Unlocked Endurance Races - A Bit Disappointing on a Couple of Levels

  • Thread starter Thread starter SS_1182
  • 56 comments
  • 6,279 views
It just shows what an unbalanced mess this game can be at times, the prize money is crap compared to what you need for the decent cars, the prize cars are just pointless at times and totally worthless to your progress in the game and when you get to the endurance races it's a total grind fest just to unlock the next race. PD need to give this a serious rethink come GT6.
I seriously hope they do :grumpy:
 
Already got a formula gt and already had 2 cars go very bad and lord if you do not think a bad chassis is a very bad thing just hand over your gt now, cause when it really goes it will be painfully obvious and no you will not be able to lap your car at all anywhere near what you normally could do.
 
Already got a formula gt and already had 2 cars go very bad and lord if you do not think a bad chassis is a very bad thing just hand over your gt now, cause when it really goes it will be painfully obvious and no you will not be able to lap your car at all anywhere near what you normally could do.

If this is the case then why not wait until it happens to spend the money instead of needlessly wasting credits before it goes wrong? What cars with what mileage did this happen to also?
 
Already got a formula gt and already had 2 cars go very bad and lord if you do not think a bad chassis is a very bad thing just hand over your gt now, cause when it really goes it will be painfully obvious and no you will not be able to lap your car at all anywhere near what you normally could do.

you're an idiot. lol
 
Anyway...



Finished the race in 1 hr 25'. Fastest time was lap 57 at 1:31. I did get a lot of XP, but I might have that much had I grinded during that amount of time. Oh well, another gold in the books.
 
First off, the rewards. The first race really only pays out 136,000 credits? That is a joke for something that would take about two hours to finish. In two hours I can make over 2,400,000 grinding the American Championship race.

This brings me to my second issue with these top-tier races and the game design in general. The level of competition. I mean, this game seems to be designed around monotony. You finally get the XP to unlock the endurance races, and you're up against... an IMPREZA sedan!!

I'm using the Formula GT and lapping these cars left and right. Sure, it's great to see how powerful my car is after saving up so much money to get it, but why on earth am I racing against the same cars I was up against in the Beginner events?!

I've looked for places to up the racing difficulty outside of the steering settings and haven't found any. I don't want to rant, really I have been loving this game, but the design of the gameplay itself just baffles me. I just can't fathom the logic behind the progression of this game.

Endurance races are not about money and experience. They are about the challenge.

What is the point complaining that the AI uses normal cars when you use a Formula GT in the Grand Valley 300KM?

If you want to use that car, then go ahead and use it, but don't complain about how easy it is because that is entirely you own fault for using that car in the first place.

Why not try something at least a little tiny bit challenging such as using an appropriate car for the race?

Try a Skyline or 350Z perhaps? With Medium Sports tyres you will still have enough performance to win.
 
Endurance races are not about money and experience. They are about the challenge.

What is the point complaining that the AI uses normal cars when you use a Formula GT in the Grand Valley 300KM?

If you want to use that car, then go ahead and use it, but don't complain about how easy it is because that is entirely you own fault for using that car in the first place.

Why not try something at least a little tiny bit challenging such as using an appropriate car for the race?

Try a Skyline or 350Z perhaps? With Medium Sports tyres you will still have enough performance to win.



Well my point is that I don't want to race against the cars from the beginning of the game when I'm at level 25. An endurance race against the cars from the GT All Stars race would make this much more exciting, imo.


And I understand what endurance races are about, but when you are going to make a game with some of the most outrageous XP requirements I have ever heard of, at least make it worth it to spend 2-24 hrs of your life playing one race.
 
Endurance races are not about money and experience. They are about the challenge.

What is the point complaining that the AI uses normal cars when you use a Formula GT in the Grand Valley 300KM?

If you want to use that car, then go ahead and use it, but don't complain about how easy it is because that is entirely you own fault for using that car in the first place.

Why not try something at least a little tiny bit challenging such as using an appropriate car for the race?

Try a Skyline or 350Z perhaps? With Medium Sports tyres you will still have enough performance to win.

👍 Spot on.

The progression from every day cars to super cars is only a very superficial way to treat the game. While most people enjoy racing fast, exotic cars, GT has always been as much about regular cars as it has been about the exotics.

GT (and other racing games for that matter) has always had an open secret - much of the time, it is as hard or as easy as you want it to be. For me, racing street cars in a Formula GT or Mazda 787B Le Mans car is completely missing the point of the game, and it is little wonder if such an imbalanced approach to races holds little appeal.

