Ultimate Guide to Get 0 Credits on GT3

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Note: The following guide is NOT meant to be taken seriously! It was born as a "challenge"/joke between TheWizard (me) and Azuremen, in the "Just getting started" thread - (link: https://www.gtplanet.net/forum/showthread.php?t=53675&page=1&pp=20 ). Read it with this in mind. :)
Here is what you have to do to end up with 0 credits, it's easier than you think*.

When you start the game, you have 18,000 credits. Buy a Mazda Miata MX-5 (the one that's listed @118HP in the Specs, but has really 114HP, once it gets to your Garage), third car from the left, in the Mazda dealer, for 17,000 credits.

Now you have a few options to get down to 0 (each of the following options totals 1,000 credits) - (of course, you only need to choose one of them):

- purchase Racing Chip @ 1,000 credits

- purchase Flywheel/Sports @ 400 credits, wash your car 12 times @ 50 credits each

- purchase Flywheel/Sports @ 400 credits, wash your car 2 times @ 50 credits each, perfrom 2 oil changes @ 250 credits each

- purchase Flywheel/Sports @ 400 credits, wash your car 2 times @ 50 credits each, purchase 1 set of new wheels @ 500 credits

- purchase Flywheel/Sports @ 400 credits, wash your car 7 times @ 50 credits each, perform 1 oil change @ 250 credits

- purchase Flywheel/Sports @ 400 credits, purchase Flywheel/Semi-racing @ 500 credits, wash your car 2 times @ 50 credits each

- purchase Flywheel/Semi-racing @ 500 credits, wash your car 10 times @ 50 credits each

- purchase Flywheel/Semi-racing @ 500 credits, perform 2 oil changes @ 250 credits each

- purchase Flywheel/Semi-racing @ 500 credits, purchase 1 set of new wheels @ 500 credits

- purchase Flywheel/Semi-racing @ 500 credits, wash your car 5 times @ 50 credits each, perform 1 oil change @ 250 credits

- purchase Flywheel/Racing @ 900 credits, wash your car 2 times @ 50 credits each

- purchase Lightweight/Stage1 @ 1,000 credits

- wash your car 20 times @ 50 credits each

- perform 4 oil changes @ 250 credits each

- purchase 2 new sets of wheels @ 500 credits each

- wash your car 5 times @ 50 credits each, perform 3 oil changes @ 250 credits each

- wash your car 10 times @ 50 credits each, perform 2 oil changes @ 250 credits each

- wash your car 10 times @ 50 credits each, purchase 1 set of new wheels @ 500 credits

- perform 2 oil changes @ 250 credits each, purchase 1 set of new wheels @ 500 credits

- wash your car 5 times @ 50 credits each, perform 1 oil change @ 250 credits, purchase 1 set of new wheels @ 500 credits


The options above take care of every possible combination to spend the last 1,000 credits that you end up with after buying the Mazda Miata MX-5 for 17,000 credits (excluding, of course, the combinations in which you just change the order of the operations).

Purchasing the Lightweight/Stage1 is the option that takes the LEAST amount of "button-pressing".
In fact, buying the car (assuming that you start with the cursor over the "Home" icon, requires you to push buttons for a total of 13 times** (namely, Up, X, X, Right, Right, X, Right, Right, X, Right, X, X, X) + 1 more time (Triangle) to exit back to the "Simulation Mode" screen (the cursor will be over the "Car Dealer" icon), while purchasing the Lightweight/Stage1 requires you to push buttons for a total of 8 times: Right, X, Up, X, X, X, X, and X - this is when you will be finally able to see 0 credits on your screen.

So by pressing buttons for a total of only 22 times, you will be able to reach 0 credits. I ASSURE you that this is the LEAST*** amount of "button-pressing" possible to get yourself an eyeful of 0 credits on your screen - absolutely fantastic :crazy: lol! :D

* The method described was tested on a NTSC U/C version, ONLY - number of credits might be different on other versions.
** This assuming that you start the game for the first time. If you are at a point in the game with 18,000 credits and you are in a car already, you will have to press X one extra time, as the game will ask you "Get in now?" and you will have to OK it, before being able to press Triangle.
*** This method was performed/tested using a PS2 original controller, ONLY - total number of operations/"button-pressing"/types of button pressed might be different with a different type of controller/wheel/button set-up.

Now :bowdown: to TheWizard! :D (j/k guys!)

This concludes the "Ultimate Guide to Get 0 Credits on GT3", the most useful thing that one might need - c'mon, you can't deny how useful/amazing my guide is... lol! :sly: - (being "ultimately" sarcastic here!).

The Wizard.
 
Well, you more than crushed my theory on it being hard to do this. Now, if you were to do it from a non start number, it would be much harder... say half way through the game.
 
Azuremen
Well, you more than crushed my theory on it being hard to do this. Now, if you were to do it from a non start number, it would be much harder... say half way through the game.

