Tire warmth/wear indication

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Method-ThirtySix
Kind of miss the PS2 era blue --> green --> red tire display. Can anyone confirm a difference between fresh, cold tires and those that have been run in? Doesn't seem to matter in GTS and can't remember it being important in 5 or 6.
 
Tire wear is disabled in most game modes.

When it is enabled, you only see a tread wear indicator. I'm not sure if tire temperatures are actually modeled by the game's physics engine. I think it isn't, which is actually quite sad for a self-proclaimed simulation.
 
I would also hazard a guess and say they're not. In some of the challenges, a cold tire handles just the same as the ones you've got a few laps on. I thought it always added to the strategy of a pit stop: you knew you would be skating on ice for half a lap before you get really start going flat out.
 
Tyre bars starts to fill with red as the tyres get worn. I've not noticed it in any of the races except the custom race feature.
 
Daily race C has tire wear enabled.
It’s pretty noticeable. My times around Nurb GP we’re changing a lot.
In a 8 lap race, with no pit, I did my best lap at the third lap. Good balance between tire temp, wear and fuel weight.
Then I kept losing 0.6 for every lap.
Just so you know, tire wear is accelerated in Daily C.
 
It's a rectangle around the tire icon that goes in a gradient from blue when cold <- grey when optimal -> red when hot.

Can we get some confirmation on this? Never noticed or seen this in the wear races. I've felt no sense of tire temperature in the game.
 
Please can we have at least one racing game where tyre temperatures indicator are not colors? use degrees, use a bar, but please stop colors,
something like 8% of male population is red-green colorblind :guilty:
 
Just realized I have seen the rings around the tire wear indicators. They only ever go red when you're doing a burnout and spun out of control. Doesn't appear to go cold and I don't think I've felt it. Well, I'll say there are times when I feel like I have no traction, but I don't know.

Edit: Okay I'm here to eat my words. Dropped into a time trial, let the car just sit, and would you look at that.. The rings around the tires get subtle blue.

That's great. Now I would just like to see the actual temperature curve here because the blue goes away pretty much instantly. This will probably affect my driving habits going forward in some way.. veeeeery intriguing.
 
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Is this information correct? Never noticed....
Yes it is, I only noticed the other day when I was in a spin. Box around the tire wear bar lit up red. Wish it was blue to red like it 5 and 6 though.
 
Oh crap. I'm as colour blind as colour blind gets.

I had to pause the game a couple of times to have a different colour background to actually see the rectangle, never mind a colour change.
 
Those rectangles are tiny, and for me not possible to see clearly with my peripheral vision while driving. I use bumper cam, have a large TV, and sit pretty close. I'm not colorblind and they are barely useful unless I stare at them. I notice red, but the gray-blue transition is too subtle and the indicator far too small.

I don't need to know when they are red-I pretty much can tell you when I've grossly overdone it. I need a more visible indicator of the transition from cold to 'normal' and the transition from 'normal' to getting hot. I already can't feel what the front tires are doing with my G29, not being able to see the tire temps clearly is a bummer.
 
News to me, tyres can get cold! Pretty nice. There have been reports of tyres feeling weird at the beginning of a session from day 1 pretty much. I've always thought it was in-game, just didn't think it was the rectangle, always thought that was a spinning tyre indicator and that tyre temps were just hidden in the game engine. Which was fine for me to be honest, with GT's accessible racing approach.

As a side note: If what I remember about previous GT's is correct too, the smoke will be tyre temp dependent. Although it's definitely less in GTS on the whole.
 
Please can we have at least one racing game where tyre temperatures indicator are not colors? use degrees, use a bar, but please stop colors,
something like 8% of male population is red-green colorblind :guilty:
Assetto Corsa says hi. It does have colours, but it also has the overall tyre temp, as well as the inner, middle and outer temp for each tyre.
 
I just can't see it. Would somebody please make screenshot and show me those "rectangles".

It would be very, very appreciated!
 
It's a rectangle around the tire icon that goes in a gradient from blue when cold <- grey when optimal -> red when hot.

Never seen blue.
Red only seen when wheelspinning then its straight back to "grey" 2 seconds after spinning stops.

Either way the temperature indicator/model are not remotely realistic.
 
Never seen blue.
Red only seen when wheelspinning then its straight back to "grey" 2 seconds after spinning stops.

Either way the temperature indicator/model are not remotely realistic.
Surface temps are quite volatile, and vary quickly. Carcass temps are longer lasting. So it depends on what PD were aiming for.
 
The rectangles are barely visible, specially being located somewhere on peripheral vision field.
Temps don't mean much also if you haven't temps on outside, middle and inside, specially setup wise.
 
Even with colour blindness, GT5 and 6's gradual darkening was easy to spot and I knew when to back off.

I find out too late in GTS and need a longer recovery to get the proper feel back.
 
I will need to look again as I have never noticed it, maybe it is just my over 60 year old eyes being the problem, I surely cannot see small details anywhere near as well as I could 20 years ago.:cool:

I sit between 6'-7' feet away from a 50" plasma set playing the game.
 
It does appear to be a thing:


There was one weird thing I noticed while being parked up, the car had slid down the slope on the track like it was on ice. It can be seen in the screenshots.
 
It does appear to be a thing:


There was one weird thing I noticed while being parked up, the car had slid down the slope on the track like it was on ice. It can be seen in the screenshots.

Normally an indication of low speed tyre issues, some tyre models don't know what to do at standstill on a slope.
 
Please can we have at least one racing game where tyre temperatures indicator are not colors? use degrees, use a bar, but please stop colors,
something like 8% of male population is red-green colorblind :guilty:

Quoted for truth. I'm colourblind as **** when it comes to the red component of light, if it ain't fire engine red, and the size of a fire engine, it might as well be invisible! This is also why I struggle with purples, browns, oranges, and pinks... or blues, greens, yellows and greys as I call 'em!
 
Normally an indication of low speed tyre issues, some tyre models don't know what to do at standstill on a slope.

I’ve seen your videos on the issue, they’re very interesting. I wonder if it will be improved in future updates.
 
3 months and the ever watchful eyes of GTPlanet still question these things?
The "frame" around the outside of the tyres turning red when the tyres get hot is even mentioned in the manual.

So yes, "enter" and just sit in the pits, the tyres get cold and the outside box turns blue.
Light up the drive wheels or lock the fronts under braking and the box will (temporarily) turn red.

But that's it.
Under any other circumstance you will not see any colour change.

It's incredibly basic, and not worth worrying about.
As soon as you stop locking the fronts or spinning the drive wheels the red disappears.
As soon as you drive off with cold tyres, the blue box disappears.
 
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