Tyre Wear unrealistic , ABS restriction / Instrument restriction

  • Thread starter Thread starter RB6
  • 36 comments
  • 6,186 views

RB6

(Banned)
Messages
103
Just before tyre wear update the wearing of soft compound tyres were very realistic but now it looks like they doubled the durability of soft compoud slicks and thats very unrealistic I could already tell its unrealistic because in Formula 1 the soft compound slick tyres only last for 15 laps on a track like Suzuka and thats if the driver was to be very efficient on tyre wear and after that they switch to hard compound slicks

And in 2011 season for Formula 1 the new Pirelli pzero slicks would require 3-4 stops per race rather than the bridgestone slicks 1-2 stops per race in 2010 season.

I dont understand the tyre wear now because it seems like the wearing rate is equal to those of hard compounds. That also makes the hard compounds less used and pretty much makes it useless , why put hard compounds now when you can have soft compounds that last longer.



Why isn't there ABS or instrument restrictions online??

Well instrument restriction because obviously it guides you on braking and shifting which is unrealistic because everytime it guides you to downshift that means you gotta brake as well that pretty much ruins the experience quite a lot if someone would be looking for the realistic race in GT5 which is the realistic driving simulator but for those who likes bumper views or standard cars I guess those aren't going to be quite fitting with 'no instrument restriction' but anyway the most realistic race can only be found with the realistic restriction to remove the instrument , people can always unrestrict or restrict it but me I want the most realistic experience.

I think with the rev instrument blinking to guide you to brake or shift that's no good on a realistic simulator unless there were restrictions but in the first place they should have removed the guide because you see if your gonna have real physics why not have real regulations?

I know many people rely on the instrument even without any kind of aids or even with cockpit view but you have to understand it has to become the most realistic it can be because it is the real driving simulator its not like the driving simulator of the old GT's but GT5 is the real deal but either way there should be either a restriction or just take the instrument's shift/brake guide off the instrument bar itself.

Lastly no ABS restriction but I have to say the no ABS on light cars are unrealistic

It still locks the wheel for Formula 1 , Formula Gran Turismo at low speeds atleast , it is quite real because at high speeds theres slicks and downforce to make it work without ABS easily

but in roadcars I dont believe that it locks that quickly even with a balance brake distribution and lightened chasis I mean it might lock if it had a toyota prius' tyres but its got soft compound

but the immense rate of locking is unrealistic , on a light road car if you drive with no ABS even with slick tyres your gonna have a huge accident and your not really going anywhere
 
I find it hard to believe that Racing Softs give more grip than Racing Rains, lol. But, most cars seem to love them =/
 
I find it hard to believe that Racing Softs give more grip than Racing Rains, lol. But, most cars seem to love them =/

Intermediates are designed for mild damp surfaces.

Racing rains especifically designed to penetrate through and makes maximum possible grip through the patch of water or whatever you call it stacking of water

If you know what aquaplanning is that means the rubber of the tyre itself is not touching the ground even with an F1 car's maximum downforce with aquaplanning the driver would have a very difficult time I mean you should watch http://www.youtube.com/watch?v=fD5NgW7FoIg to understand it.

Because racing rain's materials and elements are completely designed for the wet wet surface

and the design of the thread itself is for the rain. completely.

therfor it will overheat on a dry tarmac and simply understeer and oversteer wheel spin , you name it.
 
I think it would be a great idea to have a "All HUD Off" setting in the Regulation Settings for online races & an option restrict everyone to a certain view, for example "Cockpit View Only" for races in the wet where bumper cam users would gain an advantage by having a clearer view of the track.

This is yet another example of PD not making the most of what they've got by not adding more features & options that would be actually usefull to many.

:grumpy:

Regarding ABS, I have driven 2 race cars without ABS & they were very easy to control unlike every car in GT5 without ABS, the brakes are just way to sensitive & unrealistic compared to reality, so I always tend to leave it on 1 to compensate.


👍
 
People need to understand that racing softs are there to make things easier not more realistic, like the driving aids and specially SRF.

That's because the tyre wear is tuned to last longer and because it has more grip in the rain than rain tyres. If you want realistic rain grip use rain tyres, if you don't care about realism play with racing soft. As simply as that.
 
People need to understand that racing softs are there to make things easier not more realistic, like the driving aids and specially SRF.

That's because the tyre wear is tuned to last longer and because it has more grip in the rain than rain tyres. If you want realistic rain grip use rain tyres, if you don't care about realism play with racing soft. As simply as that.

