thanks... but im more interested in what you guys want to see in this game, theres a reason why i put it out so early, is to give the community a chance to contribute while the game is in development. Feel free to post ur ideas and how you want this project to evolve.
Originally i was bent on making a "fast and furious" style game, w/ real car physics city driving (which doesnt seem to be the case with any game on the market promissing that same exact thing), then I wanted to create something of the sort Driver series, but again real car physics, mods, setups and multiplayer racing... then i though it could be a regular racing game, except you drive to the track, and you can also choose to drive recklessly down back alleys, while keeping your mind on how to tune the suspension in order to outrun the cops quicker.
Now im thinking in sort of a car world, where you have your own car, economy system, you can buy/sell car parts, design your own car parts and sell them, and take it to the track, or drive down to the car shop. Ofcoarse the best part is that this is a free game designed to be completely customizable, everything from designing custom car parts in 3D studio max, to creating cities, race tracks, buildings, and even custom menu screens.
Let me know what your suggestions are, that would be most appreciated.
Important game design decisions are often best implemented during early development. Most commercial products keep quiet about their ideas because others could capitalize on them, but since this is a free project available to the community to contribute and develop custom content for, only the project itself could prosper.
So post your ideas, if you want to take part in developing car models, tracks or textures, youre more than welcome to do so.
Cheers