The purpose of this thread is to keep track of glitches and missing features for the lobbies that were on past games. I have seen a couple of threads but they are missing some info.
Currently, the connection issues are:
I think I have covered all major issues (if I missed some, please let me know and I will update this page to start tracking it). I am in disbelief at how poor the lobbies are currently. This is because, in comparison, the Sport mode has much better connections, better features, and PD keeps adding new stuff.
Currently, the connection issues are:
- Initial connection to enter the lobby menu is over 30 seconds
Host unable to start race on some occasionsFixedPlayers do not see everyone at the track for the second race in successionFixedAfter a pitstop, a player will look to be in the pits for the remainder of the raceFixedAfter a pitstop, a player might be seen going backwards for the remainder of the raceFixedAfter host initiates the race, some players get a black screenFixedWhen a race is in progress, some players are unable to watch itFixedSome players can be seen experiencing extreme warping during a raceFixedAt random times some players get disconnectedFixed- Host cannot start a race because a player is joining the lobby
Multiple players finishing in the same position (tested it many times - this happens when some people get stuck on a pitstop)Fixed
Unable to save a lobby presetFixedUnable to change any of the options once a lobby was createdFixed- Host is unable to transfer the lobby to someone else
Unable to buy car parts within the lobbyFixed although limited- Unable to create a lobby as a fixed or mesh option (fixed means everyone exchanges data with host only which improves loading times but depends on host having a very good connection. Mesh means that everyone exchanges data with everyone else and as a result loading times increase but stability is better)
- Display fastest laps from all players (while practicing/qualifying)
- Set a timer to automatically start the race (past GT's had this feature and prevents the constant "start the race" messages)
- Serve time penalty by braking or lifting gas pedal at any point during the race
- Show live delta of your current lap based on your best lap
- Increase rewards
- Drivetrain restrictions
- One-make racing
- Display a counter or notification to alert people that a race is about to start (sometimes you are in the tuning screen)
Preset chat messagesFixed- Show race results
- Status on lobby menu to show the state (practice/racing) of the lobby
- Message at the top of menu showing NAT type
- New refueling speed based on L/sec
- Added qualifying format
- Added Endurance format
- Races can now be based on time limits
I think I have covered all major issues (if I missed some, please let me know and I will update this page to start tracking it). I am in disbelief at how poor the lobbies are currently. This is because, in comparison, the Sport mode has much better connections, better features, and PD keeps adding new stuff.
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