The psp design limits enjoyment of a GT game

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Golfman

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Why oh why did sony only design the psp with ONE analogue button? What they should have done was simply make a Dualshock pad with a big screen in the middle of it. Playing GT with digital buttons is awful. Im used to turning with the left analogue pad and braking/accelerating with the right. It ruins the game for me a bit. Still a great game though!
 
Agreed but I am going to experiment with using the shoulder buttons for accelerate and brake. Has anyone tried this ?

There again the screen is too small...... or am I getting old ?
 
Why oh why did sony only design the psp with ONE analogue button? What they should have done was simply make a Dualshock pad with a big screen in the middle of it. Playing GT with digital buttons is awful. Im used to turning with the left analogue pad and braking/accelerating with the right. It ruins the game for me a bit. Still a great game though!

True, but imo you just have to accept these limitations and enjoy the game for what it is rather than wishing it were something else. It's not like the "nub" is even anywhere close to being as precise as a Dual Shock analogue stick anyway, so two of them wouldn't really improve things much for me. I say you have to accept these things because of packaging, it's supposed to be pocket sized.
 
Agreed but I am going to experiment with using the shoulder buttons for accelerate and brake. Has anyone tried this ?

There again the screen is too small...... or am I getting old ?


Yeah I tried it, but for me it feels like using the face buttons is quicker and more precise. you have to use the tappity tap and the speed at which you do so dictates how hard you get into the throttle or brakes.
 
Buy a big screen TV and then by a mini screen to race on?

Not for me thanks!
 
There's definitely some inherent limitations with the digital brake and throttle controls, but it's easy to overcome and provides a fun challenge in my opinion.
 
Hmm, I don't own a PSP but this topic got me wondering; doesn't the PSP Go have the abbility to connect to a DS3 controller? Could you set up the controls so that you could accelerate/brake with one stick and steer with the other using the DS3?
 
Why oh why did sony only design the psp with ONE analogue button? What they should have done was simply make a Dualshock pad with a big screen in the middle of it. Playing GT with digital buttons is awful. Im used to turning with the left analogue pad and braking/accelerating with the right. It ruins the game for me a bit. Still a great game though!

Yes, the digital accelerator and brake really make precise driving more difficult. Reminds me of the old original GT days of taping the buttons (and d-pad). Its really makes some things that are small annoyances using analog controls into big problems, like turning in while still braking in a mid engine car. It bothered me a lot at first but now I see GT PSP as a way to collect cars for GT5.

Agreed but I am going to experiment with using the shoulder buttons for accelerate and brake. Has anyone tried this ?
There again the screen is too small...... or am I getting old ?

I use the shoulder buttons now for gas and brake. Using them makes it harder to use the XO/\|_| buttons because of the way I have to hold it to make my trigger fingers free... I have pretty big hands and can't seem to hold it and get my fingers and thumbs where I need them without some painful contortions. I also have mostly given up on manual shifting because I will often accidentally downshift when trying to steer using the d-pad and can't shift using the buttons when steering with the nub.

The screen size seems ok, but it is too dark in sunlight to race on any track with a tunnel or lots of shade.

Hmm, I don't own a PSP but this topic got me wondering; doesn't the PSP Go have the abbility to connect to a DS3 controller? Could you set up the controls so that you could accelerate/brake with one stick and steer with the other using the DS3?

I have seen people using a DS3 with their PSP GO on youtube and there is probably a thread here about how to make it work.
 
Thanks for the comments on using the shoulder buttons. I will try that (and comparing steering button options) at the weekend.
 
I enjoy it, sure there are limitations to the inputs but you play with what you have. I can put in pretty decent laps with N tires on Pro Physics, so much so that I only use N tires on all my cars now, regardless of performance. I have a PSPGo and use Triangle for Accel, Square for Brake and the Analog Nub. Owning each PSP over the years, the PSPGo has a better analog nub compared with the rest, so maybe that gives me a small advantage, but the rest of the buttons are more or less the same.

