Tuned Car Cup

Discussion in 'Gran Turismo 1' started by Liquid, Sep 27, 2019.

  1. Liquid

    Liquid Premium

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    This is monstrously difficult. Always was back then and still is now. I've fired up GT1 lately and this is the one cup I just can't compete in.

    I've tried the Supra, Skylines, GTO, both FC and FD RX-7s, Lancers and even a Viper RT/10. No matter what I try, I just can't be competitive. My tuned cars are just so slow in the corners where the AI are so quick.

    Best car and ideal setup tips (suspension!) would be nice.
     
  2. Mouc

    Mouc

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    Location:
    France
    Hi,

    My humble conclusion about this series is that you need very short gears ratios, and a light weight; because AIs have the chance to dose their gas throttle in the turns whereas you can't, you may need to power slide, and have a giant acceleration capacity to compensate the loss of speed in the bends.
    I also think that N.A. engines are best fitted for this, thanks to early available & more linear torque and the fact it's easier not to spin out with it.

    I've won this series 6 or 7 times, with fully tuned/soft slicks:
    - RT/10
    - 96' Corvette
    - Cerbera
    - Griffith 500
    - NSX Type S zero

    Never won with 900hp (but much heavier) cars :boggled:

    For Autumn Ring II, final gear ratio must be adjusted to shortest possible, 5th or 6th gear must shift at 180 or 190 km/h (118 mp/h). Top speed is useless I think for this track, whereas powering out capacity is needed. For other tracks, max speed of 300 km/h (188 mp/h) is enough. I tune this point finely for each track with the final ratio too.

    I also must admit that sometimes there's some AI bashing from my side, and some wall riding... I just can't win if I (try to) drive too clean :guilty:

    Here is a file where I recorded my settings for 4 of the 5 cars above, I forgot to save the NSX ones.

    One of these days, I'll try to beat this with an FF N.A. car, Prelude or something like this, but I'm not sure it'll be enough... :)
     

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  3. submaniac93

    submaniac93

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    The only truly hard opponent in the Tuned Cup is the NSX. The RX-7 RZ a close second. Drive a car that's stable in the corners and is able to reach 300kmh/185mh in the straights. To prevent your car from bouncing around, soften the dampers first, suspension second.

    FF cars won't be enough. to get the best chances at it, you'll have to go for either an Integra Type-R, or an Eclipse but they lack top speed... or actually a Galant VR-4. 760hp of FF goodness (because of a programmation error on it, the Lancer Evo III, Nissan Pulsar GTi-R, and Toyota Celica GT-Four)

    A key to any racing is to be as precise as you can whuile being constant in speed. Do'nt try to rush as fast as possible and concentrate con controlling your car, having (as) smooth (as possible) lines through corners and you'll make it.
     
  4. Liquid

    Liquid Premium

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    Thank you, the setup for the Griffith is superb.

    Funnily enough, every other time I had entered this race the opponents were the R33 Skyline, Supra RZ and Civic Si but this one time I raced a Griffith with your setup, I get the opponent list with the NSX, R32 Skyline and Chaser Type V.
     
  5. Mouc

    Mouc

    Messages:
    10
    Location:
    France
    You're welcome, glad you liked it, thanks also ;)
    By the way, which version of the game do you play? 'Cause my settings are European ones, with Km/h for speed, kg/mm for springs, mm for ride height... Would it be helpful that I make the correlation? (what are the units in the NTSC-U version???)

    Yes, I also found there are 2 lists of AI opponents for this series. The one with NSX is damn fast, but Supra RZ one is super vicious! Rams you as soon as it can! :crazy:

    Maybe you tested the Viper settings, and found it disappointing; my fault: I forgot to mention that you really need to let the "Normal flywheel", when the torqueful V10 is tuned to maximum. It really, badly, deeply helps not to spin out during re-acceleration phase (I eventually found this by chance one day I was trying to be fast on SSR11 II in All Night II).

    Same for an hard tuned NSX I recommend above: I should have written to put "Hard Racing Tires" in the front. The steering is still very precise, but much less aggressive and possibly faulting. I think you don't lose time with this H/S mount since your lines become smoother.

    I join again the corrected spreadsheet, including my fav' NSX settings (by the way, I'm sorry to write this as a big fan of the Viper, but a hard tuned NSX is better than a hard tuned RT/10 in most tracks :( :D )

    A successful run with a green Vette (if you're ready to lose 29 min of your life! )
     

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