
The iceberg is now published at the Iceberg Chart website. If you want direct access, here is the iceberg itself (V1).
As of now, I have 80 entries and the WIP iceberg is still under moderation review for public access, so, I'll have to screenshot.
Do you guys have any interesting facts, theories, and maybe even unused content discoveries in the files of Forza games?
The iceberg is now published at the Iceberg Chart website. If you want direct access, here is the iceberg itself (V1).
Is there any more context regarding FM1's demo in MechAssault, and other unused Forza Motorsport 4/Horizon 1 DLC cars?I’m not sure how deep all this is, but these are the facts and pet theories I’ve latched to through the years:
- Turn 10 is the first studio founded internally by Microsoft
- Microsoft always intended Forza to replace Project Gotham/RalliSport Challenge/Midtown Madness
- Badned
- FM1 demo build in MechAssault 2
- Night racing scrapped in the 360 games
- Turn 10 involvement in Project Gotham/Bizarre Creations involvement in FM1/2
- Full New York/Tokyo/Rio (FM1) in FM2
- Full Positano/New York/Le Mans Bugatti in FM4
- Fisker Karma, Skoda Octavia, other cut FM4 DLC
- Horizon 1 initially pitched as Project Gotham reboot
- Renault removed from Horizon 1
- DJ Rob da Bank
- Lostprophets songs
- 360 Motorsport/Project Gotham on backwards compatibility
- Glow paint
- Ben in FH2 is the FH1 player character
- M. Rossi’s gender identity
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