The PSPGo can be connected with a PS3 DS3 controller, its just a matter of plugging both the Go + Controller into a PS3, select 'Register Controller' on the PSP and then press the PS button on the Controller. Although I have connected them once, I have never tried it with a DS3 so I don't know how it performs in game if it can provide a better game experience or if GTPSP picks up the Analog buttons/2nd Analog stick for accel/brake.
 
Oh im so glad i started this thread. The topic is very interesting. But i will say again: for the psp, sony should have simply looked at their dualshock 3 as a template. It would have been better to just vary the design of the DS3 controller and put a screen in the middle of it. Since we've all been used to the dualshock for years it would have made more sense. If sony decides to do a next incarnation of the psp, i hope they read this.
 
I enjoy it, sure there are limitations to the inputs but you play with what you have. I can put in pretty decent laps with N tires on Pro Physics, so much so that I only use N tires on all my cars now, regardless of performance. I have a PSPGo and use Triangle for Accel, Square for Brake and the Analog Nub. Owning each PSP over the years, the PSPGo has a better analog nub compared with the rest, so maybe that gives me a small advantage, but the rest of the buttons are more or less the same.

The PSPGo can be connected with a PS3 DS3 controller, its just a matter of plugging both the Go + Controller into a PS3, select 'Register Controller' on the PSP and then press the PS button on the Controller. Although I have connected them once, I have never tried it with a DS3 so I don't know how it performs in game if it can provide a better game experience or if GTPSP picks up the Analog buttons/2nd Analog stick for accel/brake.

Not sure about this business of connecting a DS3 to the psp. Since i only have the original psp i wouldn't know. It seems too awkward to me.
 
Yes, the digital accelerator and brake really make precise driving more difficult. Reminds me of the old original GT days of taping the buttons (and d-pad). Its really makes some things that are small annoyances using analog controls into big problems, like turning in while still braking in a mid engine car. It bothered me a lot at first but now I see GT PSP as a way to collect cars for GT5.



I use the shoulder buttons now for gas and brake. Using them makes it harder to use the XO/\|_| buttons because of the way I have to hold it to make my trigger fingers free... I have pretty big hands and can't seem to hold it and get my fingers and thumbs where I need them without some painful contortions. I also have mostly given up on manual shifting because I will often accidentally downshift when trying to steer using the d-pad and can't shift using the buttons when steering with the nub.

The screen size seems ok, but it is too dark in sunlight to race on any track with a tunnel or lots of shade.



I have seen people using a DS3 with their PSP GO on youtube and there is probably a thread here about how to make it work.

Yes, while i enjoy GT on psp, i too am starting to use it as a way of collecting cars for GT5. To be honest, polyphony should have put in a decent career mode for GTpsp.
 
For those of you wondering, the DS3 does not provide analog input for the game's throttle and brake controls when connected to a PSP Go. They're still digital.
 
I think that what we have to remember is that this was not so much a game designed from the ground up, but an opportunity for PSP owners to get into the GT market. As has been discussed in other threads, there are many limitations in the game, and if you consider it a 'full' GT game, you will be disappointed. Basically, accept the inherent flaws in the game, such as no analogue throttle, no career mode, and the terrible dealer rotation, and just get your fix until GT5 comes.
Which by the way will probably be out sometime when we are playing games on cranial implants or some such. The only bonus for me is that when it finally comes out, the console will probably be so outdated they'll be giving them away with 10 gallons of petrol.
 
I very much agree to the topic in general and will just quote myself from another thread:
I must say that this is the main reason I don't play GTPSP that much anymore. I want to experience the best driving physics the game can offer, but the PSP simply doesn't provide the appropriately delicate inputs to control them. I used to play with the D-Pad on the controller from GT1 through to GT4, so it can't be lack of experience.

The Ferrari Enzo is a good example to me, because it is powerful as well as twitchy. With tapping the accelerator when exiting a bend, it's very hard to not unsettle the car and make it spin. The TSC doesn't help either, because even on the highest setting it will not stop wheelspin until the back end of the car is already going. Then, when you need a bit of power to correct the oversteer, TCS drowns your horses completely and you simply spin out.