Light damp conditions for sure I mean in Suzuka weather change it takes about more than 10 laps before the water stacks up but racing in the wet or racing tyres isnt the main discussion here

soft compound tyres do exist in the real world in motorsports racing

providing more grip but at the cost of wearing off faster

hard compound tyres do exist as well and they offer less grip but also more durability

that may seem to complex for you to understand but in real motorsports racing like Formula 1 or any other top divisions

it means a lot in strategies , its a huge factor of motorsports racing

I dont believe that softs should be getting a durability equal to those of hards



you dont seem to understand how important the soft and hard compounds are in reality of motorsports racing

RB6
Just before tyre wear update the wearing of soft compound tyres were very realistic but now it looks like they doubled the durability of soft compoud slicks and thats very unrealistic I could already tell its unrealistic because in Formula 1 the soft compound slick tyres only last for 15 laps on a track like Suzuka and thats if the driver was to be very efficient on tyre wear and after that they switch to hard compound slicks

And in 2011 season for Formula 1 the new Pirelli pzero slicks would require 3-4 stops per race rather than the bridgestone slicks 1-2 stops per race in 2010 season.
 
Don´t know if it fits to the topic, here is something i do not understand:

- My B-spec drivers (lvl 29-30) smoke racing "hard" tyres faster then racing "medium"

Example:

I give them a 600 HP (600PP) Viper in the 4hr endurance NS race. They wear off the racing hards in 4 laps, but the mediums would be good for 4 and a half laps.

Somebody know why?
 
Last edited:
RB6
Just before tyre wear update the wearing of soft compound tyres were very realistic but now it looks like they doubled the durability of soft compoud slicks and thats very unrealistic I could already tell its unrealistic because in Formula 1 the soft compound slick tyres only last for 15 laps on a track like Suzuka and thats if the driver was to be very efficient on tyre wear and after that they switch to hard compound slicks

F1 tires aren't the only tires. Tire wear has other problems, so trying to fix the compound endurances has no meaning right now.

You're wrong on HUD though, no HUD is not more realistic than the in game HUD. If you're driving a high end car like F1 or LMP, you're definitely getting data from numerous sources. At this point, HUD on is more realistic in GT5, except when driving low end cars on a track day.

People need to understand that racing softs are there to make things easier not more realistic, like the driving aids and specially SRF.

That's because the tyre wear is tuned to last longer and because it has more grip in the rain than rain tyres. If you want realistic rain grip use rain tyres, if you don't care about realism play with racing soft. As simply as that.

RS isn't all that unrealistic, the problem is that tire grip in GT5 is a constant. And the issue with rain driving is that people don't set rain grip to real, else RS tires are flat out useless in rain.
 
Last edited:
Don´t know if it fits to the topic, here is something i do not understand:

- My B-spec drivers (lvl 29-30) smoke racing "hard" tyres faster then racing "medium"

Example:

I give them a 600 HP (600PP) Viper in the 4hr endurance NS race. They wear off the racing hards in 4 laps, but the mediums would be good for 4 and a half laps.

Somebody know why?

Because the Viper has too much power. What ends up happening is that on the tires with less grip, he essentially does burnouts, which kill the tire. On grippier tires, he can hit the throttle harder and not spin them, so they don't wear as much from abuse. You can solve that issue a little bit by using softer tires on the rear of the car than on the front (RH/RS, for example). This will give him understeer, especially on FR or MR cars, as the rear wheels will have more grip to push the car than the front will to turn it. Bob will have to be easier on exits then to account for it, thus saving both tires simultaneously.
 
VBR
I think it would be a great idea to have a "All HUD Off" setting in the Regulation Settings for online races & an option restrict everyone to a certain view, for example "Cockpit View Only" for races in the wet where bumper cam users would gain an advantage by having a clearer view of the track.

This is yet another example of PD not making the most of what they've got by not adding more features & options that would be actually usefull to many.




👍

No, no, no. That's just forcing people to play the game your way. You might as well say people using a triple screen set up are cheating.
 
People need to understand that racing softs are there to make things easier not more realistic, like the driving aids and specially SRF.

That's because the tyre wear is tuned to last longer and because it has more grip in the rain than rain tyres. If you want realistic rain grip use rain tyres, if you don't care about realism play with racing soft. As simply as that.

Are you really saying that Racing Softs are just nothing more than a driving aid, rather than exactly what they are supposed to be, Racing Soft tyres? Only problem with softs is that they just don't wear quickly enough most of the time.

GT5 has an odd tyre wear system. The softs tend to last longer than mediums and hards for many because the mediums and hards will give you considerably more understeeer and wheelspin, which wears the tyres down quicker than the softs, which have less understeer and less wheelspin, and will somehow wear slower.
 
As long as tire wear and as importantly tire temperatures aren't accurately modelled, one can say that the varying tire compounds are there just for setting the difficulty.

There is more to choosing tire compound and how fast they wear down than just the hardness of the tire. They are planned to run on certain temperatures and different compounds reach their operational temperatures at different conditions. Hard tires should be useless in cold weather as soft ones should be useless in hot conditions (a generalisation as different cars and setups generate different amounts of tire temperature as well).
 
On the other hand last week at le mans the LMP's did ilke 40 (54max) laps on a single set of tyres
(hard i think). Thats more than 500km.
 
VBR
I think it would be a great idea to have a "All HUD Off" setting in the Regulation Settings for online races & an option restrict everyone to a certain view, for example "Cockpit View Only" for races in the wet where bumper cam users would gain an advantage by having a clearer view of the track.