Endurance races are not everybody's cup of tea, but arguably you will never get much more fun out of them by making them ridiculously easy... my suggestion is try doing an enduro knowing that there is a very good chance you may lose. And if you don't enjoy that experience, then endurance racing is not for you.
 
And if you don't enjoy that experience, then endurance racing is not for you.

I already know endurance racing aint for me. I got no problems hotlapping against my ghost for that amount of time and frequently do but for some reason that I don't even understand myself the whole concept of racing against AI for 4hours annoys me.

I don't even know if I'll have the stomach to race for 9hours straight and that means I'll never score 100% completion which does matter to me but isn't worth it.

And 24hours???? Are those really 24, real hours?? Is this the same game that has a warning on the back saying "do not play for extended periods of time"?

Ludicrous. Endurance races should be an option for those that want them but not necessary for completing the game.
 
I can't understand the point of having 24 Hours races in the game. Who, in their sane mind, would drive for 24 hours straight?. It's just insane. Even if you pause the game, you would still need to have the damn PS3 turned on for days to complete that race, making it a series of races anyway, and risking to ruin your PS3 and your electricity bill in the process. I really don't get the point. Even in reality, endurance races are run by 4 pilots, in shifts. It's not even justifiable in the sense of "we have them there because that's the time you drive in reality". No. It just isn't.

And you need them done to get all golds. Just great. Only madmen will have 100% done in this game.

Make them viable with a race creation menu. Or better still, in an online race with 4 people per car/team, where you can change driver in pitstops and you can join/exit the race at will. As in reality. But not mandatory.
 
I already know endurance racing aint for me. I got no problems hotlapping against my ghost for that amount of time and frequently do but for some reason that I don't even understand myself the whole concept of racing against AI for 4hours annoys me.

I don't even know if I'll have the stomach to race for 9hours straight and that means I'll never score 100% completion which does matter to me but isn't worth it.

And 24hours???? Are those really 24, real hours?? Is this the same game that has a warning on the back saying "do not play for extended periods of time"?

Ludicrous. Endurance races should be an option for those that want them but not necessary for completing the game.
Disagree, its not that they are required, the issue is you can save once started, or switch to bspec mode. Game has some moronic design flaws.
 
No surprise you are a bit disapointed (I'm personally very disapointed by the whole game so far).

This is not GT5, this is GT5 public paying beta, they only forgot to add the BETA sign somewhere to sell more copy. Once You understand this (and once you understand that GT5 will probably remain in beta phase all along) then you understand a lot about the silly game-design choices in this game.
 
Exactly, why bother wasting 500k credits. Mine is running the 9 hour race right now, 887 hp vs. 935 is hardly going to make a difference against R34s or whatever joke competition is in that race. I had no problem winning the Formula GT series with the car at 887 hp too, it's pointless to keep spending money on engine rebuilds.
Bob is almost done with the race now. Last I looked he was up by 127 laps :)

btw leaving your ps3 on for a week should not hurt it and if it does there is something wrong with it and it will fail soon anyway.
As for the cost of the power yeah that is a biggie at about 17 cents for 24 hours. maybe as much as 35 cents in some areas with higher rates but still that is not much.

The only real issue is power outage. It would really suck to run 23 hours of the race and have the power go out. This is why I use a battery UPS. Of course that only protects against a short power outage but those are the most likely type.

Auto save in the pits would be cool.
 
Last edited:
A nice feature would be a co-op endurance races...

Could play like this:
1. Create a group vs endurance lobby and invite 3 or 4 friends into it (for a 24hr race for example)
2. Choose driver order / setup of race / length of stints/shifts etc and launch the event
3. The 3 other drivers are then free to play the game again while player 1 starts their shift....
Once their stint finishes player 1 pits and the game sends an invite to swap drivers...
Player 2 then has an allowed window to start their stint and carry on (to allow for real life things like sleep :) )

This can then carry on until the endurance race ends

During the game the other players would have access to live telemetry overlays of the other players screens and in-game live replay, instant rewind etc and pit-to-car (live chat) radio instructions (so they could info see the current team members traces over current and advise where they're losing time etc)

I think it would be a cool way to handle some endurance events and provide a 'real' experience of team play and making it more involved for everyone
 
Does anyone else feel really sorry for thier poor little MX-5? 4 hour races over and over again, never serviced, never washed, poor thing!! lol
 
My gripe with Endurance races is not the prize money. The main one is lack of mid-race saves of course, but there are others that come to mind; including why can I not decide how much fuel to have in the car at the start of the race and where is my pit crew eg at Tsukuba ?
 