GTPSP is very realistic for what it is, but for me, it is that very realism that makes high-powered cars pretty unplayable because of the PSP's limited possibilities of controlling them. When I need to dedicate all my efforts to staying on the track instead of driving fast, playing this game is no fun anymore for me.
 
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I totally agree about the Enzo. It was the main frustration in getting all the driving challenges to Gold. Not the most difficult, but as you said, with digital throttle it's very difficult to control the back end. I'm used to GT4 with a DFP2, so subtlety of input is very important to me.
I think this guy had the problem with a digital foot on the brake...
http://www.youtube.com/watch?v=cNVrMZX2kms&feature=related
Happy easter.
 
While yeah it would of been much better if there were analogue controls on the right hand side of the PSP that could be used for throttle/brake inputs, This game is still great despite that.

Faster more powerful cars do require more skill.

I enjoy the game despite the few things that could or been done better and the limitations of the PSP AS a full console, but am quite impressed with on a portable device..... :sly:

I very much agree to the topic in general and will just quote myself from another thread:

The Enzo is a car that takes the right technique to drive well, not everybody has a driving style that works wit it.

I have no issue with driving the Enzo (even though I don't like the car) many other people can too, its just about using the right technique. I drive her with S3 default tires at the "Ring with no problems.

Another car that requires a similar style is the Ford GT, with the right driving style she can lay down some seriously nice laps.
 
It seems like the design of the PSP has kept every game that has come out on the system from being perfect, hopefully SCE, has taken note so they don't make the same mistakes with the PSP2.
 
It seems like the design of the PSP has kept every game that has come out on the system from being perfect, hopefully SCE, has taken note so they don't make the same mistakes with the PSP2.

Your partially right, Ive enjoyed quite a few games with the psp controls however many would be better if they only put in a second numb, its not like they don't already have the tech, just mirror the first nub to the other side, DONE, finished, the controls on the PSP would be fine.

Although I have seen somebody cut his psp open and manually installed himself a second nub on his own... Maybe I might pick up a used 1000 and try that out.
 
Just takes me back to the GT1 days. As long as I take my time, and respect the more powerfull cars, I do fine. The poor controls add to the challenge and highlight the better, more stable cars. Any new fans brought in by GTPSP will be blown away when GT5 gets here and they can suddenly use the highpower cars.
 
Your partially right, Ive enjoyed quite a few games with the psp controls however many would be better if they only put in a second numb, its not like they don't already have the tech, just mirror the first nub to the other side, DONE, finished, the controls on the PSP would be fine.

Although I have seen somebody cut his psp open and manually installed himself a second nub on his own... Maybe I might pick up a used 1000 and try that out.

I might be wrong, but I think that there is only support for analogue steering, throttle can only be on or off. Somebody modded their PSP to use a wheel, but they still had the problem with the throttle. Basically the game is very limited, and seems to be a throw together to stop GT fans committing lemming style suicides out of sheer frustration.
 
I might be wrong, but I think that there is only support for analogue steering, throttle can only be on or off. Somebody modded their PSP to use a wheel, but they still had the problem with the throttle. Basically the game is very limited, and seems to be a throw together to stop GT fans committing lemming style suicides out of sheer frustration.

Yes, what was done is he rewired the D-Pad to the custom second numb. While it would be cool for GTPSP it would not make the controls analogue. This feature would be more helpful with FPS style games.
 
count yourself lucky you have ONE analogue nub on your psp, i accidently broke mine off one night and only have the tiny nub it clicks onto left so i am reduced to the d pad, which i might add isn't completly awful, but it isn't great either.
 
I prefer to use the d-pad on PSP anyway - takes me right back to 1997 and GT on the Playstation. Also, I have big hands and the analogue nub on the PSP gives me cramp.
 
I prefer to use the d-pad on PSP anyway - takes me right back to 1997 and GT on the Playstation. Also, I have big hands and the analogue nub on the PSP gives me cramp.
+1 👍

Basically the game is very limited, and seems to be a throw together to stop GT fans committing lemming style suicides out of sheer frustration.
And because of the release of the PSP GO. They needed a big name game release to go with it.
 
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