mister dog
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Now that i got your attention, i want to stress it is very important to tune the individual FFB settings of the cars in the pit menu first, before you start jerking around with the car itself and change the suspension, brakes etcetera.
Why? Because some simple adjustments to those can change around the car's feel and behavior significantly, and you want to get that right first.
I'm currently taking out each car to tune it's FFB settings, before i get further into the game and start tuning the suspension because of that reason.
These are the important ones:
Basically: Master scale: don't up it too much, 26 is fine in most cases.
Fx: FFB when acc/braking
Fy: How heavy your wheel feels when cornering
Fz: How much FFB over bumps and kerbs
Mz: How much FFB when losing traction
Once you start playing around with those sliders, it has a great effect on all of the cars, and compensates for any 'lack off' or 'to much' effects on your particular wheel.
Do take notice that in the main FFB settings of the game (options/controls/FFB calibration menu), you have to put the 'deadzone removal range' to 0.15 on most wheels first. This will enhance the overall FFB. All my other main ingame FFB settings (in the wheel/FFB calibration menu), are default.
On wheel settings for my CSR menu are FFB 100 and everything else OFF if available or 000. Rotation is 900 degrees and damper is set at 100 in the Fanatec profiler.
I use a CSR, so your wheel might be a bit different, but now that you understand the parameters i mentioned above, you can compensate for that
First example:
Renault Megane RS:
A lot of people have been complaining about this car, and rightfully so as it feels like a truck in corners. This was due to the Fy scale being at 100 which made the steering way too heavy and caused FFB clipping (FFB went over the top and went numb because of it).
Take the car standard to the track and drive one lap, so you can take in how it felt on default. Then go to the pits and save these FFB settings (don't forget to press save):
Master scale: 26
Fx: 100
Fy: 60
Fz: 150
Mz: 130
Now the Megane should feel like a modern day front-wheel drive car with power steering.
Let me know how it works out for you
1971 Mercedes-Benz 300SEL 6.8 AMG:
Master scale: 26
Fx: 110
Fy: 114
Fz: 130
Mz: 130
Formula Rookie:
Master scale: 26
Fx: 100
Fy: 130
Fz: 170
Mz: 120
I will post more FFB tunes soon.
Why? Because some simple adjustments to those can change around the car's feel and behavior significantly, and you want to get that right first.
I'm currently taking out each car to tune it's FFB settings, before i get further into the game and start tuning the suspension because of that reason.
These are the important ones:
Basically: Master scale: don't up it too much, 26 is fine in most cases.
Fx: FFB when acc/braking
Fy: How heavy your wheel feels when cornering
Fz: How much FFB over bumps and kerbs
Mz: How much FFB when losing traction
Once you start playing around with those sliders, it has a great effect on all of the cars, and compensates for any 'lack off' or 'to much' effects on your particular wheel.
Do take notice that in the main FFB settings of the game (options/controls/FFB calibration menu), you have to put the 'deadzone removal range' to 0.15 on most wheels first. This will enhance the overall FFB. All my other main ingame FFB settings (in the wheel/FFB calibration menu), are default.
On wheel settings for my CSR menu are FFB 100 and everything else OFF if available or 000. Rotation is 900 degrees and damper is set at 100 in the Fanatec profiler.
I use a CSR, so your wheel might be a bit different, but now that you understand the parameters i mentioned above, you can compensate for that
First example:
Renault Megane RS:
A lot of people have been complaining about this car, and rightfully so as it feels like a truck in corners. This was due to the Fy scale being at 100 which made the steering way too heavy and caused FFB clipping (FFB went over the top and went numb because of it).
Take the car standard to the track and drive one lap, so you can take in how it felt on default. Then go to the pits and save these FFB settings (don't forget to press save):
Master scale: 26
Fx: 100
Fy: 60
Fz: 150
Mz: 130
Now the Megane should feel like a modern day front-wheel drive car with power steering.
Let me know how it works out for you
1971 Mercedes-Benz 300SEL 6.8 AMG:
Master scale: 26
Fx: 110
Fy: 114
Fz: 130
Mz: 130
Formula Rookie:
Master scale: 26
Fx: 100
Fy: 130
Fz: 170
Mz: 120
I will post more FFB tunes soon.
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