First off, the rewards. The first race really only pays out 136,000 credits? That is a joke for something that would take about two hours to finish. In two hours I can make over 2,400,000 grinding the American Championship race.

This brings me to my second issue with these top-tier races and the game design in general. The level of competition. I mean, this game seems to be designed around monotony. You finally get the XP to unlock the endurance races, and you're up against... an IMPREZA sedan!!

I'm using the Formula GT and lapping these cars left and right. Sure, it's great to see how powerful my car is after saving up so much money to get it, but why on earth am I racing against the same cars I was up against in the Beginner events?!

I've looked for places to up the racing difficulty outside of the steering settings and haven't found any. I don't want to rant, really I have been loving this game, but the design of the gameplay itself just baffles me. I just can't fathom the logic behind the progression of this game.
This has been GTs weakest aspect - there are very few occasions where you have a car that is just about capable of winning as long as you put in a solid race. Most of the time you either win by miles, or don't stand a chance. As I've said before and I'll say again, GT5 was a massive disappointment as a game.
 
disappointment .. if I had a $1 for every time that word is used on this forum ...try using "flawed" or even "broken" sounds better then misusing the word "disappointment" to describe every dang flaw

#1 Problem with enduros is the A-Spec points they give you. You'lll end up running an enduro 3-5 times to get to the next one / level. Could have been easily solved with more enduros , perhaps one for each level after 25
 
I want to know when you win those 20,000,000cr cars!? My mate just did an endurance race at Grand Valley, and only got a poxy HSC concept car.

You would think by the time that you got to the Endurance events, that every prize would be a high-value premium car... 👍
 
The return of the All-Night 1&2 endurance races from GT1, this time with SSR5 for example, maybe 60 laps instead of 30 would be great. There is enough cars & tracks in this game that PD could & still through updates make the career mode more lasting.
 
While the thrill of the race is actually using a even car and racing the thing for 2, 4, 6, 24 hours. The game also lacks mechanical failure that endurance races are as much about as the racing itself. So it is not really a endurance race at all.

Most people are just wanting to get to level 30 for that holy grail X1 thing, hence they are not looking for a real challenge, they are looking for the quickest way to finish the things, that means a fast op car. Heck i know a bunch of people that all they use is the FGT, or the minolta, or the X1 if they got it. Get a huge lap lead you can park and wait out the rest of the timer for X laps. Even during the even roadster race i parked the car for over 30 minutes and just waited the clock to run down before i crossed the line to finish it.

And not being able to save these race is just hair brained on PDs part.
 
BTW After Bob finished the 9 hour race I had lost no HP and he continues to race still no more loss.

It looks like the FGT levels off at 885 with fresh oil after 16,000 miles so unless you need more than 885hp there is no need to spend the 500,000 credits on it just change the oil and go.

If it gets hard to handle refresh the body but as long as it drives good and wins races save your money.
 
I want to know when you win those 20,000,000cr cars!? My mate just did an endurance race at Grand Valley, and only got a poxy HSC concept car.

You would think by the time that you got to the Endurance events, that every prize would be a high-value premium car... 👍

You win a few from various events but don't expect to be winning the really expensive cars from endurance races. Most of the prizes are crap, I won an Amuse S2000 GT1 from the 9 hour race. The only benefit to endurance races is experience, nothing more.

BTW After Bob finished the 9 hour race I had lost no HP and he continues to race still no more loss.

It looks like the FGT levels off at 885 with fresh oil after 16,000 miles so unless you need more than 885hp there is no need to spend the 500,000 credits on it just change the oil and go.

If it gets hard to handle refresh the body but as long as it drives good and wins races save your money.

+1 to this, mine is at 885 also and isn't decreasing. You gain a maximum from 50hp from an engine rebuild, that is nowhere near worth 500k under any circumstances. I had no problems winning the Formula GT series with my car at 887, if you don't need an engine rebuild for that then you don't need it for anything. I also don't believe the chassis ever deteriorates to the level a previous poster was claiming, or even to a significant level.

Bottom line, chassis refresh and engine rebuild are a complete rip off and practically never justified.
 
What the hell is wrong with me? About to enter the 300k race anyway. Lol.

I did this one in a mildly modified S2000 (intake, exhaust, suspension) with sport hard tires and because of a small pit-stop mistake by me, only won it by .6xx of a second. That RX-7 was coming up on my tail fast...
 
Back