Updated G25/G27 support for GT5, who tried it yet?

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theofilosz

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the0f1l0s
Since I am at work and I am drooling at the prospect of my wheel finally getting support in GT5 I was wondering how's the update?

Any one tried it yet? Do you only have button customization or has the wheel behavior changed? How's the clutch working now?
 
No the Force feedback issue on the red bull and the GT27 is still hopless. For those who say work out, it has nothing to do with strong arms it has to do with weak programming.
If you drive the 2010 too much with the DF motors fighting each other like crazy, as they still do, the wheel won't last that long and you will be a few hundred bucks light in your pocket when you have to replace it.
Shame this issue wasnt adressed in the update instead of all the shiny blingy rubbish.
 
Sorry I don't use the clutch but you said wheel behaviour and as thats the worst problem with the wheel behaviour I thought you wanted to know if they had fixed it, and its the same with the Formula cars too but ce la vie
 
I spent only 10-15 minutes so i'm not entirely sure about all of the things that do or do not work.

So far these are all I have tested:

Button mappings:

All button now fully works.

However, they mixed up the top left and right on the wheel with the outer left and right red buttons on the shifter. So just adjust those and you're all set.

____________________________________________
Some things I have discovered (Still testing...)
____________________________________________

*For some reason, the top four buttons on the shifter doesn't seem to recognize "reverse." It recognizes everything else except for "reverse" and I still yet to try if it will recognize "ghost."

*As for the clutch regarding about landing on neutral from 1st to 2nd, it seemed like they have fixed it. I tried for about a minute shifting quickly from 1st to 2nd and it never got stuck on neutral with the exception of having your shifter moved before you get to depress the clutch. I still yet to try powershifting, but so far we don't have to keep our foot on the clutch for a second or two so we can get to 2nd from 1st successfully.
 
The button problem has been fixed and will be in the game in the next update, Kaz said earlier on his twitter
 
Haven't tried yet still at works 4 more hours :(. But if I recall well the dead zone is a design problem, nothing that an update could fix, but maybe they could eliminate the effect? Myself I never had a problem with it though.
 
If you put it in 1st, hold the throttle down, and change, it won't go into gear. Same problem as always.
 
And what's the problem? You can't change gears if your drivetrain is engaged in real life too.
You always have to let go off the throttle to shift.
- Throttle
- Clutch
- Off the throttle
- Shift
- Release the clutch/Push the throttle

I don't see how is this a game problem.


As for the support - it all comes down to users beeing able to map their buttons and that's it. Nothing more, nothing less.
 
Powellx235
If you put it in 1st, hold the throttle down, and change, it won't go into gear. Same problem as always.

So you are talking about powershifting. I don't think that's a hardware problem, rather its the game... I believe.

If you're just going to do that, why not go semi automatic? Use the paddle shifters instead since that's the basic idea with powershifting.

Or you can activate the clutchless shifter by using the paddle shifter then use the regular shifter by not using the clutch at all. Now you can still use the shifter by not using the clutch.

I don't know if you have driven a car with manual tranny before, but most cars will not have a special gear box to allow you to powershift.
 
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mikekhel30
So you are talking about powershifting. I don't think that's a hardware problem, rather its the game... I believe.

If you're just going to do that, why not go semi automatic? Use the paddle shifters instead since that's the basic idea with powershifting.

Or you can activate the clutchless shifter by using the paddle shifter then use the regular shifter by not using the clutch at all. Now you can still use the shifter by not using the clutch.

I don't know if you have driven a car with manual tranny before, but most cars will not have a special gear box to allow you to powershift.

+1 on everything up there^^^^^
 
the dead zone im talking about is when the steering wheel feels like it has a couple degrees of play before the ffb motors feel the wheel turn, if that makes sense...

like in a real car if the tie-rods are worn or the steering shaft u-joint is worn, you will feel nothing for a couple degrees then when the slop/play is gone the wheels start to turn.

or would my problem have to do with how strong the ffb is set. it doesn't feel any different set high or low...
 
the dead zone im talking about is when the steering wheel feels like it has a couple degrees of play before the ffb motors feel the wheel turn, if that makes sense...

like in a real car if the tie-rods are worn or the steering shaft u-joint is worn, you will feel nothing for a couple degrees then when the slop/play is gone the wheels start to turn.

or would my problem have to do with how strong the ffb is set. it doesn't feel any different set high or low...

They didn't fix it, all wheels apart from Fanatecs still shake on the straights.
 
So you are talking about powershifting. I don't think that's a hardware problem, rather its the game... I believe.

If you're just going to do that, why not go semi automatic? Use the paddle shifters instead since that's the basic idea with powershifting.

Or you can activate the clutchless shifter by using the paddle shifter then use the regular shifter by not using the clutch at all. Now you can still use the shifter by not using the clutch.

I don't know if you have driven a car with manual tranny before, but most cars will not have a special gear box to allow you to powershift.

Well it's because I drift in GT5, and you don't know where the paddles are.

I know you can disable the clutch but it takes out the fun.

And what's the problem? You can't change gears if your drivetrain is engaged in real life too.
You always have to let go off the throttle to shift.
- Throttle
- Clutch
- Off the throttle
- Shift
- Release the clutch/Push the throttle

I don't see how is this a game problem.