It's funny you mentioned that... Before I realized how easy it was to just re-start the game and look for a car that costs an even number of credits, I actually started with my current save game, buying random cars and selling others that I have, trying to figure out how to get to 0 credits :D I have something like 2,223,843 credits... You don't have any idea how long it took me just to get rid of the ending 3 and get my credits down to a more manageable number (something like 2,143,250 credits, to make an example) lol. And then I thought: "Well, why am I doing this anyway? It's not like anybody would believe me, as they won't be able to reproduce it on their own game" - Who else is going to have the same exact credits and the same cars that I have in my own garage, to where I can say "buy this one for this many credits, sell this other one..." and so forth. So I pulled out my memory card and restarted the game, to look for a way that would work for everybody and would be easily checkable/reproduceable... :D

Now, if only there was something actually useful in such a guide... lol! That's probably why my thread has not been receiving too many hits... With a title like that, people are probably saying: "Who wants to get down to 0 credits anyway!" :D

The Wizard.
 
TheWizard
I have something like 2,223,843 credits... You don't have any idea how long it took me just to get rid of the ending 3 and get my credits down to a more manageable number (something like 2,143,250 credits, to make an example) lol.
How did you do that anyway? I can't think of anything that doesn't have a zero in the ones column.
 
You sell a car. I checked, things like the Trueno sell for 3187 and what not. Its just fixing it proper that can be a pain :D
 
What Azuremen said is correct. I had plenty of cars in my garage, all I had to do was finding one that had another odd digits at the end of its price and sell it... but then I figured out that there was no point on going from 2,000,000+ to 0, while all I had to do was restart the game :D I am generally lazy, so...

The Wizard.
 
I mean ... it is nice to know that, but still ... :D. You need another hobby :D
 
OK, so you've figured out how to blow all this cash, can you take it to the next level?

Win the Roadster enduro with that car.

Of course, this begs the question, can you continue to follow this route to 100%, blowing all your cash after each race win? In my compendium I finished with only buying 3 cars, and had 11.6 million credits in the bank.

AO
 
Der Alta
OK, so you've figured out how to blow all this cash, can you take it to the next level?

Win the Roadster enduro with that car.

Of course, this begs the question, can you continue to follow this route to 100%, blowing all your cash after each race win? In my compendium I finished with only buying 3 cars, and had 11.6 million credits in the bank.

AO

LoudMusic's on his second go around and hasn't spent one red cent.

Go for that next time.
 
Actually, the compendium that I posted was my third go round. I was able to hold off until after the Rally section to buy my first car. That was the Mercedes SLK.

Unfortunately, you have to buy two cars to reach 100%. A Tuscan and Mercedes. The third car I chose to buy was the CLio. I wasn't up to running the Super Speedway multiple times to win one. That's the only spot to pick one up.

So Loudmusic will have to purchase two cars as well.

AO
 
Der Alta
Actually, the compendium that I posted was my third go round. I was able to hold off until after the Rally section to buy my first car. That was the Mercedes SLK.

Unfortunately, you have to buy two cars to reach 100%. A Tuscan and Mercedes. The third car I chose to buy was the CLio. I wasn't up to running the Super Speedway multiple times to win one. That's the only spot to pick one up.

So Loudmusic will have to purchase two cars as well.

AO

Why do you have to purchase cars?

Can't you win them?
 
You have to purchase them, as there is no place to win them. It's one fault that I think PD could have easily corrected and made for another "special" aspect in the game.

Much like Club 229 there could have easily have been a "non bought" club.

AO
 
Der Alta
OK, so you've figured out how to blow all this cash, can you take it to the next level? ... Of course, this begs the question, can you continue to follow this route to 100%, blowing all your cash after each race win?

So, if I understand it right, you mean do the opposite that you have done... buying the most amount of cars possible/spending every credit after each race - such that you constantly have 0 credits, correct?

I read this thread (parts of it) a while back: https://www.gtplanet.net/forum/showthread.php?t=10903&highlight=100% (Working on the "Perfect Game"...) - Looks like RoadHazzard was trying to do something similar to you, Der Alta... buying the least amount of cars possible and saving the most amount of credits possible...

Stinky Chicken
Why do you have to purchase cars?

Can't you win them?

Reading RoadHazzard's post, I also found out this: (in his own words)

RoadHazzard
So there are only 2 cars I ABSOLUTELY NEED TO BUY... a TVR Speed 6 and some sort of Mercedes, likely the CL600 (for the Tuscan Challenge and Silver Arrow Series races)... You cannot win an eligible car for either of these races (Mercedes vehicles are awarded for Silver Arrow wins).

So, those two cars are not available as prize cars at the end of any series of races, but are ABSOLUTELY necessary for the "Tuscan Challenge" and the "Silver Arrow Series" respectively (as those challenges will not allow any other cars to enter).

So, you have to buy at least 2 cars throughout the game, and win the rest. You don't have to buy a third car, though (a car to start the game) - as you can win one by getting all golds in the Arcade Time Trials (namely, the Panoz Esperante), or by getting gold in each license:
B License = Mazda Miata MX-5 LS
A License = Mazda RX-8
IB License = Nissan Z Concept
IA License = Aston Martin Vanquish
S License = Dodge Viper GTS-R Concept Car
R License = Subaru Impreza Rally Car Prototype

Hope this actually DO help (unlike my "useful" super/duper guide :D) :sly:

The Wizard.
 
Der Alta
You have to purchase them, as there is no place to win them. It's one fault that I think PD could have easily corrected and made for another "special" aspect in the game.

Much like Club 229 there could have easily have been a "non bought" club.

AO

Doh! :ouch: :indiff:
You beat me in speed...
As someone else once said, "There is always somebody faster than you..." - How true! Words of wisdom there :D

The Wizard.
 
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