I like this idea. I don't think it forces anybody to play the game a certain way because one can always choose not to join the room and go else where without restrictions.
 
RB6
Just before tyre wear update the wearing of soft compound tyres were very realistic but now it looks like they doubled the durability of soft compoud slicks and thats very unrealistic I could already tell its unrealistic because in Formula 1 the soft compound slick tyres only last for 15 laps on a track like Suzuka and thats if the driver was to be very efficient on tyre wear and after that they switch to hard compound slicks

And in 2011 season for Formula 1 the new Pirelli pzero slicks would require 3-4 stops per race rather than the bridgestone slicks 1-2 stops per race in 2010 season.

I dont understand the tyre wear now because it seems like the wearing rate is equal to those of hard compounds. That also makes the hard compounds less used and pretty much makes it useless , why put hard compounds now when you can have soft compounds that last longer.
There was no tyre update, the softs have always lasted the same or longer than the hard tyres.
 
Intermediates are designed for mild damp surfaces.

Racing rains especifically designed to penetrate through and makes maximum possible grip through the patch of water or whatever you call it stacking of water

If you know what aquaplanning is that means the rubber of the tyre itself is not touching the ground even with an F1 car's maximum downforce with aquaplanning the driver would have a very difficult time I mean you should watch http://www.youtube.com/watch?v=fD5NgW7FoIg to understand it.

Because racing rain's materials and elements are completely designed for the wet wet surface

and the design of the thread itself is for the rain. completely.

therfor it will overheat on a dry tarmac and simply understeer and oversteer wheel spin , you name it.

No i think he means racing softs give more grip than racing rains IN THE WET. Which they do seem to and i'm not sure they should.
 
On the other hand last week at le mans the LMP's did ilke 40 (54max) laps on a single set of tyres
(hard i think). Thats more than 500km.

Yup Audi only used 9 sets of tyres and the last set was only used because they had a slow puncture.
 
Because the Viper has too much power. What ends up happening is that on the tires with less grip, he essentially does burnouts, which kill the tire. On grippier tires, he can hit the throttle harder and not spin them, so they don't wear as much from abuse. You can solve that issue a little bit by using softer tires on the rear of the car than on the front (RH/RS, for example). This will give him understeer, especially on FR or MR cars, as the rear wheels will have more grip to push the car than the front will to turn it. Bob will have to be easier on exits then to account for it, thus saving both tires simultaneously.

Ah thanks, i expected something like that, now i am sure 👍
 
I only drive with ABS set to zero in all cars and I thinks it's realistic, you have to brake as you would in a real car where you usually don't push on the brake all the way down. It's odd at first because that is not the norm, but once you get use to modulting the brake like you do in a real car, it's pretty instinctive. However the main problem people will have driving without ABS is NO BRAKING IN TURNS which will probably kill your laptimes, but it's more fun and challenging this way.
 
I follow Kazunori in Twitter since the beginning of the year, and I've been noticing this, claim that when someone tweets it does not to retweet give some people (I am one) this twitter by complaining directly with Kazunori, but unfortunately it does not answer us yes, he sent a message just now Merry Christmas in this Twitter, just when I asked him to read this blog post from my friend, but he did not answer, the tires are not pleasing anyone face ... This is unfortunate, I hope he responds by a 2.03!
 
I quite like the tyres since the update because there is finally a difference in durability from hard to soft
 
racing tires sucks in any case, if you want realism, racing tires is not the right choise. remember that the top gear challenge was on comfort soft to make the lap times close to the david coultard lap, so try sport soft, the grip of racing tires is all but realistic
 
I quite like the tyres since the update because there is finally a difference in durability from hard to soft

I like tire update because of that and because it makes you have to use more strategy when racing now if more than 6 laps.
 
frankygt-r
racing tires sucks in any case, if you want realism, racing tires is not the right choise. remember that the top gear challenge was on comfort soft to make the lap times close to the david coultard lap, so try sport soft, the grip of racing tires is all but realistic

They are actually very realistic. They obviously will make a low powered car feel like it's on rail because you can just plant your foot over and over again with now wheel spin, but throw them on a high powered car and they're easily pushed beyond their limit. Take an F10 or F2007 out on sport softs, seriously tell me it feels 100% realistic, and I'll make a video of me punching myself.
 
RB6
Why isn't there ABS or instrument restrictions online??
As of 2.02 there is ABS restriction :)
ABS and probably more in general the tire model has been tweaked too, so now it's easier to manage tire locking. See this thread.

Well instrument restriction because obviously it guides you on braking and shifting which is unrealistic because everytime it guides you to downshift that means you gotta brake as well that pretty much ruins the experience quite a lot if someone would be looking for the realistic race in GT5 [...]
It isn't a restriction, but since patch 2.02 the braking and shifting indicator can be disabled. Have a look at this thread, where some have posted their impressions when disabling it. I'd say it has a bigger effect on driving than other driving assists.
 
Last edited:
The tyre wear is realistic now for sure (2.02), ABS restriction had been introduced as well. They just have to make the instrument restriction.
 
Back