the 'Real' online used car dealer

  • Thread starter Thread starter floppydisk
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I just want to start a thread / discussion on whether it is a good idea for Polyphony to implement a 'real' online used car dealer which trades 'real' player's used cars. This is going to require a huge efforts on their end in regards to both hardware and software to maintain a real players / cars database even if PF limits each player to deal only a couple of cars. But this would become part of the game, I know at least I do shop around the UCD on a daily basis and if this came true I would certainly spend a great deal of time in there browsing around for goodies.
 
I don't have Forza / XBox but you know what I mean though, and yes if MS can do it so can Sony in both finance and technical terms I presumed.
 
But for it to work we need a livery editor, other wise all the cars will be the same, apart from upgrades.

An auction house could ruin the value of cars, eg. I've lost cost of how many LMP cars in Forza 3 being sold for under $100,000.

If a livery editor and an auction house was in this game, it could add months, even years to this games online life.
 
But for it to work we need a livery editor, other wise all the cars will be the same, apart from upgrades.
Yes what what be the point without a livery editor?
I can find any car I want in the game offline and click the same add on parts that any monkey can.
 
Yes what what be the point without a livery editor?
I can find any car I want in the game offline and click the same add on parts that any monkey can.

Except the cars are cheaper. But then no one wins, because you get cheap cars, but you get nothing for your good cars.

I say don't put it in unless we get a livery editor.

EDIT: But we could do with a storefront sort of thing where we can buy others setups, photo's and replay's. Also, a place for the photo of the week or something like that. There isn't much point in being able to put your photo's on your profile where only your friends can see your good photo's, we need the GT world to see the great photographers!
 
To me this seems like another idea that is going to get nowhere near the game. I'm not saying it's a bad idea, just that it's not really necessary.
 
Credit-driven economy would destroy everything.

And with duping and Special Events and USB backups it would destroy itself in matter of days.
 
This is something PD should have done from the start. instead of going on all funny, and introducing half-baked restrictions.

The ONLY way that ANY car should be traded in GT5 is for cr. If traded to a friend, then they pay the market rate, or the car goes to open aution, where, possibly, it could be brought for a lower price. The proceeds of the sale go to the seller. Using this rule alone, you would have cut out EVERY SINGLE TRADING SCAM. Why the hell didn't they think of this!?

PD have shown themselves up to be proper amature with the hamfisted trading restrictions, because they never thought that the lax trading system they introduced, was rife for exploitation.
 
Credit-driven economy would destroy everything.

And with duping and Special Events and USB backups it would destroy itself in matter of days.

Completely agree with this.

On the custom liverly idea, I think this would be great, perhaps a compromise could be someone designing it for a specific car and having players buy it and apply it through the painting system.

Just a thought.
 
I know that this wont particularly effect your individual play, but if this was the case then many people would just "dupe" cars and keep selling them.
A simpler thing to do would be the ability to send money as a gift. On many occasions I want a car my friend has but it never come up on my UCD, so we trade, but this means getting rid of my cars. Not sure if people would agree with this, but id like to see it.
 
There is an answer to duping too. If PD had been using their head, they could have incorporated the save filed into the game data utility file, instead of as a separate file in the saved date (ps3) menu.

Then, using a similar system to how the game spits out replays and photos, there would be an option to back up the users progress to usb. there would never be an option for the user to delete their save file as it would be part of the games main install. I'm sure that only the most hardened dupers would sit through a sixty minute game install just to duplicate one car... 👍
 
Let's not turn yet another thread into a duper rant? I realize that talking about an online auction house is difficult without discussing it, but there is no need to discuss it in detail... Simply because gifting is not trading or selling in any sense of the word... It is just gifting, which people are forced to treat as trading in the absence of such.

An online classifieds would change all that. And with custom tunes and livery editors, a simple trade/gift lock (as implemented on the Stealth cars) would prevent wanton duplication of custom cars.
 
I'd live a livery & tune editor. It would make finding a good drift setup so much easier
 
Too much focus on painting and auction houses and building a fake economy around that junk killed the motorsport in Forza.

It just sucks that the two biggest budgeted racing "sims" seem intent on bogging down their games with so much stupid, nothing to do with racing casual fluff. Guess it gets them a few extra short term sales. But at some point, the people who actually want racing games are going to just quit buying these glorified car themed picture taking, painting, video making ebay simulation games.
 
Too much focus on painting and auction houses and building a fake economy around that junk killed the motorsport in Forza.

It just sucks that the two biggest budgeted racing "sims" seem intent on bogging down their games with so much stupid, nothing to do with racing casual fluff. Guess it gets them a few extra short term sales. But at some point, the people who actually want racing games are going to just quit buying these glorified car themed picture taking, painting, video making ebay simulation games.

