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Number one, it seems that there's no way to make a tarmac track without a long straight with a pit lane in it. Am I missing something or is this really the case?
Number Two, it seems logical that adding sections should make the track longer and adding complexity should make it have more turns, but it appears if you try to add too many sections or make too many of them too complex it turns into what essentially boils down to a bunch of straights with like 4 corners for some reason. Anyone know why or ways around these?
Number Two, it seems logical that adding sections should make the track longer and adding complexity should make it have more turns, but it appears if you try to add too many sections or make too many of them too complex it turns into what essentially boils down to a bunch of straights with like 4 corners for some reason. Anyone know why or ways around these?