"the human aspect" of the game?

  • Thread starter Thread starter Z32
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Z32

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well, we all read the interviews and have seen in game footage but nothing covers the "human aspect" KY and PD wanted the bring to the game besides the glimpses of crowds, pits, etc. im pretty sure they got the racing coding and stuff down, i guess theyre working on the interface still. what do you guys think cus i know KY wanted to bring a new level of game involvment, which is a very ambiguous statement. :odd:
 
We can only speculate until we see the finished product.
 
Well Kazunori refear to drivers and his interactivity(gear changes, steering wheel turns, g-forces, etc), animated and reactive crowds, animated pit lane... and I think some surprises related to virtual people and animations. Some of these things we already have seen them in videos or in-game and others KY said it in many interviews.
 
He wan'ts the crowds to be animated and doing stuff, he said he would like to have people on the rally stages run on the track to take photgraqphs and run off at the last minuet, stuff like that.
 
Oh, well in the lastest trailer you would see the animated crowds being made and some of the ppl had cameras in their hands. That seems kind of cool to me.
 
None of this has been shown yet a KY said in an interview that it's still in the iedas stage.
 
Originally posted by Rport03
If I recall in Gt3 they did have people cheering in the stands...

The people in GT3 were static 2d figures, I think Kaz is thinking something along the lines of the Rallisport Challenge crowd.
 
i just want the game to be better. if the AI is a lot more competitive and we can get more cars on the track etc instead of just 6, then i would be happy if they added "extras" like an animated crowd.

if the game is unimproved except for animated crowds, better graphics and a larger assortment of cars etc then we haven't really got a better game, have we. just a bigger shinier version of the old one. and i dont want that.
 
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