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For a game that can graphically look quite pleasing at times, the tire/dust smoke effects sure look inadequate.
In the CGI intro movie, you see the cars kicking off dust/smoke that would be considered sufficient I suppose. But in-game it's practically non-existent.
What gives? Thoughts anyone? Again had to do more with the frame rate than anything else.
I also noticed on some windows of buildings, the reflections look blocky and flat, not reflecting the actual scenery, but just the overall look of the game; brown and yellow blocks. Not every building, but quite a few. Happens only during daytime/afternoon.
In the CGI intro movie, you see the cars kicking off dust/smoke that would be considered sufficient I suppose. But in-game it's practically non-existent.
What gives? Thoughts anyone? Again had to do more with the frame rate than anything else.
I also noticed on some windows of buildings, the reflections look blocky and flat, not reflecting the actual scenery, but just the overall look of the game; brown and yellow blocks. Not every building, but quite a few. Happens only during daytime/afternoon.