Agreed.

IMO there are countless other things (racing related) that could be fixed in this game before focusing on an auction house.
 
Auctions are 'economy' driven, and if the current system allows for duping of cars or credits, then there's no way it can work. It's no different from letting every household in the country print their own money.

It would be a nice feature, but PD has a lot of other planned work ahead of them. We'll all probably be happiest if they plow ahead with the planned work, and not get sidetracked by other unplanned features.

Still, it's always good to hear ideas, and this is a good one. I use this feature a lot in Forza, and love it.
 
We need some things to implement this.

A skin / texture / whatever editor. If you did a good paint job and want to sell it. Otherwise the stock car with default paint doesn't cost as much and people are not going to reward the work.

Second: a solution to duplications. I don't think it's so difficult (technicaly, maybe in its economical way it is). Everytime we want some credits it should be checked by an online 'bank'. This way, as you are not able to cheat an online server you have no advantage. Then, when you buy a car, this car should be given a serial number, unique serial number, and checked online. It the server detect the same car two times, then it's is a cheater. It's in the hands of sony to see what to do with them (banned accounts, imposible to send/gift/etc as they are found, etc.).

The only problem i see with this if the offline play. It could be resolved just having offline play and credits and online play and credits. Different credits for online & offline. Of course the cars you have in offline are of no use in online.

What do you think? any problems?

I'm not telling that they must abandon the game as it is. They can left the things as they are. Just make a new world online with these restrictions.
 
Agreed.

IMO there are countless other things (racing related) that could be fixed in this game before focusing on an auction house.

Yea, I mean really, racing is one of the world's most popular sports. So there is a market out there for a serious racing sim that actually tries to emulate what happens in racing. And before someone says that real hardcore sims won't sell I don't even want to hear it. The problem is, real hardcore sims have never had a real chance. When a developer produces one, it's usually on a razor thin budget where it is a financial necessity to cut corners. So, the end product ends up being bad. That doesn't mean they can't succeed. Put the financial backing of Sony or MS behind Simbin and Race Pro would have been epic.

Imagine a GT or Forza that had realistic physics, and instead of trying to do all this cutesy casual junk, focused on things like creating a single player experience that resembles what a real up and coming racer goes through, or on implementing as much of real world regulations as possible to the game, or simple stuff like qualifying and community building racing features like car clubs. So much could be done that makes these games better racing games, yet all that we're seeing is more and more junk that really has nothing to do with racing being added.
 
Imagine a GT or Forza that had realistic physics, and instead of trying to do all this cutesy casual junk, focused on things like creating a single player experience that resembles what a real up and coming racer goes through, or on implementing as much of real world regulations as possible to the game, or simple stuff like qualifying and community building racing features like car clubs.
Actually, this is already out there, and it's called "iRacing". It's an online racing simulator. They simulate real racetracks down to every last bump, and drivers work their way up through the ranks into better and better cars. The game tracks your safety record, and your career slows down if you're getting involved in racing incidents. Many real race drivers use it to practice at tracks where they plan to race.


The guys who told me about this are actually in Atlanta, where you are. :) It's not cheap racing, but it's not out of reach, either.
 
I don't think it would work unless they fix the duping exploit. For example, I have 20 mil and because I can back up my save, I'd just bid 20 mil right away. That wouldn't be fair to someone who just started out or doesn't do the exploit.
 
Too much focus on painting and auction houses and building a fake economy around that junk killed the motorsport in Forza.

It just sucks that the two biggest budgeted racing "sims" seem intent on bogging down their games with so much stupid, nothing to do with racing casual fluff. Guess it gets them a few extra short term sales. But at some point, the people who actually want racing games are going to just quit buying these glorified car themed picture taking, painting, video making ebay simulation games.
Amen brother!
👍👍
Racing first, then if they have the development time or capabilities add the fluff.
 
Simply put, I think that PD should focus on more important things, such as making standard cars premium. But still, it's a good idea!
 
It would be a great idea, only if PD could somehow implement a decent search function for the said online dealership. I'd hate to have to trawl through masses of duped X2010's to try find that elusive SL 55 AMG '02 I've been hunting down for weeks.
 
Let's not turn yet another thread into a duper rant? I realize that talking about an online auction house is difficult without discussing it, but there is no need to discuss it in detail... Simply because gifting is not trading or selling in any sense of the word... It is just gifting, which people are forced to treat as trading in the absence of such.

An online classifieds would change all that. And with custom tunes and livery editors, a simple trade/gift lock (as implemented on the Stealth cars) would prevent wanton duplication of custom cars.

^This!

Just post your car, post a price(if not pre-set) and wait.
 
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