Ultra basic tuning for fun Arcade races

Discussion in 'GT6 Tuning' started by Robbks, May 22, 2016.

  1. Robbks


    I've been short on time to just drive lately but have found great enjoyment on picking a decent sports or GT car from the lot or garage and doing a simple 1 or 2 lap arcade race on Sierra or the ring.
    I never find arcade races fun when you've spent days refining a tune on every parameter and you're moles faster than the pack in cars of similar PP.

    So Basically all I've been doing is whacking on a Semi-racing exhaust to make it sound better, dropping the power limiter to restore the original PP rating and fitting custom suspension,
    but down-tuning it back to the GT-Defaults for springs and dampers. Setting camber at 0, front toe at 0 and rear at 0.1.

    I'm very suprised at how much better the standard cars handle, but still retain their character on the road.
    I've spent a lot of time getting my RUF RGT to handle very neutral for online racing, but going back to a more standard street setup makes it so much fun, but a couple of tweaks to get around the stupid pre-programmed values, and when you have limited time or just want to "drive"
    and to me that's what's been great about the entire GT Franchise. Driving.

    I have a lot of cars set up with replica tunes thanks to a number of the tuners on here, but again, time and effort in finding them and doing the changes.
    Draggon likes this.