As for the support - it all comes down to users beeing able to map their buttons and that's it. Nothing more, nothing less.

Yeah, You keep thinking that. Obviously you don't know much about cars, as where I know alot about them.
 
Powellx235
Well it's because I drift in GT5, and you don't know where the paddles are.

I know you can disable the clutch but it takes out the fun.

I dont drift a lot, but why do you need to powershift? You can just clutch kick it...
 
Well it's because I drift in GT5, and you don't know where the paddles are.

I know you can disable the clutch but it takes out the fun.



Yeah, You keep thinking that. Obviously you don't know much about cars, as where I know alot about them.

So you drive your real car all the time and shift without using the clutch? How long do your cars usually last?
 
My conclusion after 2 days of driving is that there has been no changes specifically to the G25/G27. The only thing they added is button support (which is buggy at the moment and will be fixxed in the next update). The differences that people have found in the game are all part of the physics been updated that every one no matter what device uses has noticed.
 
Like Powellx235 said, the clutch gestion is still very badly implemented. If throttle isn't completely off, the gear won't go in and it's stupid. Plus as always you don't feel the torque and power coming when releasing the clutch, whereas an old game like GTR2 does it perfectly...
For me the button mapping only worked partially, the top 2 remaining backview + beams when i mapped them to left and right view.

The good thing about this update is that the cars feel a lot more controllable now, it seems there's more feedback 👍
 
mikekhel30
I dont drift a lot, but why do you need to powershift? You can just clutch kick it...

The clutch is too poorly implemented to do a proper clutch kick. In low powered cars at lower speeds, say a hairpin. A clutch kick will sometimes make the car snap back as you cant power through the shock. Or it upsets the balance of the car far too much and spins you around. The clutch is too much of an on/off switch. Needs more slip.

The above post mentioned GTR2, great game, great clutch model.

Powershift... can be used to upset the rear balance of the car. For drifters its known as shift-lock technique. You can still do it in GT5, but its rather blah as well. Too much or too little lock, very unpredictable, could again use more clutch slip to modulate locking point.

I've pretty much given up on drifting with the clutch. I find racing with it really screws up my clutch work in other games like rFactor and GTR2.

+1 on the new physics kicking ass for wheelers and feeling the road better.
 
My own view is just the buttons, u can map them by yrself. Since many g27 users concern about the functions, and i can say that the wheel is still shaking left and right in the straight, u gonna fight with it. For the clutch its the same i think.
 
So you drive your real car all the time and shift without using the clutch? How long do your cars usually last?

lol I use access port so that I can flat foot in my scooby. It's a shame that this isn't allowed in the game though. All track racers will have this as a bare Stage 1 mod on their cars, so technically this should be allowed when you purchase the ECU map upgrade in the game.
 
Not sure about anyone else but I land gear shifts much more often now. Compared to DiRT 3, I don't have to constantly look down at my tach and see a big "N" as it didn't go into gear. It seems they've added an engagement period much earlier than "fully depressed" for the clutch. It also seems (and this just might be me), that going from any gear to 1st while moving, doesn't let it go in (it stays neutral). As if the car is simulating the lack of a syncro on the first gear. When you bring the car to a near stop, you can eventually put it into first. Like I said, this might just be me, and I might be too excited to get it into first, so I'm not giving the clutch enough engagement time before letting go.
 
I spent only 10-15 minutes so i'm not entirely sure about all of the things that do or do not work.

So far these are all I have tested:

Button mappings:

All button now fully works.

However, they mixed up the top left and right on the wheel with the outer left and right red buttons on the shifter. So just adjust those and you're all set.

____________________________________________
Some things I have discovered (Still testing...)
____________________________________________

*For some reason, the top four buttons on the shifter doesn't seem to recognize "reverse." It recognizes everything else except for "reverse" and I still yet to try if it will recognize "ghost."

*As for the clutch regarding about landing on neutral from 1st to 2nd, it seemed like they have fixed it. I tried for about a minute shifting quickly from 1st to 2nd and it never got stuck on neutral with the exception of having your shifter moved before you get to depress the clutch. I still yet to try powershifting, but so far we don't have to keep our foot on the clutch for a second or two so we can get to 2nd from 1st successfully.

I feel the exactly the same about the clutch.. its more forgiving now (compare to pre-2.0), less chance to miss-shift.
 
Im using G27 and having this problem on online races.Yesterday I bought the DLC packet and went to Spa with my RX-7 TC(full power,RHard).Couple laps it felt beautiful and then came 2 disconnections and that 'checking online invironment'.After those that beautiful feeling was gone,like arcade settings had taken place?This is something that happens to me often,my wheel is detuned and I cant think of why?Are there anyone that suffers that same problem?Anoying,when knowing that theres a better handling model for that wheel.-Is this PDs work(I have made online some unpleasent comments about GT5 and PD/too arcade),but could they be that 'small'?Or is there a 'online observers team' who's job is to keep online racing close?I think theres all 3(or more) Prologues handling models in same races now.-Give me a PRO room,wheels only
 
No issues for me with my G27. I am happy about it just waiting for the upcoming update to map reverse and handbrake in better positions
 
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