"Tuning Tutorial" events in Offline Career

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Hi everyone,
i hope there's not already a thread for this (couldn't find it).

To put it simple: tuning is hard.
It you're new to the series and/or you have no experience in this, your only bet is to ask for help in forums (like this one) or limit your tuning to just mindlessy add power and reduce weight until you reach the PP limit for a certain race.

So, like ohers have already proposed in other discussions, this is the idea: tuning events.
Challenges designed specifically to make you understand what really means changins suspension height, what to expect when you fiddle with the differential, and to have at least a general idea about what does what when you change it.

They could be events integrated in the licence tests, or just stand-alone challenges. Anyway, it would centainly help more than just me (i suck at tuning).

What do you think?
 
It's a good idea, but even if you know what each adjustment does, it does not gurrantee that you can find the perfect tune for every car. You really just have to do trial and error. I love to drive 200 miles per car to tune it in time trial mode. Basically, youre gonna have to start a new tune for every car you have unless they are from the same category like LMPS, Nascar, openwheel, ect...which you can typically tune about the same.
 
It's a good idea, but even if you know what each adjustment does, it does not gurrantee that you can find the perfect tune for every car. You really just have to do trial and error. I love to drive 200 miles per car to tune it in time trial mode. Basically, youre gonna have to start a new tune for every car you have unless they are from the same category like LMPS, Nascar, openwheel, ect...which you can typically tune about the same.

True.
Still, having a general grasp of what every change is supposed to do, can be a great help for everyone that's just starting with all these things.

Differential settings, suspension rigidity and everything like that is not user-friendly at all to tune, since it is difficult to even undestrand if there's some change after tuning. Then you have to see what caused the change in drivability, and then find a good setup for that particular element.
Repeat this over and over for every element (suspension rigidity, height, camber, differential sensitivity/acceleration/deceleration, downforce and whatever) and you have a massive headache if you don't know what you're doing.

Without proper training, anyone who is not already a tuning-lover would simply give up.
 
It would be nice but is it really needed? 99% of races offline can be won without messing with the car settings other than the occasional gear ratios. As long as the events are not heavily tied in to the game I says bring them on, the more events the merrier!
 
It would be nice but is it really needed? 99% of races offline can be won without messing with the car settings other than the occasional gear ratios. As long as the events are not heavily tied in to the game I says bring them on, the more events the merrier!

Is it needed to win career races? No. But that's not the point for some of us.

In-game tuning is like in-game photography. A goal in itself!

It's fun tinkering. And it's fun squeezing the last few seconds out of a best lap time simply by changing things.

And it's fun competing online with a friend and trying to gain advantage without touching the PP, and discussing the tuning actions.

A tutorial with practical application of tuning actions and lap or sector time goals would be great in my opinion.
 
Is it needed to win career races? No. But that's not the point for some of us.

In-game tuning is like in-game photography. A goal in itself!

It's fun tinkering. And it's fun squeezing the last few seconds out of a best lap time simply by changing things.

And it's fun competing online with a friend and trying to gain advantage without touching the PP, and discussing the tuning actions.

A tutorial with practical application of tuning actions and lap or sector time goals would be great in my opinion.

I agree (obviously).
I'd add, since Seasonal events are such an important part of GT6, being able to understand how to tune your car can make you really more competitive and let you complete every event.
In a past seasonal with the Lamborghini Diablo, the car changed its behaviour from undrivable to beast just after I applied a tune found on this forum (thanks again to the user who posted it).
It makes a great difference and it is very satisfying when you know what you're doing. But I don't know what i'm doing, so I would need someone teaching me.

And, since it's so important, what could be better than a training right in the game itself?
 
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